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RE: windows 10 compatibility testing part 2

Posted: Sun Oct 08, 2017 12:00 am
by zakblood
didn't like the effect of clouds so turned off and restarted it


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very blocky on the lowest to the ground zoom level

RE: windows 10 compatibility testing part 2

Posted: Sun Oct 08, 2017 12:02 am
by zakblood
so max zoom in on ground in this against default below with direct draw on

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RE: windows 10 compatibility testing part 2

Posted: Sun Oct 08, 2017 12:02 am
by zakblood
or this for default, direct draw off


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RE: windows 10 compatibility testing part 2

Posted: Sun Oct 08, 2017 12:08 am
by zakblood
settings used, test pc

Operating System: Windows 10 Home Single Language 64-bit (10.0, Build 15063) (15063.rs2_release.170317-1834)

User DPI Setting: Using System DPI
System DPI Setting: 144 DPI (150 percent)

Card name: NVIDIA GeForce GTX 960

Display Memory: 12230 MB
Dedicated Memory: 4062 MB
Shared Memory: 8168 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: TOSHIBA-TV (42") LCD
Monitor Id: TSB0108
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: HDMI

RE: windows 10 compatibility testing part 2

Posted: Sun Oct 08, 2017 12:17 am
by zakblood
only issue i ran into is mentioned above and afterwards, i couldn't uninstall it either, had to manually delete folder and run a system cleaner to remove all the files for some reason, then again it's not the first, as it's a Vista aged game etc, so some quirks happen, but didn't stop the game from working and playing as shown

RE: windows 10 compatibility testing part 2

Posted: Sun Oct 08, 2017 3:53 am
by Kursk1943
Hi zakblood, thanks for testing!
One question: I run the game in windowed mode annd want to change the quite small box to a bigger size. That worked well with the previous version, I remember there was a description in the readme file how to do it (add to the shortcut the preferred screen size...). Got a new computer now, and don't know how to do it any more, the new readme file does'nt contain that info either. Is it still possible? If yes - could you please describe how to do it? Thanks! [&o]

RE: windows 10 compatibility testing part 2

Posted: Sun Oct 08, 2017 4:00 am
by zakblood
sorry no idea on that one, you need someone with earlier game experience than me to help i'm sorry to say[:(]

RE: windows 10 compatibility testing part 2

Posted: Sun Oct 08, 2017 4:03 am
by zakblood
this is the only thread i can found on the subject

tm.asp?m=2257658

hope it helps

RE: windows 10 compatibility testing part 2

Posted: Sun Oct 08, 2017 4:35 am
by Kursk1943
Yes, that's how to start it. Helps a lot, the rest I'll find out by try and error...

RE: windows 10 compatibility testing part 2

Posted: Sun Oct 08, 2017 4:37 am
by zakblood
good luck and hope it works and happy gaming

RE: windows 10 compatibility testing part 2

Posted: Sun Oct 08, 2017 8:14 am
by cdcool
Works the same for me in windows 10 in windows mode, what did the patch change?
I can actually move the window now, don't think I could do that before the patch
Also, the screen does occasionally blackout with playing AI vs AI.

RE: windows 10 compatibility testing part 2

Posted: Sun Oct 08, 2017 10:45 am
by simovitch
ORIGINAL: cdcool

Works the same for me in windows 10 in windows mode, what did the patch change?
I can actually move the window now, don't think I could do that before the patch
Also, the screen does occasionally blackout with playing AI vs AI.
The only thing that might effect the way the game displays is the code was recompiled under VS2010 whereas the previous version was VS2003 IDE.
Not sure if this makes a difference?

RE: windows 10 compatibility testing part 2

Posted: Sun Oct 08, 2017 11:13 am
by zakblood
as long as both the 32bit and 64bit version of both are installed on the pc, i can't say it would effect anything on a 64 bit pc, as both would be needed, on a 32 bit o/s only the 32 bit VS2010 / VS2003 IDE pre requisites would be needed i'd guess


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so i'g also guess i'm covered, so not seen the issues either[;)]

RE: windows 10 compatibility testing part 2

Posted: Sun Oct 08, 2017 11:31 am
by zakblood
windows 10 creators update uses also need to install a addon for some older games, i also disable the gaming mode, but others use it fine, so your call



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as again Drx 9 doesn't come as standard in windows 10 either, but with either 11 or 12 DirectX Version: DirectX 12

RE: windows 10 compatibility testing part 2

Posted: Sun Oct 08, 2017 11:45 am
by cdcool
Okay, Thanks!!

RE: windows 10 compatibility testing part 2

Posted: Thu Feb 13, 2020 2:33 pm
by superian
What I've needed to do is blindly Set DirectDraw Software Emulation in the options so it's on and restarted it.

Otherwise, despite running as Admin, pretending it's Vista etc etc, I get the black box equivalent of your green boxes in post 12 here.