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RE: First Whack at Custom Layer Import
Posted: Sun Sep 29, 2013 7:43 pm
by Der Zeitgeist
While the imagery from Bing Maps is working pretty well for me, an annoying problem came up while I'm building a few German airfields. Bing Maps is blurring the images, and the GMap-Application mostly doesnt show the satellite imagery from Google, which is not blurred. It's still possible to get accurate results, because the outlines are still visible with Bing Maps, but I have to double check with Google Earth to find out the exact type of building to put down:
Another funny thing is the different ways old and closed military airfields are used for nowadays. Eggebek Airfield is mostly covered in solar arrays nowadays:

RE: First Whack at Custom Layer Import
Posted: Sun Sep 29, 2013 7:59 pm
by mikmykWS
Its not a fault they are blurring them on purpose. You see this a lot with nuclear weapons facilities. Thats why I like GMAP as you can grab from multiple sources.
Thankfully when I was building most the imports that exist in the game now google worked for the most part and hardly anything was blurred.
Mike
RE: First Whack at Custom Layer Import
Posted: Sun Sep 29, 2013 8:05 pm
by Der Zeitgeist
ORIGINAL: mikmyk
Its not a fault they are blurring them on purpose. You see this a lot with nuclear weapons facilities. Thats why I like GMAP as you can grab from multiple sources.
Thankfully when I was building most the imports that exist in the game now google worked for the most part and hardly anything was blurred.
Mike
I wonder if anyone actually requested the blurring or if Microsoft did it themselves for active military areas.
RE: First Whack at Custom Layer Import
Posted: Sun Sep 29, 2013 8:15 pm
by mikmykWS
Assume somebody asked. Google usually covers in black and to do wonder if the delta in available high res imagery has something to do with it. Thankfully enough sources to mine from.
RE: First Whack at Custom Layer Import
Posted: Sun Sep 29, 2013 8:30 pm
by SilentHunter
So is there a size/area limit on what this program will actually convert at zoom level 17? I saw a post about keeping size down to airport or city level, but what's the limitation in going larger, for me it seems to be gmap but I don't know it's something I'm doing wrong or the software.
RE: First Whack at Custom Layer Import
Posted: Mon Sep 30, 2013 10:29 am
by Jakob Wedman
@ Der Zeitgeist
I don't know which airbase you showed that is blurred but Geilenkirchen is blurred in Google Earth and you are still able to look at historical images that is not blurred.
RE: First Whack at Custom Layer Import
Posted: Mon Sep 30, 2013 12:36 pm
by Der Zeitgeist
ORIGINAL: Jakob Wedman
@ Der Zeitgeist
I don't know which airbase you showed that is blurred but Geilenkirchen is blurred in Google Earth and you are still able to look at historical images that is not blurred.
Yes, finding high resolution imagery usually is no problem at all, but the program we use to create these custom overlays has some trouble with pulling data from other imagery providers than Bing Maps, and Bing Maps sometimes blurs military areas.
RE: First Whack at Custom Layer Import
Posted: Mon Sep 30, 2013 1:40 pm
by SilentHunter
I'm still having issues and wondering if there is a max size allowed either my gmap or command. I'm not able to convert large areas using zoom 17, see post above. Anyway this is a tile set of 3 tiles for the default air training mission. Using photo scenery makes it hard to see the blue colored units. For some reason using fraps though to take pictures left the units off my screenshots and only included the landscape.
DEFAULT
BING SATELITE
RE: First Whack at Custom Layer Import
Posted: Mon Sep 30, 2013 8:25 pm
by Paul Wykes
ORIGINAL: mikmyk
Paul sometimes you're not going to get a 100% match. This is because the layers are from two different sources. This is the nature of open source imagery. As long as their is terrain under it (has an elevation) you can add the facility.
If something is really off in terms of terrain let us know. We do have somebody that can fill holes[:)]
Thanks for that. From the image they do seem quite far off, but the facilities I`ve added are obviously "on land" or I would have got an error message, which is one of the things I was worried about.
RE: First Whack at Custom Layer Import
Posted: Mon Sep 30, 2013 8:27 pm
by Paul Wykes
ORIGINAL: SilentHunter
I'm still having issues and wondering if there is a max size allowed either my gmap or command. I'm not able to convert large areas using zoom 17, see post above. Anyway this is a tile set of 3 tiles for the default air training mission. Using photo scenery makes it hard to see the blue colored units. For some reason using fraps though to take pictures left the units off my screenshots and only included the landscape.
I tried to convert a much larger area and it crashed the programme, so my guess it is driven by the amount of area trying to capture. I need to play around with it a bit more.
RE: First Whack at Custom Layer Import
Posted: Mon Sep 30, 2013 8:32 pm
by SilentHunter
ORIGINAL: Paul Wykes
ORIGINAL: SilentHunter
I'm still having issues and wondering if there is a max size allowed either my gmap or command. I'm not able to convert large areas using zoom 17, see post above. Anyway this is a tile set of 3 tiles for the default air training mission. Using photo scenery makes it hard to see the blue colored units. For some reason using fraps though to take pictures left the units off my screenshots and only included the landscape.
I tried to convert a much larger area and it crashed the programme, so my guess it is driven by the amount of area trying to capture. I need to play around with it a bit more.
If you come up with anything let me know, I posted in the tech forums, the custom layer tool is acting sporadically funny for me.
tm.asp?m=3423261
RE: First Whack at Custom Layer Import
Posted: Mon Sep 30, 2013 11:02 pm
by mikmykWS
Yeah guys keep what you're importing in about city sized or a little bigger tops for the high res stuff.
RE: First Whack at Custom Layer Import
Posted: Wed Oct 09, 2013 11:16 am
by El Savior
When layer is added to Command can I delete original png files or do Command load them everytime?
RE: First Whack at Custom Layer Import
Posted: Wed Oct 09, 2013 1:15 pm
by Dimitris
It loads them every time, they are not absorbed into the scen file (ie. it's not like MS Word where you are literally adding an image directly into the Word doc).
RE: First Whack at Custom Layer Import
Posted: Wed Oct 09, 2013 2:22 pm
by smudge56
Silenthunter is that an exact picture of the training area or made up?
RE: First Whack at Custom Layer Import
Posted: Sun Oct 20, 2013 5:09 am
by pjb1
Are there any other programs besides Gmap that can do this?
RE: First Whack at Custom Layer Import
Posted: Sun Feb 09, 2014 11:18 pm
by JK07
I know this may not be the best place to ask, but I figured I'd give it a shot. Anyone have any idea as to why I get a "X has stopped working" error as soon as I click the .exe file in the Gmap download?
RE: First Whack at Custom Layer Import
Posted: Sun Feb 09, 2014 11:24 pm
by RoryAndersonCDT
Do you get the same error with the version I modified?
RE: First Whack at Custom Layer Import
Posted: Mon Feb 10, 2014 2:12 am
by JK07
Yeah, I'm getting the same message "Demo.Windows Forms has stopped working" with "Windows is checking for a solution to the problem" beneath it. I'm sure its something to do with my computer and not the file, but I'm not sure whats causing it.