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RE: Any news on the 1.08 patch?

Posted: Sat Aug 16, 2014 7:16 am
by Denniss
Just the .exe for the current work.
Plus information what was wrong with the translation in 1.07 (and not covered by my improved german translation mod).
Plus lots of playtesting of german 1.08 once ready, there were so many changes and I may not find them all.

RE: Any news on the 1.08 patch?

Posted: Sun Aug 17, 2014 2:53 am
by Lictuel
Seeing how I have the German version here I could send you the .exe . Just pm me a mail address and I will send it to you.
I can't help with the 2nd point though since I nearly never use the German version of the game.

RE: Any news on the 1.08 patch?

Posted: Sun Aug 17, 2014 1:36 pm
by tiger111
When might see an AAR for WITW. Are we on track for a 2014 release?
Thankyou

RE: Any news on the 1.08 patch?

Posted: Fri Aug 22, 2014 8:18 am
by Callistrid
Hi guys... What's up?
It was long time ago, when I ordered my troops to smash the enemies face, punch the germans out from the holy motherland, or beat the ruski horde.

So, I want to play this game again, without the 1=2 rule! :)

Where will be ready the 1.8?


RE: Any news on the 1.08 patch?

Posted: Fri Aug 22, 2014 8:24 am
by morvael
I hope soon. I have just assembled the full changelog.

WitE Changelog in numbers:
- 99 new features
- 43 bug fixes
- 24 scenario changes
- 5 general device changes
- 48 specific device changes
- 10 general ground element changes
- 263 specific ground element changes
- 10 general aircraft changes
- 158 specific aircraft changes
- 2 general TOE changes
- 31 specific TOE changes
- 2 general leader changes
- 2 specific leader changes
- 29 pages

We just have to agree on some minor changes that have major impact on balance and polish everything a bit :)

RE: Any news on the 1.08 patch?

Posted: Fri Aug 22, 2014 8:28 am
by Denniss
Patience.

Data and scenario changes should be finished for now, morvael is wrapping up the documentation so the WitE manual updates could be started.
We're running AI vd AI test to ensure the production and upgrade/swap functions are working properly (within the engine limitations).
I'm waiting for a german version of the 1.08 executable to complete the german translation so german customers are not presented a wild mix of german and english strings in the first Beta.
As said in multiple earlier post we still hope to get it ready at the end of the month (if no gamebraker appears out of nowhere).

RE: Any news on the 1.08 patch?

Posted: Fri Aug 22, 2014 11:23 am
by swkuh
Appreciate the extensive changes; '08 seems more extensive than many previous. Worth time to do it right.

RE: Any news on the 1.08 patch?

Posted: Fri Aug 22, 2014 4:25 pm
by charlie0311
++, no rush

RE: Any news on the 1.08 patch?

Posted: Sat Aug 23, 2014 7:05 pm
by GamesaurusRex
ORIGINAL: morvael

I hope soon. I have just assembled the full changelog.

WitE Changelog in numbers:
- 99 new features
- 43 bug fixes
- 24 scenario changes
- 5 general device changes
- 48 specific device changes
- 10 general ground element changes
- 263 specific ground element changes
- 10 general aircraft changes
- 158 specific aircraft changes
- 2 general TOE changes
- 31 specific TOE changes
- 2 general leader changes
- 2 specific leader changes
- 29 pages

We just have to agree on some minor changes that have major impact on balance and polish everything a bit :)

Three cheers for Morvael and Denniss !
[&o][&o][&o][&o][&o][&o][&o][&o][&o][&o][&o]

RE: Any news on the 1.08 patch?

Posted: Sat Aug 23, 2014 7:28 pm
by Peltonx
Yes one of the 3 Amigoes.

1.08 is going to need some love aka public beta testing.

We all want balanced games ( all things being equal) where MT (GHC) vs Bomazz (SHC) can be close to a draw.

Tweaks will be needed to get the balance we have ALL been waiting for.

RE: Any news on the 1.08 patch?

Posted: Sat Aug 23, 2014 10:14 pm
by gamer78
Morvael and Denniss thanks for your efforts.
Hope to play Poland in this game or another. [:)]



RE: Any news on the 1.08 patch?

Posted: Sun Aug 24, 2014 5:24 pm
by morvael
ORIGINAL: GamesaurusRex
Three cheers for Morvael !

Never forget Denniss. His contribution to the patch is as large as mine. I think half of the .exe changes were done by me only because of his reports and ideas. Plus his are almost all of the data and scenario changes (as Red Lancer did some updates to his own scenarios)...

RE: Any news on the 1.08 patch?

Posted: Mon Aug 25, 2014 7:13 pm
by HermanGraf
I was wondering if the patch addressed the importance of cities like Odessa and Svestapool. Before it didn't seem like it was important to take them and i felt like I was missing out on a important part of the war.

RE: Any news on the 1.08 patch?

Posted: Tue Aug 26, 2014 7:34 pm
by sven6345789
What exactly is the 1:1 2:1 rule ( hope you know what I mean)

RE: Any news on the 1.08 patch?

Posted: Tue Aug 26, 2014 9:58 pm
by timmyab
ORIGINAL: HermanGraf

I was wondering if the patch addressed the importance of cities like Odessa and Svestapool. Before it didn't seem like it was important to take them and i felt like I was missing out on a important part of the war.
I'm pretty certain it doesn't. By the way you can add Tallinn to that list as well.

RE: Any news on the 1.08 patch?

Posted: Tue Aug 26, 2014 11:42 pm
by GamesaurusRex
ORIGINAL: sven6345789

What exactly is the 1:1 2:1 rule ( hope you know what I mean)
In the Campaign Game during 1941 through Feb. 1942, the Russian combat results table treats 1:1 odds in battles as if they are 2:1. This generates "retreat" results from Russian 1:1 attacks against the Germans during that time.

Some players think this rule favors the Russians too much and as a result it has been made a selectable "option" in the 1.08 patch so it can be used or not based on preferences.

RE: Any news on the 1.08 patch?

Posted: Wed Aug 27, 2014 2:03 am
by charlie0311
Very well stated GR, you should be writing the manual.

RE: Any news on the 1.08 patch?

Posted: Wed Aug 27, 2014 11:15 am
by swkuh
About 1:1::2:1

Agree GR's explanation; should say it begins some time after T10. Wonder how many more such rules are coded. Disappointing that any such rules are needed, given the detail of the game. On the other hand, the scope of '41 campaign is so great its very difficult to not resort to such rules to assure some historical outcomes.

About the value of different cities and certain hexes

Many factors must affect cities' values; the developer gods had their ideas, so there it is. One can disagree and could develop a custom set-up. Interesting discussions might abound!

And don't forget the industrial, manpower, and supplies (foods!) sources that may not be in cities.

RE: Any news on the 1.08 patch?

Posted: Wed Sep 03, 2014 11:36 am
by Commanderski
While we don't want to rush you and prefer to wait until it's ready...how close is it to the release?

Thank you and all the testers and coders for the hard dedicated effort you put in to the updates... [&o][&o][&o]

RE: Any news on the 1.08 patch?

Posted: Wed Sep 03, 2014 11:49 am
by morvael
WitE Changelog in numbers:
- 121 new features (+22)
- 47 bug fixes (+4)
- 25 scenario changes (+1)
- 5 general device changes
- 48 specific device changes
- 12 general ground element changes (+2)
- 265 specific ground element changes (+2)
- 10 general aircraft changes
- 159 specific aircraft changes (+1)
- 2 general TOE changes
- 34 specific TOE changes (+3)
- 2 general leader changes
- 2 specific leader changes
- 32 pages (+3)

..and couple more new features in the works.

We're really near. We're mainly doing balance changes and clearing some minor problems. Some PvP tests should be performed soon, to give us better understanding of how it plays (but it will still be up to the players to discover new balance).