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RE: New Scenario for testing Indian Fury 1: Persian Pounce
Posted: Mon Jul 10, 2017 8:04 am
by killjoy73au
I should've said "Where can I download the completed missions" as well. It's a bit of a nightmare trying to locate them all in the forums...
I've tried Caribbean Fury also, it's a marathon but plays really well.
NF 9.7 is tough but playable, so it doesn't seem to have been affected too bad I guess. Most of the way through and haven't lost a sub or been detected as far as I know.
I went back and played NF 3 after updates and CPU/game speed optimizations and it plays much much better now.
RE: New Scenario for testing Indian Fury 1: Persian Pounce
Posted: Mon Jul 10, 2017 8:06 pm
by Gunner98
All of the scenarios not mentioned are in the community pack
12.6 is here:
tm.asp?m=4086126&mpage=5&key= Ver 1.5 is the latest
13.2 is here:
tm.asp?m=4243252
13.5 is here:
tm.asp?m=4270359
Med Fury is here:
tm.asp?m=4259135&mpage=3&key=
You've played Carib Fury and the two from the IO are in the last couple weeks.
At some point I'll have them on a web page all together
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RE: New Scenario for testing Indian Fury 1: Persian Pounce
Posted: Tue Jul 11, 2017 11:00 am
by killjoy73au
Rog, cheers for all that. After having a read of the Word doc. I'm glad to see the gap between 11.1 and 11.6 are being filled and I wasn't just missing those scenarios.
Keep up the good work mate, and keep on with those immersive briefings. Good writing, on par with the likes of Tom Clancy and Harold Coyle.
RE: New Scenario for testing Indian Fury 1: Persian Pounce
Posted: Tue Jul 11, 2017 11:23 am
by Gunner98
Thanks for the kind words - the briefings take probably 30-50% of the build time, but its a story I'm trying to tell so its worth it.
The missing scenarios are essentially the amphibious onslaught of Iceland, and I was waiting for the cargo module of CoW. Now that its out, I will get to them - just keep getting distracted building other stuff.
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RE: New Scenario for testing Indian Fury 1: Persian Pounce
Posted: Tue Jul 11, 2017 11:26 am
by Gunner98
If you like a good read - check out Airborne Rifles AARs - the link to the Groganrd site is here:
tm.asp?m=3912799
RE: New Scenario for testing Indian Fury 1: Persian Pounce
Posted: Sat Jul 15, 2017 11:33 am
by Gunner98
Updated to V1.1
Change Log:
• Added an additional task which will come to play later in the scenario.
• Fixed some loadouts and ammo on the Saratoga
• Fixed some typos
• Put the E2Cs on the AEW msn
• Changed up the French Aircraft
• Changed out the Floreal for the new FS La Fayette
• Fixed the Lua for the Quatari ships
• Fixed a couple issues with some surprises and generally adopted some of Andrew’s suggestions
Any further comments appreciated.
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RE: New Scenario for testing Indian Fury 1: Persian Pounce
Posted: Mon Aug 07, 2017 1:02 pm
by Gunner98
Bump
Anyone had a chance to go through this latest version?
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RE: New Scenario for testing Indian Fury 1: Persian Pounce
Posted: Mon Aug 07, 2017 9:13 pm
by trebor6669
Gunner
I'm running through it now. Some surprises for sure.
Won't spoil them.
Nice work
RE: New Scenario for testing Indian Fury 1: Persian Pounce
Posted: Wed Aug 09, 2017 7:06 pm
by JPFisher55
Gunner98, I thought that you might want to know that using 936.21, this scenario plays very slowly. I started it using 936.18 and it played much faster. Unfortunately, I can't reinstall 936.18 and the zip file is too large to upload. I posted the issue in the tech support forum.
RE: New Scenario for testing Indian Fury 1: Persian Pounce
Posted: Wed Aug 09, 2017 7:15 pm
by Gunner98
Thanks, will see what the Dev's say.
It is rather large, ~3200 AU
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RE: New Scenario for testing Indian Fury 1: Persian Pounce
Posted: Wed Aug 09, 2017 7:24 pm
by JPFisher55
I played much larger scenarios. I just completed sinking the Iranian navy. I should note that all the messages about neutral ships being attacked or sunk
were kind of annoying because I couldn't really do much about it.
RE: New Scenario for testing Indian Fury 1: Persian Pounce
Posted: Wed Aug 09, 2017 8:22 pm
by Gunner98
OK I can make that non-repeating
RE: New Scenario for testing Indian Fury 1: Persian Pounce
Posted: Thu Aug 10, 2017 7:21 pm
by JPFisher55
Gunner98, I solved the slow play issue by deleting all the fish in the scenario. This reduced the file size from about 20K kilo bytes to 2.
RE: New Scenario for testing Indian Fury 1: Persian Pounce
Posted: Thu Aug 10, 2017 7:47 pm
by Gunner98
Strange - didn't think there were that many fish - might have been the missions they were on. Thanks for the investigative work.
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RE: New Scenario for testing Indian Fury 1: Persian Pounce
Posted: Fri Aug 11, 2017 3:15 pm
by JPFisher55
Gunner, I thought that deleting the fish had sped up the scenario, but it bogged down again. Unfortunately, the zip file of the saved game is 12K kilo bytes which exceeds the upload limit for posters.
It will bog down and then after a long wait speed up and then bog down after some play. I have no idea why, but I think it is something in the scenario.
RE: New Scenario for testing Indian Fury 1: Persian Pounce
Posted: Fri Aug 25, 2017 1:46 pm
by Gunner98
OK
Have gone through this one, not sure what was causing the slowdown. changed the WPs No Nav zone which will not make Pakistan happy but might ease the problem. There was also one extinct loadout for the UAE that has been fixed. That might do it.
Any other points on this one?
RE: New Scenario for testing Indian Fury 1: Persian Pounce
Posted: Fri Aug 25, 2017 7:35 pm
by JPFisher55
Gunner98, after finishing off the Iranian Navy, it went faster. However, I'm currently playing a scenario called "Operation Apocalypse." It is bigger than this Indian Fury 1, but runs much faster, even in its early stages with hundreds of A/C in the air.
RE: New Scenario for testing Indian Fury 1: Persian Pounce
Posted: Mon Sep 25, 2017 2:57 pm
by Gunner98
Anything else on this one guys? Is the slowdown still there?
Thanks
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RE: New Scenario for testing Indian Fury 1: Persian Pounce
Posted: Sun Mar 04, 2018 11:09 am
by Vulcan607
Was going well for me right up until a PT boat belonging to Oman opened up on a tomahawk and now they are considered hostile! Assuming its the AI firing on an unidentified vampire.
RE: New Scenario for testing Indian Fury 1: Persian Pounce
Posted: Sun Mar 04, 2018 7:23 pm
by Gunner98
You can reset them to Neutral by selecting one and hitting the 'N' key. As long as you don't keep sending missiles over their heads that should work.
Its you're forces that think they are hostile because they fired on your weapon and you detected it. Chances are the Omani side does not know whose weapon they shot at so will consider your side the same as they always did.
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