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RE: Build 4.6.273 Feedback

Posted: Mon Mar 03, 2014 10:22 am
by Mahatma
Well take Losheim Gap for example, the game starts at 0600 and the AI command delay is 400% to 100% over 12 hours I think. So do your try and rush forward asap to catch them offguard, wait until 1600, or something else?

RE: Build 4.6.273 Feedback

Posted: Mon Mar 03, 2014 12:38 pm
by dazkaz15
yeah I rush forward in the Loshiem Gap scenario but only with 1 Bn per Regt, and these I break up into individual Recon Coy's with one in reserve, that I leap frog through.
I move these from cover to cover via covered route, to infiltrate the enemy lines.
Their task is to set up blocking positions, secure lightly defended routes, gather intelligence on the enemy locations, and spot for friendly artillery.
If they come across weak enemy units they can even be used with appropriate fire support as a force multiplier to take them out.

The other Bn is set to rest in reserve until an hour before last light.
Come evening time I will either use the route they have secured to push through the rested Bn or maybe an alternative route to bypass, or if there is a threat that needs taking out I will attack it with the rested Bn at last light.

The first Bn is placed in reserve, and rested. This is usually ready to go again at midnight, and is usually when I move forward my artillery, and HQ's as well, onto secured objectives, or crossroads.