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RE: Noob lost in space

Posted: Mon Jul 14, 2014 6:16 pm
by janamdo
Today i looked in the prewarp tutorial and realized that promoting the game idea is not that userfriendly, as it could be by the developers.
A more provoking title should be : you first steps in space ..
You cannot blame developer that he is short in his explaining how it works all .. a developer is not a teaching expert, but some commercial feeling should be helpful for him
The idea is to "suck" someone into his gameworld..sounds good!

RE: Noob lost in space

Posted: Mon Jul 14, 2014 6:22 pm
by Osito
ORIGINAL: janamdo
The idea is to "suck" someone into his gameworld..sounds good!

Yes, you could say the idea is to suck someone into his gameworld, rather than have someone suck in his gameworld ;-)


Unless you're a sadistic developer, of course.

RE: Noob lost in space

Posted: Mon Jul 14, 2014 6:33 pm
by janamdo
It is guiding someone and that is a teaching skill seems to me ... this quality is difficult for a developer, as it is my impression.