Lobsteve on Warlord (2 AC4s, 2 GCs and 2 CLGs)
Vs.
TitanFodder on Atlas (2 GM6s, 2 GCs and 3 MLs)
Played on Classic terrain.
This was the most intense game I've played in quite some time. Edge of the seat action. It was also an excellent example of how, when assaults are pitted against each other, movement makes for a more amazing game than the usual slug-fest.
We both caught sight of each other early on and it looked like it might start and end early as my long-range weapons were significantly less impressive than those on the Atlas. However TF was in the mountains and we kept losing and regaining contact.
Neatly place right of center on the map was a big hill, surrounded and topped with woods, with two small hillls lined up east of it, and we both converged on it. I entered the hex directly south of the Big Hill and at this point we hadn't seen each other for a good 4 hexes. I was worried about those MLs lighting fires so I decided early on that there was no way I was sitting in one place, no matter how long it takes an Assault to run in the woods. Then TF meandered around into the hex NW of the hill and there was frantic locking and swivelling and exchanging of shots. I was rather pleased that he had closed as well since, though I had no shield to counter the MLs, I feared the GMs more. For a minute I thought Tf would try to chase me around the hill, but he decided to turn around and double back, this was fine with me since I was running around the hill anyhow and would meet him on the other side. I also had the head start, though unlike him I had no idea what was on the other side of the hill.
It was a close race around the horn, I climbed the small hill due east of the big hill (a 41 sec epic haul) to find TF sitting NW of me (NE of the Big Hill). We both turned to face on another, he making it first, and then the game of jumps began. My first plan was to jump off the hill and DFA him where he stood, but then I see he had beaten me to the jump and was coming to meet me. From this sprung plan #2. Wait for him to enter my hex, and instead of being DFA'd myself, to jump and DFA him once he'd landed. Sounds simple? You'd think so.
So as he jumps into my hex I was 1 second from jumping up, so up I go and we're both at jump level 1. (There was also alot of shooting going on, but the jumping is really more interesting since we weren't really doing -that- much damage, nothing going yellow or red I mean.) Alright, so there we were at jump level 1. I know I have way more jump time left than he does (though overall he has 38 to my 30) because of his jumping into the hex, so when he catches my jump up and decides to play the game and begins to jump to level 2. I was already jumping down (as was he until he began to jump up) at the time and just made it, seeing his change to jumping up and then quickly breaking my own move and beginning a jump up, confident that there's no way he's going to outlast me in a jumping contest, that he must fall before I do.
Ok, I bet we're all confused. You should have tried playing this one
So TitanFodder jumps up to level 2 while I'm in the middle of my own jump to level 2. I don't know quite what his plan was (he must have been running low on Jump Juice) but in anycase he decides the best way to escape this trap is to jump forwards. Well that's well and good, but that throws my Plan #2 out the window. So I go to plan three. LAND! I hop myself down to Terra-firma, checking all the time that he isn't going to fool me again by breaking his jump forward and jumping down on me. He carries on forward, but my to-hit % from the ground is going down the drain. This is where Luck takes over, I hit him good with a GC or CLG (which would be really lucky in light of recent threads

) and sumarily dropped him on his behind. Alright, time for more counting. An assault titan takes -how- long to get up? I don't remember, but I made a good guess. But cut my jump up a little close as he stood up with a half-second to spare. I lucked out like you wouldn't believe in passing one skillcheck with what amounted to my jump-jets just firing and made it up. And back down for the long-awaited DFA which put TF back on his derriere. At this point I was trying to call shots to his R Torso (all his weapons were placed in the arms and torso except for 2MLs) and I was looking to disable half his arsenal. I did manage a couple shots to it, and his arms, but one lucky one to his head to turn it red. This would be important later. As seems to happen from time to time, Titans get back up. And so did TF. And now it was his turn to try the DFA. I didn't even try to follow him into the air as I thought he would try to out last me since he must have realized that I had only a little jump time left, certainly not enough for another mid-air duel. And here was my other lucky shot of the game. I hit him in the head with a CLG, killing him.
It was -ALOT- of fun.
Thanks to TitanFodder for the most fun I've had in ToS for a while.
Lobsteve.