Page 3 of 3

Posted: Fri Feb 28, 2003 11:03 am
by denisonh
Originally posted by Leahi
Thanks, Denisohn. By the way, was that marathon Civil War debate ever concluded? I'm afraid to go back and look. You made some good points, IMHO.


Thanks,

I haven't recieved a note saying it has been posted to, and I have no desire to turn it into the next "Bismarck Thread":D .

Posted: Fri Feb 28, 2003 11:07 am
by denisonh
Originally posted by Leahi
Good suggestion, Mr. Frag. Thanks. I remember playing the Japanese side back in Gary Grigsby's old War in the South Pacific game, and it was fun. May try that while waiting for WiTP.

I was reluctant to change the AI difficulty because Joel Billings once seemed to confess that the computer does cheat at higher levels. I just wanted it play smarter -- not cheat me. Swapping sides may be the best solution. Thanks.


No, PBEM is the solution. This game is well suited to PBEM.

The key is getting an opponent with the same committment level as yourself. 1-2 turns a day is a good pace.

I had never played PBEM before UV, as I thought I lacked the patience, but found the challenge more than compensated.

I am now a UV PBEM junkie:D .

Posted: Fri Feb 28, 2003 6:07 pm
by Admiral DadMan
Originally posted by Mr.Frag
Thanks Joel, as always with the blazing quick replies.

Well, they didn't call them the silent service for nothing, poor lonely subs it will be ... gonna be lined up for parade duty now.

Now you need to convince Gary that he needs to adjust the follow command with the follow but one hex behind command, so we can string them together in a chain and only have to give orders to the first link :D
CONGA LINE!

Posted: Mon Mar 03, 2003 4:40 pm
by Welcome!
26) Ships out of fuel cannot launch aircraft.


even onboard floatplanes from AV docked at a base with plenty of supply but no fuel ? because certainly the other floatplanes at the base supported by the AV if any will fly.

-----

Another subject. Is there a rule for replenishment TF like this:

if (sys+flot) > 50 or Fires than this tanker can't be used for replenishment


because ships even badly damaged don't sink in this game easily and continue to operate, it should be enough to just disabled them.

Posted: Mon Mar 03, 2003 7:39 pm
by SpitfireIX
Originally posted by Joel Billings

1) Corrected aircraft 94 designation from “Spitfire Vb” to “Spitfire Vc”, and aircraft 95 designation from “Spitfire IX” to “Spitfire VIII”.


<whine> <whimper>:(

Seriously, though--will the RAAF finally get some _replacement_ Spits so that we can actually send the squadron into combat?

Nells

Posted: Tue Mar 04, 2003 7:52 am
by bhdhtx
I wonder if the graphic for the top view for the Nell is ever going to be changed to the correct one. The Nell did in fact have a dual tail. I only can see a single tail just like th Betty in the game. Can anyone make a quick fix to that? Its nervewrecking!

:-)