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RE: As requested...

Posted: Mon Sep 19, 2016 1:08 am
by John 3rd
Last for tonight. We have an Owari-Class BB:


Image

Recon

Posted: Wed Oct 19, 2016 3:03 pm
by John 3rd
OK. Got back to work on this today.

After the discussion with El Cid and a few others, I have decided to add the Recon variant of the Nell then Betty. Japan will gain a total of five of these Chutai. Max is 12 planes in the unit. I've placed the initial ones where El Cid has them and added two Chutai training with the 9th Air Fleet in Kyushu. To allow plane construction a line of production is added building 2 planes. If the Japanese player wants these aircraft he will have to expand the line, build them, and pay for that. The Nell stays until superseded by the Betty variant in mid-43.

I went thoroughly thru the CD units added to the Japanese OOB and drew them back some. My numbers of guns taken off warships to those deployed in the new combined Naval Guard/CD Atoll Defense Regiment/Battalion was off so this is now corrected.

RE: Recon

Posted: Fri Oct 21, 2016 3:46 pm
by John 3rd
Pulled back the CV Air Groups for KB. The four big CVs all start with three more planes then their capacity. Fixed that.

Continuing to examine George and Jack as well as Sam for possibilities.

RE: Recon

Posted: Sat Oct 22, 2016 11:40 pm
by BillBrown
If you are doing a rewrite, here is a clean up item. BTS version 5.4, A24 upgrades to the A24B and then the A24B upgrades to the A24.

RE: Recon

Posted: Sun Oct 23, 2016 2:15 am
by John 3rd
Will gladly do some clean-up. Who else has issues they have found in any of the Mods? Please be specific.

Post NUMBER 13,000. Holy Cow--I have no life...


RE: Recon

Posted: Sun Oct 23, 2016 5:26 pm
by btd64
John, did you get my email. Sent 2 weeks ago....GP

RE: Recon

Posted: Fri Oct 28, 2016 1:54 pm
by John 3rd
ORIGINAL: General Patton

John, did you get my email. Sent 2 weeks ago....GP

This is what I got and will work on. Did you refer to this?

Hi John,

Brian here, AKA GP,
Michael and I are playing your BTSLite and I have a suggestion and a needed fix.


1. NZ had a 2nd New Zealand Expeditionary Force(2NZEF). This force operated in the Pacific and was made up of the 3rd NZ Div. All but 2 NZ units are in the game, unrestricted. They are; 14th Inf Brigade and 17th art reg. If you with to add them let me know and I'll locate the OOB's


2. The art for the G5N2 Liz, top and alpha are missing.


Anyways, Great scenario. I like the west coast buildup industry wise. I feel DEI's and OZ are restricted a little much, but I'm dealing with it.


Have a great Sunday.


Best Regards,
Brian

RE: Recon

Posted: Fri Oct 28, 2016 1:55 pm
by John 3rd
Please send that info I will gladly make the addition/correction.

RE: Recon

Posted: Fri Oct 28, 2016 1:57 pm
by btd64
That's it and I'll look for the info. I have it some place....GP

RE: Recon

Posted: Fri Oct 28, 2016 3:02 pm
by btd64
John, The NZ 3rd div gets its commanding general in Aug 42, so duplicate the NZ 8th inf brigade and name it 14th inf brigade and arrival in Aug 42. Then either add some organic Art to the 14th and 8th or duplicate a NZ art reg and call it 17th art reg. The 17th art was part of the 14th brigade. So you could just add art to the Battalions of the 8th so when combined back into the 8th, it will mirror the 14th. This is what my notes said....GP

RE: Recon

Posted: Thu Nov 10, 2016 12:37 am
by BillBrown
In BTs Oro Bay base has two different ID #. 987 and 994

RE: Recon

Posted: Sun Nov 13, 2016 6:16 pm
by John 3rd
Will look at that.

Gen Patton: Will bring those pesky NZ soldiers into the fray!

RE: Recon

Posted: Sun Nov 13, 2016 8:51 pm
by BillBrown
BTS scenario. 9th Australian inf division has toe #2706 which is a CMF Inf Bn TOE. Makes this unit very fragile, loses will not be made up. Should probably be a TOE # 2693 or 2694.

RE: Recon

Posted: Sun Nov 13, 2016 9:19 pm
by John 3rd
Thanks Bill. Keep up the corrections and ideas.

CA Algerie

Posted: Sat Nov 19, 2016 1:29 pm
by Frolix8
CA Algerie (11859) is missing its air group in Scenarios 50, 55 and 57.

RE: CA Algerie

Posted: Sat Nov 19, 2016 1:58 pm
by btd64
You may want to list the scenarios your talking about. Numbers are good, but 2 or more modders may use the same number....GP

RE: Allied Wessels

Posted: Sat Nov 19, 2016 6:04 pm
by Dali101
I admire your effort to make as many posts ... ... Dali

RE: Allied Wessels

Posted: Wed Dec 07, 2016 11:58 am
by Cavalry Corp
In RA 7.9 BRITISH 2nd Division appears t be a some sort of support unit with air support etc, please check.
Should we be upgrading to any newer version and does it fix anything.
Lastly what maps work with RA I changed to a new one but its to fuzzy for my eyes now looking fir a very clear one - can you or someone advise. Much appreciated.

Cav

RE: Allied Wessels

Posted: Sun Dec 11, 2016 1:08 pm
by John 3rd
Thanks Cavalry. Dan is gone for the week and I am going to be home Tues--Wed--Thurs without children or an opponent. Looks like a BUNCH of Mod work coming guys!

Gonna fix these unit issues as well as a few other things and update EVERY Mod.

RE: Allied Wessels

Posted: Mon Dec 12, 2016 7:52 am
by Cavalry Corp
These are great provided we can retro fit to our games in progress.