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RE: Private Beta v2.26
Posted: Fri Mar 01, 2019 8:13 am
by Vic
Bump. New private beta 228b has been uploaded.
Felt in a good mood to support some eager modders/designers.
It implements 2 requests.
Let me know if they work as desired.
Best wishes,
Vic
RE: Private Beta v2.26
Posted: Fri Mar 01, 2019 11:43 am
by Ormand
Thanks Vic. That was a pleasant surprise Unfortunately, it will have to wait for tomorrow to test drive. An early busy day today.
I was wondering, although for now won't be able to expand on this idea, if it would be possible to get some information passed into the event that is called after each move or activity. Namely event #45 in NewDawn (set by rulevar 843.
In particular, I was thinking the "moved to" hex that triggers the event. I was thinking that this was a away to maybe add some of the features of Lancer's "Enhanced AI Mod" dynamically. Namely, a means to intercept naval forces with air or other naval forces. Ideally, it would be nice to have an intercept feature in the engine, like what is there for air forces, but this could be a stopgap that wouldn't require a house rule to stop for a turn. Obviously, it has to be thought out carefully so as to not be a CPU burden between moves. Just a thought.
RE: Private Beta v2.26
Posted: Sat Mar 02, 2019 9:32 pm
by GaryChildress
Awesome! Thank you for the continued support, Vic! I've been batting around an idea for a random game mod. Haven't worked on it much yet but maybe this new update will spur me on some more.
RE: Private Beta v2.26
Posted: Sun Mar 10, 2019 10:29 am
by thekhan360
Has it been implemented in the steam version? I dnt remember updating the game recently.
RE: Private Beta v2.26
Posted: Sun Mar 10, 2019 8:10 pm
by ernieschwitz
ORIGINAL: thekhan360
Has it been implemented in the steam version? I dnt remember updating the game recently.
Nope. Also these patches cannot be applied to the steam version, until they actually come as the steam download. Consider them beta patches, and that players who bought the non-steam version as guinea pigs.
RE: Private Beta v2.26
Posted: Mon Mar 11, 2019 1:53 pm
by thekhan360
Thanks. But could some one please attend to my question on AI declaring war too soon? It's right below this thread in forums. For some reason I am unable to post it's link here.
RE: Private Beta v2.26
Posted: Mon Jun 03, 2019 8:03 am
by Tac2i
See my
Delayed War Mod. See the last post in that thread for a version for v2.28b.
ORIGINAL: thekhan360
Thanks. But could some one please attend to my question on AI declaring war too soon? It's right below this thread in forums. For some reason I am unable to post it's link here.