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RE: Laska2k4 scenario thread
Posted: Fri Mar 28, 2014 12:41 pm
by fran52
Laska but,if i'm not wrong,this scenario requires AFV that are not in the game.How have you solved the problem?
RE: Laska2k4 scenario thread
Posted: Fri Mar 28, 2014 12:51 pm
by laska2k8
simply exit three vehicles, AFV stands for 'Armoured Fighting Vehicle'
RE: Laska2k4 scenario thread
Posted: Fri Mar 28, 2014 4:54 pm
by fran52
Yes AFV means that,but in the original scenario the Russian AFV are Bt5 and T26 against PzIII and PzIVD,all 1941 tank.
RE: Laska2k4 scenario thread
Posted: Sat Mar 29, 2014 3:38 am
by jonj01
Played the Land of Leviathan scenario as russians....against AI...fun..the Su-122 long guns kinda kick the crap out of the german tanks. Eliminated the entire german force by turn 5 on hard setting, lost 1 light tank t70, 1 armored car, 1 t34, and another t34 abandoned. Just ran the light tanks out to take fire...then assault moved the su-122s adjacent to german tanks and blasted them. Also overruning the german squads out in the open was almost as frequent as movement. The AI is pretty stupid about avoiding overruns by ending a squads movement in woods or buildings when there is much armor.
I would seriously beef up the german armor in this scenario with AI german and human russian, seeing as you have the germans basically moving towards the russians.
Still a fun play, thanks laska
RE: Laska2k4 scenario thread
Posted: Mon Mar 31, 2014 3:26 am
by laska2k8
ORIGINAL: acropora
Yes AFV means that,but in the original scenario the Russian AFV are Bt5 and T26 against PzIII and PzIVD,all 1941 tank.
yes you're right, there's some work to do also on counters but I prefer to wait until we have a separate folder for each customization with more entries.
In the meanwhile there's so much to do with maps, and I wish to make some fictional scenario fun to play.
RE: Laska2k4 scenario thread
Posted: Mon Mar 31, 2014 6:57 am
by laska2k8
working on units
help me to refine data (I used info from
http://tank-compare.com/)
T-26

RE: Laska2k4 scenario thread
Posted: Mon Mar 31, 2014 8:16 am
by z1812
What vehicles would you like data on?
RE: Laska2k4 scenario thread
Posted: Mon Mar 31, 2014 9:02 am
by fran52
Beautiful work Laska.Could you post the single bitmap?Or is available on your site?
I post some counters for future scenario found on different sources.

RE: Laska2k4 scenario thread
Posted: Mon Mar 31, 2014 9:07 am
by fran52
Jagdpamzer 5
RE: Laska2k4 scenario thread
Posted: Mon Mar 31, 2014 9:09 am
by fran52
T34/85
RE: Laska2k4 scenario thread
Posted: Mon Mar 31, 2014 9:09 am
by fran52
JS 2.If Tom or some others can give us the to hit table for this AFV we we will be grateful.
RE: Laska2k4 scenario thread
Posted: Mon Mar 31, 2014 1:46 pm
by maitrebongo
Hello,
As you can see, i have done some kind of organisation for new units and posted (for now) graphic files for vehicles in different nations on this tread :
http://www.matrixgames.com/forums/tm.asp?m=3582805
I'm still working on infantery and weapons counters
By the way, VERY GOOD JOB Laska2k4 ; i played yesterday some of your scenarios, it was a real pleasure.
Regards
Bongo
RE: Laska2k4 scenario thread
Posted: Mon Mar 31, 2014 9:29 pm
by jonj01
Bongo,
I checked your thread there are no graphic files...you pasted some pictures...but the bmp files are what we need.
Could you post them in an attachement.
Thanks
Jon
RE: Laska2k4 scenario thread
Posted: Mon Mar 31, 2014 9:34 pm
by jonj01
Laska,
Could you post any bmp files you have for vehicle counters, I can tell your vehicles look better than mine. Also if you want to post the units.csv that would be great as well.
Thanks
Jon
RE: Laska2k4 scenario thread
Posted: Tue Apr 01, 2014 4:59 am
by laska2k8
thanks, now I'll put a new page for collecting new units.
In the meanwhile I added four new units for the landing leviathans scenario (the link is the same on the first post) be careful that the units.csv and the sprites.csv in the custom scenario contains the changes and can overwrites yours. Also it contains the bmp for the new units.
In the scenario I defined FG hexes in the southest hill (fire group) and it seems to add more punch to AI side.

RE: Laska2k4 scenario thread
Posted: Tue Apr 01, 2014 5:24 am
by laska2k8
ORIGINAL: maitrebongo
Hello,
As you can see, i have done some kind of organisation for new units and posted (for now) graphic files for vehicles in different nations on this tread :
http://www.matrixgames.com/forums/tm.asp?m=3582805
I'm still working on infantery and weapons counters
By the way, VERY GOOD JOB Laska2k4 ; i played yesterday some of your scenarios, it was a real pleasure.
Regards
Bongo
thanks great job, we must pay attention to do not work on the same counters [:D]
I suggest to using specific numeration for the sprites and units id, let me know if you agree
RE: Laska2k4 scenario thread
Posted: Tue Apr 01, 2014 6:13 am
by fran52
Great job also your job.Thank you Laska.
RE: Laska2k4 scenario thread
Posted: Wed Apr 02, 2014 8:13 am
by laska2k8
added scenario "The Dead of Winter" on the first post (with the new map 4 winter edition)

RE: Laska2k4 scenario thread
Posted: Wed Apr 02, 2014 9:31 am
by maitrebongo
ORIGINAL: laska2k4
I suggest to using specific numeration for the sprites and units id, let me know if you agree
As i say in another thread, i think that it will be a good idea if we unify our works and find together a naming system for our files.
I think these files must be usable for any of scenario's authors and for that we must create BMPs countersheets and units.csv files the more exhaustive as they can be. That's why i'm trying to include ALL the existing counters on this thread :
http://www.matrixgames.com/forums/tm.asp?m=3582805
For the moment, i have sort them by :
First : by Type : Vehicles, infantery, weapons (as it is sorted in the original HOS computer game)
second : by era (in this thread it is World War 2 but i suppose that in the futur there could be WW1, WW3, Civil War, Star Wars [X(], and so on...)
Third : by nation (and i suggest that for every new nation we sort it in "Axis" or "Allied" side because we can add only 2 new nations to the nation.csv file in the custom folder.
Furthermore, i suggest to name the BMPs files producted with this 3 informations and a consecutive number.
Also, we have to create a centralized and shared units.csv which concentrate these works in a unique file.
Like that, we can offer to the scenario's author the possibility of creating almost every scenarios on the entire war and on every frontlines they could want.
As you have seen, i'm doing the same with the maps i can find here and there.
If we don't do this, and if every scenario's author do his own BMPs nations.csv and units.csv files for a single unique scenario, it will be very soon an incredible mess on our computers...
RE: Laska2k4 scenario thread
Posted: Thu Apr 03, 2014 12:00 am
by jonj01
ORIGINAL: maitrebongo
If we don't do this, and if every scenario's author do his own BMPs nations.csv and units.csv files for a single unique scenario, it will be very soon an incredible mess on our computers...
Bongo,
you are correct.
I've got all the counters for WWII that work in a central Custom folder (counter pack 1.1). If I missed any WWII counters let me know..but I've been grabbing every scenario and integrating all the new counters in the that pack. USgrandprix..has all the counters for Modernbattles. I'll try to stay on top and add new counters to the WWII stuff. I posted the counter pack on your thread and again on mine. If we just keep a division of labor....You and Laska doing the Art, I'll do all the excel work, and Usgrandprix can keep up with the ModernBattles...I think we will be fine.
I'm going to continue to make units.csv for all the counters you posted(Already have one brit and one US vehicle sheet done).
Just let me know when you start work on the unit.csv , sprite stuff. You tell me what your working on...and I'll work on something else.
thanks.