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Posted: Mon Nov 11, 2002 5:56 am
by Tamza
yep getin rough for the gerry's but they holding on for now....:(

Posted: Tue Nov 12, 2002 12:07 am
by Toontje
Finally taking the middle VH's, but you have held 'em far too long so I guess it'll be a draw. Only 3 turns to go left, just in time since in 3 days I'll be unable to play more than 1ce a week.

Noticed your reinforcements have arived. (SP mortars? hm.... not exacly what I'd want. If I were you I'd have taken 15 cm SIg auf Pz I/II, better at killing off infantry.)

Teaches me to be too timid as well as not using transportation for my PBI's.

Posted: Wed Nov 13, 2002 3:08 am
by Tamza
hi toonjie central hexes still mostly under german control,attacking shermins havent moved much last turn or two,and sp's are part of my original force,dont know if i have enough time too retake or secure middle hexs....

Posted: Wed Nov 13, 2002 4:09 am
by Toontje
I know most middle VH's are still jerry, however slowly taking 'em. MMG34's give some troubles. Armour seems quite depleted on both sides, as an infantry squad hits some crewmen cooling down after a hot day in a tin can. Guess they won't be climbing back in untill the end of the battle. Your reinforcements seem the only ones that will be able to cause trouble due to retaining speed in these bad conditions. Guess you didn't use much of your Sp251/2's since I hadn't noticed 'em.

Posted: Wed Nov 13, 2002 9:14 am
by Tamza
Hi toonjie managed to hit an ammo carrierand MG nails 17 pounder attempted assault on shermin fails,managed to force back infantry to the south thought too late for the tank crew...

Posted: Wed Nov 13, 2002 6:03 pm
by Toontje
Bloody jerry had a line of sight to my ammo carriers. :mad:

Thought those were safe, and those are not cheap units so lotta points for you. Same for 17pdr

hmm, took another VH, and this being last or second to last turn, you won't get it back. (I think it would cost you more then you'd make occupying it)
Little happening further...

Posted: Wed Nov 13, 2002 6:34 pm
by Tamza
Hi toonjie ur probably correct about those hex's but i dont like the look of those brit flags on my hill so im coming back for them:D
another three shermins counting the abandend one and an ammo carrier, a lot of arty falling on german advance :mad: last turn comming up:)

Posted: Fri Nov 15, 2002 11:53 pm
by Toontje
Oh blimi, I expeted those shermans (and ammo) to be safe. Hmm we both lost everything it seems. :D Do your worst!

Posted: Sat Nov 16, 2002 3:38 am
by Tamza
HI Toonjie match ends in a draw


germany 8348 pts
brits 5778 pts


was a good battle didnt think it would go twenty turns though and a fair result i guess ,match was pretty close , password is panthers

Posted: Sat Nov 16, 2002 5:01 am
by Toontje
Yeah expected something like that you occupied 10? VH's 5 turns longer then me so that would make about 1000 difference, and you scored some quick final points on the shermans and ammo truck. btw, I didn't notice your HQ before you started tossing smoke with it. With the 17pdr's being the only ones fairly capable to take out your tanks I think it went remarkably well, as they nullified any direct treat to the northern part.

You made me realise the devastation a squad or 2 of MG's can inflict upon infantry without any cover, and without that lucky 6pdr hit on your last tiger I'd never have taken any of the middle VH's.

damnit I still don't have most points.... :(