Page 3 of 3

RE: MRB Attack - Take 2.04

Posted: Tue Aug 19, 2014 3:48 am
by rjlee
Nothing useful to add, but Iron Mike Golf: just wanted to say that I'm really enjoying your walkthrough of the Soviet offensive template. Have recently finished Baxter's "Soviet Airland Battle Tactics" and am now doing a cover-to-cover read of the old FM 100-2-* manuals for a doctrine refresh, and your scenarios and AARs are very helpful in placing these (otherwise rather theoretical) maneuver concepts in the context of the game engine. Still trying to figure out what the shake-out from the march into a line formation looks like in-game at this scale (maybe it manifests itself just as a slowing of movement?).

RE: MRB Attack - Take 2.04

Posted: Tue Aug 19, 2014 1:15 pm
by IronMikeGolf
rjlee, I might do this again on a larger map (and 2.05) so we can see the whole MRB from the beginning of the scenario. In game terms, I am thinking it is the Main Body in column to line companies going to a 3 hex wide line formation. There would be a slowing down of forward movement to let the trail/rear security company close up and deploy in front.

While in column, I suppose the Main Body would move using Deliberate and the CRP and FSE would use Assault, since they would do that upon contact. Once the Main Body is deployed to battle formation, it would go into Assault. The CRP and FSE's task is to have a sufficient read on the enemy disposition to support an assault at that point.




RE: MRB Attack - Take 2.04

Posted: Thu Aug 28, 2014 10:36 pm
by apd1004
I'm enjoying reading your AAR's Jeff. I've been out of the scene for a while and this is refreshing to read. I played FCRS when it first came out but put it up after a while. Then I saw this, which now has me re-energized to play again.

I'd be interested to see how this scales up on a larger map to do a reinforced MRR vs a reinforced and task-organized US BN. Then you could game out how Soviet doctrine would work with multiple avenues of approach and how they would search for weaker areas of the defense for exploitation, and also the how to defeat the attack from the US side.

There are no absolutes and of course the situation dictates, but I think in most cases an infantry battalion might have a tank company attached or swapped for one of its infantry companies and if this is a main effort defense then the tank company might be available to counterattack or if the main effort has not been developed yet then the commander may simply attach tank platoons to reinforce his infantry companies.

Anyway, keep up the good work!

Jeff

RE: MRB Attack - Take 2.04

Posted: Thu Aug 28, 2014 11:22 pm
by Mad Russian
The nice thing about this system is that it's extremely versatile. People are just now beginning to scratch the surface of what is possible.

So, as in Jeff's case you can leave for awhile and come back to find all new content and concepts.

I totally agree with him, Keep Up the Good Work!! [&o]

Good Hunting.

MR

RE: MRB Attack - Take 2.04

Posted: Fri Aug 29, 2014 5:59 pm
by IronMikeGolf
Jeff L,

I live in Akron, too. We just might have to set down with a beverage or two sometime and talk about it.

I have been planning on doing either an MRR or a TR attacking a Bn TF. Thinking mech heavy TF (3 x mech, 1 x tank) organized as 2 mech companies, 1 mech heavy company team and a tank heavy company team. 4.2" plt and a DS battery of M109s. Sct plt. Attached Stinger teams.

Time scale will be 48 hours. Recon battle with Reg Recon 24 hours or so prior to the attack.


RE: MRB Attack - Take 2.04

Posted: Fri Aug 29, 2014 8:26 pm
by WildCatNL
ORIGINAL: Iron Mike Golf
I have been planning on doing either an MRR or a TR attacking a Bn TF. Thinking mech heavy TF (3 x mech, 1 x tank) organized as 2 mech companies, 1 mech heavy company team and a tank heavy company team. 4.2" plt and a DS battery of M109s. Sct plt. Attached Stinger teams.

Time scale will be 48 hours. Recon battle with Reg Recon 24 hours or so prior to the attack.

If you need maneuver space for the recon battle at doctrinal distance ahead of the main force, I have this 40x36km NTC Central Corridor for you...
Regardless, I'm looking forward to another great AAR from you.

William

RE: MRB Attack - Take 2.04

Posted: Sat Aug 30, 2014 1:33 am
by IronMikeGolf
William, I am interested in that!

Might even think about recreating my last rotation there in '87. Light Inf Bn/TF (3 x Rifle Co, 1 x Cav Troop). Main missions were infiltration attack and defending west end of The Valley of Death.

RE: MRB Attack - Take 2.04

Posted: Sat Aug 30, 2014 2:28 pm
by apd1004
ORIGINAL: Iron Mike Golf

Jeff L,

I live in Akron, too. We just might have to set down with a beverage or two sometime and talk about it.

No kidding. What are the chances of that. Sounds like a plan.
ORIGINAL: Iron Mike Golf

I have been planning on doing either an MRR or a TR attacking a Bn TF. Thinking mech heavy TF (3 x mech, 1 x tank) organized as 2 mech companies, 1 mech heavy company team and a tank heavy company team. 4.2" plt and a DS battery of M109s. Sct plt. Attached Stinger teams.

Time scale will be 48 hours. Recon battle with Reg Recon 24 hours or so prior to the attack.

Yes, that I think would be the ultimate experience. MRB vs CO/TM is a committed fight, whereas the maneuver space to cover the full doctrinal battle at MRR level would force players to make some real decisions.

There was a book called First Clash that came out in the mid 80's. Ever see it? This is exactly what the book covers but with USSR vs Canadian forces in Germany. No T-80's vs M1A1's either, just Leo I's vs. T-72's. I'd like to see it with M60A3's vs. T-64's.

Cheers

RE: MRB Attack - Take 2.04

Posted: Sat Aug 30, 2014 5:21 pm
by Mad Russian
First Clash is one of the books I read when doing the scenarios/campaigns. Good book.

Good Hunting.

MR

RE: MRB Attack - Take 2.04

Posted: Fri Nov 13, 2015 10:08 am
by schmolywar
Can anyone tell me if those last WPs by the soviets are "assault" orders or deliberate movement?

RE: MRB Attack - Take 2.04

Posted: Tue Nov 17, 2015 2:50 pm
by IronMikeGolf
The stack of waypoints in the last screen shot are artillery missions. Note the highlighted unit in Heidenau. That's a 122mm SP arty unit.