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RE: Future of this game

Posted: Fri Jul 01, 2016 1:04 pm
by kennonlightfoot
As I have noticed on a post I made over on the ACWGC forum, there just aren't many people interested in a new game system. Based on the response there maybe ten or twenty which doesn't give game companies much incentive to do anything. I sometimes wonder if Matrix would be better off just selling upgrades to the game system and opening the game up to player developed scenarios. This would have to include a map editor and maybe web site support for player developed scenarios to be up/down loaded to/from. I just don't see how they will be able to keep developers working on future large battles and scenarios unless sales of the game are a lot higher than I suspect they are.

I think if I had access to ability to create both maps and scenarios, I could put together a group at the ACWGC capable of turning out scenarios even on battles as large as Gettysburg using just volunteers.

RE: Future of this game

Posted: Sun Jul 03, 2016 6:16 pm
by jack54
Well I for one am hopeful, maybe not confident. I am sure a bigger battle is coming and I hope once some players hop on board they may go back and check out the earlier version (the same way Decisive Campaigns 2 brought people to Decisive Campaigns 1.)

I don't know if we will see the entire war as advertised but I find BaB an enjoyable, innovative system and look forward to the next game.

RE: Future of this game

Posted: Mon Jul 11, 2016 9:25 pm
by Rosseau
I'm still waiting for easier text modding options - unless I missed that already. Specifically, very hard to mod the second army, as the order of units change in spreadsheet, etc. At least that's what I remember.

No offense here, although it's hard to not be offensive when I say at $50 this game is the most disappointing buy I remember in recent memory. Again, based on price. Honestly, I can't believe a free scenario or two has not been thrown out there by the devs to keep this game going.

Need to go back to it, but just have not had the desire.

RE: Future of this game

Posted: Wed Jul 13, 2016 12:40 pm
by kennonlightfoot
ORIGINAL: rosseau

I'm still waiting for easier text modding options - unless I missed that already. Specifically, very hard to mod the second army, as the order of units change in spreadsheet, etc. At least that's what I remember.

No offense here, although it's hard to not be offensive when I say at $50 this game is the most disappointing buy I remember in recent memory. Again, based on price. Honestly, I can't believe a free scenario or two has not been thrown out there by the devs to keep this game going.

Need to go back to it, but just have not had the desire.

Unfortunately, they sequentially number their unit ID's. They probably have a program that does this automatically but for modders it is a problem. What I did to make a 2nd Manassas scenario was load their OOB into a spread sheet and then renumber everything with big gaps for adding units then added converted the OOB to match 2nd Manassas. This allowed me to easily insert regiments and brigades I over looked in the first pass.

It does make things a bit tedious if you have to change a unit's ID since once you have used the game editor that ID is inserted into the scenario and us must remove it before you can change it.

RE: Future of this game

Posted: Thu Jul 14, 2016 10:17 pm
by bazjak
Future of the game might be brighter if it had a tutorial that showed us how to play it
I haven't touched it since I bought it as I can't this 64yo head around the so called tutorial that supposedly shows how too play it

RE: Future of this game

Posted: Sun Jul 17, 2016 3:21 pm
by barkhorn45
My problem has alway's been fow and the battlefield map.
The view is really cramped by the different display's.The mouseover show's a lot of detail
so the massive bottom left display cramp's your view,could'nt it be able to slide it down to show just the action button's?
It's like your looking through a letterbox opening,
Also it seem's the dev.are conspicuously absent.This game is dead and my money was wasted,could have spent it on a JJ federowick book!

RE: Future of this game

Posted: Mon Jul 18, 2016 6:28 pm
by bazjak
Listen to us
I want to like but can't get my head around it
Listen to what is said developer's

RE: Future of this game

Posted: Wed Jul 20, 2016 8:04 pm
by rommel222
Greetings to All,
I am waiting for the next sale to purchase. I have owned all the HPS Civil War series (twice since I gave away my first set to a civil war re-enactor several years ago), the Napoleonic titles and Early American War titles. I enjoy the Tiller ACW games as a historical solo gamer but like the new BAB engine based on the youtube videos of play. I would love to see the BAB system applied to Napoleonic Wars, Revolutionary War and French and Indian War. There are numerous small battles that would allow reasonable unit density to explore tactics.

RE: Future of this game

Posted: Sun Jul 24, 2016 3:56 pm
by Rosseau
Wishful thinking, I am guessing. The game was last updated 14 months ago. Same story of not enough sales to move forward, which is always a concern for/with indie devs.

RE: Future of this game

Posted: Sun Dec 18, 2016 5:47 am
by gcbisset
I'd like to buy it, but will wait until there is an editor, or at least a random map maker. I would pay for a seperate editor if you released it that way.

RE: Future of this game

Posted: Mon Dec 19, 2016 6:59 am
by bazjak
Dont bother posting anything about this game as the devs will never reply
As its xmas they might lol
Dont comment for them Zak let them respond for a change