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RE: Excerpt from the Universe Modding Guide

Posted: Thu May 01, 2014 8:05 pm
by tjhkkr
ORIGINAL: Francoy
My only wish:
A toggle for the AI to ignore damaged Armor as Damaged components...

I can understand that, but it is also useful to know that protection has been lost...

RE: Excerpt from the Universe Modding Guide

Posted: Thu May 01, 2014 9:01 pm
by TrooperCooper
ORIGINAL: Francoy

My only wish:
A toggle for the AI to ignore damaged Armor as Damaged components...

Good point! I usually set my designed ships to never retreat. When you set them to retreat "once shields are below 50%" or whatever... they will run as soon as one shield-bypassing weapon (like rails) will knock out a single component. Also easy to exploit on the AI...

RE: Excerpt from the Universe Modding Guide

Posted: Fri May 02, 2014 6:04 am
by Spidey
ORIGINAL: tjhkkr
ORIGINAL: Francoy
My only wish:
A toggle for the AI to ignore damaged Armor as Damaged components...

I can understand that, but it is also useful to know that protection has been lost...


Indeed it's useful, but it's significantly less useful that your size 950 capital boat with enough fazor guns to blast small moons into space dust decides to run away from a tiny little size 300 carpet wetter of a spaceship simply because one single armor component (out of 40) got damaged by a railgun. That's just silly and I'm frankly a bit surprised that it's not fixed yet, since it's a rather obvious AI issue.

I'm not sure if the fix is easy but if the damage calculation routine can tell armor from non-armor then surely the general AI can do the same?

RE: Excerpt from the Universe Modding Guide

Posted: Fri May 02, 2014 6:27 am
by Icemania
I also agree this needs to be fixed.

RE: Excerpt from the Universe Modding Guide

Posted: Sat May 03, 2014 7:34 am
by hewwo
ORIGINAL: Icemania
ORIGINAL: hewwo
edit: I have no problems with the explorers as they are now
I have no problems with resupply ships as they are now

[:'(]

Haha touché sir! To each his own I guess ;)

I agree on the damaged component/running away ship thing. The number of times I've become frustrated because my awesome future-capital ship I found somewhere ran away from some puny fleet because it had some negligible damage...