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RE: VASL Mod

Posted: Mon Feb 29, 2016 5:17 am
by kirtapbun
Great Mod!
JMass would it be possible to have names on the Leaders?
It looks nicer, more immersive.

RE: VASL Mod

Posted: Mon Feb 29, 2016 9:44 am
by kylania
The VASSAL counters this is based on don't have names, but you certainly could add them if you can get your font small enough. :)

RE: VASL Mod

Posted: Mon Feb 29, 2016 7:43 pm
by gogol
how a mod can be a game seller... thank you


RE: VASL Mod

Posted: Mon Feb 29, 2016 10:00 pm
by dje
ORIGINAL: gogol

how a mod can be a game seller... thank you

You just don't get it.

RE: VASL Mod

Posted: Mon Feb 29, 2016 11:00 pm
by gogol
i was hesitating to buy the game. and this VASL MOD helped me make my mind !
i bought Tigers on the hunt because of this mod
sorry if my english not good


RE: VASL Mod

Posted: Mon Feb 29, 2016 11:48 pm
by Gerry4321
I understand exactly what you meant. Your English is fine.
ORIGINAL: gogol

i was hesitating to buy the game. and this VASL MOD helped me make my mind !
i bought Tigers on the hunt because of this mod
sorry if my english not good


RE: VASL Mod

Posted: Tue Mar 01, 2016 12:43 am
by dje
ORIGINAL: gogol

i was hesitating to buy the game. and this VASL MOD helped me make my mind !
i bought Tigers on the hunt because of this mod
sorry if my english not good

Sorry gogol, I responded to your post on accident. I guess you really do start to lose your mind as you get older!

The VASL mod is golden.

RE: VASL Mod

Posted: Tue Mar 01, 2016 4:30 am
by Rosseau
Wondering if there is a key online that explains the different values on your counters? Or do I need to buy a rulebook [:)]

RE: VASL Mod

Posted: Tue Mar 01, 2016 4:35 am
by mainsworthy
I hope I can help, here is what I found, if you goto mods and scenarios and download JMass VASL mod for TotH, you will find an ASL type game, the AFVs Tanks etc... have the correct Movement points on the chits eg: 1 point to start engine, 1 point to change direction and 1 point to move a hex on clear ground, you can check this on a blank map with a tank. the infantry move correctly for ASL 4 hexes plus 2 with a leader, plus one if you start and stop on a road, plus 2 double time, the legged units in ASL have 3 numbers FIRE POWER,FIRE RANGE,MORAL, the mod takes the A to H fire-power and converts it to ASL for you, you can check range of fire with the menu to show range, moral is stars converted to ASL.

what all this means is the Mod counters have meaningfull numbers on the chits, you can go to the vassalegine site and download the ASL module(rename it with a zip extention and unzip it) it has all the ASL tables. you can watch youtube tutorials like idjester

ASL values can be used in a game, I think I'm not mistakem, that tables and sets numbers cant be owned by anybody. you cant copyrite a table, eg you cant copyrite a any formula - like einstiens theories

If the databases have strings of words in I think you can copyrite, if a tank when calculate can fire 20 hexes, then all games taking the real life factors into account would also find 20 hexes, a table just with numbers belongs to all I think. eg if you photo all the earth from space you would not own the copyrite to all maps it belongs to all of us.

If you found you had discovered a great formula Pi * 22.6 + gravity *1.4 = speed of light \ 1000, you would have to keep it secret,because if you you tried to patent it - you would be refused.

RE: VASL Mod

Posted: Tue Mar 01, 2016 11:11 pm
by Rosseau
Never played ASL, so thank you for your patience. This is a big help, and can now see the depth of this mod.




RE: VASL Mod

Posted: Tue Mar 01, 2016 11:20 pm
by iPhoneAppz
ORIGINAL: mainsworthy
...you can go to the vassalegine site and download the ASL module(rename it with a zip extention and unzip it) it has all the ASL tables. you can watch youtube tutorials like idjester

I went and got the ASL module and unzipped it, but I couldn't find the ASL tables. Can you tell me where they are?

RE: VASL Mod

Posted: Tue Mar 01, 2016 11:35 pm
by Gerry4321
So you have the VASL mod loaded in the VASSAL engine, right?

In the VASL mod, start new game offline and use any board. Then in VASL controls, click the chart-looking symbol or F5.

RE: VASL Mod

Posted: Wed Mar 02, 2016 1:33 am
by iPhoneAppz
Cool, thanks!

RE: VASL Mod

Posted: Wed Mar 02, 2016 3:11 am
by surfcandy
Again thanks!

RE: VASL Mod

Posted: Wed Mar 02, 2016 4:53 am
by mainsworthy
ORIGINAL: rosseau

Wondering if there is a key online that explains the different values on your counters? Or do I need to buy a rulebook [:)]

this conversion to ASL may help

Fire Power

8 - A
7 - B
6 - C
5 - D
4 - E
3 - F
2 - G
1 - H

Morale

8 - ***
7 - **
6 - *
5 -

RE: VASL Mod

Posted: Wed Mar 02, 2016 8:56 am
by Brazouck
ORIGINAL: mainsworthy

ORIGINAL: rosseau

Wondering if there is a key online that explains the different values on your counters? Or do I need to buy a rulebook [:)]

this conversion to ASL may help

Fire Power

8 - A
7 - B
6 - C
5 - D
4 - E
3 - F
2 - G
1 - H

Morale

8 - ***
7 - **
6 - *
5 -

How does it work for leader with 9 or 10 morale ?

RE: VASL Mod

Posted: Fri Mar 18, 2016 1:08 am
by kirtapbun
mod with original terrain, VASL counters and small markers.

JMass I use this great mod and have one wish. Would it be possible to make the ss counters black?
If you feel inclined someday:)

RE: VASL Mod

Posted: Fri Mar 18, 2016 2:32 pm
by Cataphract88
ORIGINAL: kirtapbun
mod with original terrain, VASL counters and small markers.

JMass I use this great mod and have one wish. Would it be possible to make the ss counters black?
If you feel inclined someday:)

That's a good idea.

RE: VASL Mod

Posted: Tue Mar 29, 2016 8:48 pm
by Gerry4321
Is there a way to use JMass's counters with the default terrain? I think not as it is all one combined file, right?

RE: VASL Mod

Posted: Tue Mar 29, 2016 9:20 pm
by jcrohio
Gerry

I have done that. Actually used Jmass counters (did change his 6+1 leaders to 7-0 as that is what I think
the D leaders are supposed to be ) with Peters terrain mod - very similar to the original but hills were
shades of brown - much easier for me - also I used the ASL markers though I think I made a version with
the original markers.

pm me and I will email it to you

Jack