RE: Are escorts good for anything?
Posted: Thu Jul 25, 2013 11:30 am
One thing that people don't seem to take into their roleplaying account is that in real life, before the advent of torpedoes and missiles and planes, larger military ships are overwhelming more powerful than smaller military ships, to the point where simply having twice the tonnage makes the larger ship invincible to any realistic number of smaller ships, which is far more powerful size relationship than distant worlds has. Even with the advent of torpedoes, it takes only a few escorts at a tiny fraction of the cost of the single larger ship to prevent the effect of torpedo ships. So to be honest, I have never understood the clamour for effective small combat ships when none have existed in real life. Even in the modern age, ships need to be above a certain size to be considered as effective ocean faring vessels.
I guess in the end, there is a disconnect between those who roleplay an imagined reality, then act offended that their imagined roleplaying isn't connected to the distant worldss reality of effective strategic or tactical concern.
I guess in the end, there is a disconnect between those who roleplay an imagined reality, then act offended that their imagined roleplaying isn't connected to the distant worldss reality of effective strategic or tactical concern.