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				 RE: The new features of Chains Of War: Cargo, amphibious and airdrop operations
				Posted: Fri May 19, 2017 8:02 pm
				by Gunner98
				 OK, got that.
 
 Using a C-130 with 64 para loadout and also 48 Delta force loadout
 
 Is there a tag indicating which units are para capable? Have tried Infantry section, FOO, Stinger, Special Ops all personal type cargo.
 
 B
			 
			
					
				 RE: The new features of Chains Of War: Cargo, amphibious and airdrop operations
				Posted: Fri May 19, 2017 10:46 pm
				by RoryAndersonCDT
				 There absolutely should be, sorry Gunner, my fault. 
 
 These units are marked paradrop capable in DB3K 466
 
 Name                                                                    
 ----------------------------------------------------------------------- 
 105mm/22 M101 Towed Howitzer                                            
 105mm/32 M102 Towed Howitzer                                            
 105mm/37 L118 Towed Light Gun                                           
 120mm Mortar [STRIX]                                                    
 120mm/24 2S9-S Nona Self Propelled Mortar                               
 122mm/38 D-30 2A18 Towed Howitzer                                       
 23mm ZU-23-2 [BTR-ZD]                                                   
 7.62mm MG                                                               
 81mm Mortar                                                             
 84mm Carl Gustav                                                        
 AT-3 Sagger A [9M14 Malyutka]                                           
 AT-3 Sagger B [9M14M Malyutka]                                          
 AT-4 Spigot A [9K111 Fagot]                                             
 AT-5 Spandrel A [9M113 Konkurs]                                         
 AT-5 Spandrel B [9M113M Konkurs]                                        
 Anza Mk1 MANPADS                                                        
 Anza Mk2 MANPADS                                                        
 Avenger SAM                                                             
 BMD-1P [AT-5 Spandrel A] IFV                                            
 BMD-2 [AT-5 Spandrel A] IFV                                             
 BMD-3 [AT-5 Spandrel A] IFV                                             
 BMD-4 [AT-10 Stabber] IFV                                               
 BMD-4M [AT-10 Stabber] IFV                                              
 BTR-MDM                                                                 
 Blowpipe MANPADS                                                        
 FGM-148 Javelin                                                         
 FN-6 MANPADS                                                            
 Forward Observer + Sensor Tripod (AN/PAQ-1 LTD)                         
 Forward Observer + Sensor Tripod (DHY-307)                              
 Forward Observer + Sensor Tripod (Generic Laser Designator)             
 Forward Observer + Sensor Tripod (IR Camera + Generic Laser Designator) 
 Forward Observer + Sensor Tripod (NVG + Generic Laser Designator)       
 HN-5A MANPADS                                                           
 HN-5B MANPADS                                                           
 HT-16PGJ [9M313] MANPADS                                                
 HT-16PGJ [9M313] Sextuplet MANPADS                                      
 Infantry Section [7.62mm MG/Unguided Infantry Anti Tank Weapon]         
 KP-SAM Shin-Gung MANPADS                                                
 Milan 2                                                                 
 Milan 2T                                                                
 Milan ER                                                                
 Misagh-1 MANPADS                                                        
 Misagh-2 MANPADS                                                        
 Mistral II MANPADS                                                      
 Mistral MANPADS                                                         
 PZR Grom MANPADS                                                        
 QW-1 Vanguard MANPADS                                                   
 RB 69 Redeye MANPADS                                                    
 RB 70 Bolide MANPADS                                                    
 RB 70 Rayrider Mk1 MANPADS                                              
 RB 70 Rayrider Mk2 MANPADS                                              
 RT-2000 AMLRS                                                           
 Redeye MANPADS                                                          
 SA-14 Gremlin [9K34 Strela-3] MANPADS                                   
 SA-16 Gimlet [9K310 Igla-1] MANPADS                                     
 SA-18 Grinch [9K38 Igla] MANPADS                                        
 SA-24 Grinch [9K338 Igla-S] MANPADS                                     
 SA-25 Verba [9K333] MANPADS                                             
 SA-7a Grail [9K32 Strela-2] MANPADS                                     
 SA-7b Grail [9K32M Strela-2M] MANPADS                                   
 SA-7b Grail [SPW-60PB] MANPADS                                          
 SA-7b Grail [SPW-70] MANPADS                                            
 SA-N-10 Gimlet [9K310 Igla-1] Quad MANPADS                              
 SA-N-10 Gimlet [9K310 Igla-1] Twin MANPADS                              
 SA-N-5 Grail [9K32M Strela-2M] Quad MANPADS                             
 SA-N-5 Grail [9K32M Strela-2M] Twin MANPADS                             
 SA-N-8 Gremlin [9K34 Strela-3] Quad MANPADS                             
 SA-N-8 Gremlin [9K34 Strela-3] Twin MANPADS                             
 SAM-2 Kin-SAM [Type 91] MANPADS                                         
 SAS Saboteur                                                            
 SpecOp Saboteur                                                         
 Spike ER                                                                
 Starstreak II MANPADS                                                   
 Starstreak MANPADS                                                      
 Stinger Dual MANPADS                                                    
 Stinger Dual MANPADS                                                    
 Stinger MANPADS                                                         
 Stinger MANPADS                                                         
 Stinger MANPADS                                                         
 Stinger MANPADS                                                         
 Stinger MANPADS [Fliegerfaust]                                          
 Stinger Quad MANPADS                                                    
 Toofan-2                                                                
 VTML Lince                                                              
 Vehicle (Car, Unarmed)                                                  
 Vehicle (Train Car, Unarmed)                                            
 Vehicle (Train Engine, Unarmed)                                         
 Vehicle (Truck, HMMWV)                                                  
 Vehicle (Truck, Unarmed)                                                
 Vehicle (Truck, VBL)                                                    
 ZTQ Light Tank                                                          
 
			 
			
					
				 RE: The new features of Chains Of War: Cargo, amphibious and airdrop operations
				Posted: Fri May 19, 2017 11:16 pm
				by Dan109
				 What about transporting a small vehicle with a recon team, but no paradrop.  Example, I want to fly in undetected, a recon team on a V-22.  But, I also want to deploy the M1161 Growler with them so they don't have to walk.  No landing fields where I want to go.  Would it require something like a LUA Script to create a "runway-grade taxiway, 450m, Med Aircraft" whenever a heli/Osprey hovers at min altitude for say 1 minute?  The 450m prevents I think any aircraft besides helos and VSTOL from landing there.  
 
 If this at all possible, then I am looking forward to when munitions and fuel can be considered as cargo.  FARPs can be a reality - munitions brought in by CH-53s, V-22s bring the gas, to either refuel F-35s in the air, or transfer their fuel to FARP fuel stores.  Airlift in some 155s and some land and air security, and now you have a firebase! 
 
 
 Oh, back to the paradrop, if you haven't seen this, its priceless.  Is there a small % chance of failure on the paradrop??  This video says there should be:
 
 
http://www.youtube.com/watch?v=kjF8ju7YeLI
 
 
  
			
					
				 RE: The new features of Chains Of War: Cargo, amphibious and airdrop operations
				Posted: Sat May 20, 2017 12:30 am
				by Gunner98
				 No worries - its a great feature, I just need to dig into it some more and figure it out.
 
 Cheers
 
 B
			 
			
					
				 RE: The new features of Chains Of War: Cargo, amphibious and airdrop operations
				Posted: Sat May 20, 2017 12:39 am
				by Doctorwarthog
				 
 ORIGINAL:  Baloogan
 
 Oh quite all right, definitely not stupid questions. Its a complicated new feature. 
 
 A little bit of background
 A Facility (aka a Land Unit) is made up of a number of mounts.
 When working with a Facility, a mount represents a vehicle or a squad / section of infantry. 
 Cargo works on mounts, not facilities.
 
 This video here shows how to load cargo into an airbase, then load the cargo onto a C-130, and then paradrop the cargo via the C-130. 
 
https://www.youtube.com/watch?v=6Dk62H6QO0o
 
 
 
 
 Ah, then I get it. Thanks!
 
			 
			
					
				 RE: The new features of Chains Of War: Cargo, amphibious and airdrop operations
				Posted: Sat May 20, 2017 12:41 am
				by RoryAndersonCDT
				 
 ORIGINAL:  Dan109
 
 What about transporting a small vehicle with a recon team, but no paradrop.  Example, I want to fly in undetected, a recon team on a V-22.  But, I also want to deploy the M1161 Growler with them so they don't have to walk.  No landing fields where I want to go.  Would it require something like a LUA Script to create a "runway-grade taxiway, 450m, Med Aircraft" whenever a heli/Osprey hovers at min altitude for say 1 minute?  The 450m prevents I think any aircraft besides helos and VSTOL from landing there.  
 
 If this at all possible, then I am looking forward to when munitions and fuel can be considered as cargo.  FARPs can be a reality - munitions brought in by CH-53s, V-22s bring the gas, to either refuel F-35s in the air, or transfer their fuel to FARP fuel stores.  Airlift in some 155s and some land and air security, and now you have a firebase! 
 
 
 Oh, back to the paradrop, if you haven't seen this, its priceless.  Is there a small % chance of failure on the paradrop??  This video says there should be:
 
 
http://www.youtube.com/watch?v=kjF8ju7YeLI
 
 
 
 
 
 Yes, helicopters / tiltrotors will hover and descend to 0AGL in a cargo mission to disembark infantry / small vehicles.
 
			 
			
					
				 RE: The new features of Chains Of War: Cargo, amphibious and airdrop operations
				Posted: Sat May 20, 2017 2:55 am
				by Dan109
				 Thanks!  What about a % chance of things going wrong, as shown in the video?
			 
			
					
				 RE: The new features of Chains Of War: Cargo, amphibious and airdrop operations
				Posted: Sat May 20, 2017 6:18 am
				by RoryAndersonCDT
				 0% chance of things going wrong as currently modeled.
			 
			
					
				 RE: The new features of Chains Of War: Cargo, amphibious and airdrop operations
				Posted: Sat May 20, 2017 7:08 am
				by AlphaSierra
				 Baloogan;
 
 Greetings.  Is there a listing somewhere of the new LUA commands.
 
 Thanks in advance
			 
			
					
				 RE: The new features of Chains Of War: Cargo, amphibious and airdrop operations
				Posted: Sat May 20, 2017 4:28 pm
				by RoryAndersonCDT
				 I believe this site is up to date (?) 
https://commandlua.github.io/ 
			
					
				 RE: The new features of Chains Of War: Cargo, amphibious and airdrop operations
				Posted: Sat May 20, 2017 9:24 pm
				by AlphaSierra
				 Great Thanks!
			 
			
					
				 RE: The new features of Chains Of War: Cargo, amphibious and airdrop operations
				Posted: Sun May 21, 2017 1:15 am
				by ParachuteProne
				 Most subs and ships can carry at least a squad of troops and a raft or two.
 Any chance to see this expanded in the future ?
 
 
			 
			
					
				 RE: The new features of Chains Of War: Cargo, amphibious and airdrop operations
				Posted: Tue May 23, 2017 3:22 pm
				by Primarchx
				 Vehicle (Train Engine, Unarmed) is air-droppable?  Maybe off a trestle... :>
			 
			
					
				 RE: The new features of Chains Of War: Cargo, amphibious and airdrop operations
				Posted: Mon Jun 12, 2017 8:41 pm
				by AlexinCT
				 Guys this feature rocks, but as usual we your fans want more! With that in mind, and I don't know if this has been asked yet, but is there any way to configure the cargo loadout of ships already at sea? From all I currently see, the capability requires the ship to dock to load the cargo before it can be deployed, but what if I just need the ship with the loadout to simulate the actual landing operation?
 
 Thanks again!
 
 Ignore me. Discovered this was already doable when I tried!
			 
			
					
				 RE: The new features of Chains Of War: Cargo, amphibious and airdrop operations
				Posted: Mon Jun 12, 2017 9:44 pm
				by Dan109
				 you can go into scenario mode, and edit cargo.  I have a test scenario with an ARG and an MEU setup (still need to open many cargo DB requests, to get it right).  Let me know if you would like me to post it.
			 
			
					
				 RE: The new features of Chains Of War: Cargo, amphibious and airdrop operations
				Posted: Tue Jun 13, 2017 3:13 am
				by Hestia
				 Hi, Dan109!
 
 I would like to take a look at your test scenario if you don't mind.
 
 Thank you!
			 
			
					
				 RE: The new features of Chains Of War: Cargo, amphibious and airdrop operations
				Posted: Wed Aug 02, 2017 10:05 am
				by Ilias
				 ORIGINAL:  Baloogan
 Oh quite all right, definitely not stupid questions. Its a complicated new feature. 
 
 A little bit of background
 A Facility (aka a Land Unit) is made up of a number of mounts.
 When working with a Facility, a mount represents a vehicle or a squad / section of infantry. 
 Cargo works on mounts, not facilities.
 
 This video here shows how to load cargo into an airbase, then load the cargo onto a C-130, and then paradrop the cargo via the C-130. 
 
https://www.youtube.com/watch?v=6Dk62H6QO0o
 So it is not possible to convert facility to packed mounts and transfer mounts between facilities by ground contact
 (out of: aircraft,airfield; docking host,docked ship; relationship)?
 ("..The loading of able units in suitable hosts..", am i missing something ?) 
 (If not, will it be implemented ?)
 
			 
			
					
				 RE: The new features of Chains Of War: Cargo, amphibious and airdrop operations
				Posted: Tue Nov 14, 2017 8:10 am
				by butch4343
				 Folks, 
 
 At the risk of sounding a little dumb here I have a couple of questions about Cargo Ops.  
 
 My first question is this, is there a reason that the largest unit of "foot infantry" is a section? 
 
 Shouldnt the player  be able to drop a company or platoon sized unit without having them drop as 8 sections? 
 
 My second question is similar, 
 
 If I design a scenario and place a unit of Infantry on the ground am free to add or modify the weapons and sensors that unit carries, I can add or remove ATGMs , add or remove sensors ect.  
 
 Can this be done for "cargo/troops" at the moment? If so how does one do this? Or are we limited in the same way as aircraft loadouts are and only have the troops/cargo that is included in the cargo list?
 
 Sorry if this comes across as a dumb pair of questions, I am taking my first tentative steps into Cargo Ops
 
 Butch