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RE: Bocage Hell - 1944

Posted: Sun Apr 01, 2018 4:02 pm
by danfrodo
Thanks for this sPzAbt653. I had just posted asking if anyone knew a good normandy campaign. [:)] Just started. I like the scale.

RE: Bocage Hell - 1944

Posted: Sun Apr 26, 2020 5:03 pm
by sPzAbt653
Version 1.3 now posted, see attachment in post #1.

RE: Bocage Hell - 1944

Posted: Mon Apr 27, 2020 11:19 am
by cathar1244
Danke!

Cheers

RE: Bocage Hell - 1944

Posted: Mon Apr 27, 2020 11:21 am
by cathar1244
ORIGINAL: Boonierat1972

I was on OMAHA two years ago and I can tell you that what's beyond the beach is no "cropland".

Heh, I used a nav device in that area, and boy, did it find the shortest routes! Some of those hedgerow lanes were quite narrow.

Cheers

RE: Bocage Hell - 1944

Posted: Fri May 01, 2020 1:29 pm
by Bulldog61
Awesome scenario. Let me see how this plays out The OOB looks like D Day to the R with a few changes.

RE: Bocage Hell - 1944

Posted: Sat May 02, 2020 11:40 am
by Bulldog61
I have to agree With JapLance scenario scale of 2.5km while map scale of 1 KM seems to cause Issues with naval gunfire support as well as Artillery. It also keeps movement down. the one KM scale for battalion this operation is perfect! How difficult would it be to do the D-Day to the Ruhr map at that scale?

RE: Bocage Hell - 1944

Posted: Sat May 02, 2020 7:08 pm
by sPzAbt653
Hi Mike- thanks for your interest. Everything was researched, and for the Naval Support very little was found. Of special interest was how far inland did the hand of the Naval Guns reach? Reading official histories didn't reveal any official guidelines/restrictions/zones, etc. Individual stories indicated that Naval Support did not extend much beyond what the Navy could see. While they did use Spotters, it seemed that in practice they weren't fond of distant support. Therefore, the ranges were not modified to 1k standards.

Similarly, the Allies were never into rushing around, so giving them movement allowances commensurate to the 1k map would make it a very different campaign. [There is a TOAW Normandy scenario that has standard movement allowances of 40 for Allied units, and as you can imagine it make the campaign play quite different from history].

I should add some commentary to the Briefing, thanks for pointing this out.

RE: Bocage Hell - 1944

Posted: Sat May 02, 2020 7:13 pm
by sPzAbt653
the one KM scale for battalion this operation is perfect! How difficult would it be to do the D-Day to the Ruhr map at that scale?
Map too BIG!

DDtR was initially D-Day to Berlin, but from the Rhine to Berlin was the same as from Normandy to the Rhine so the end game was too boring [advancing a couple hundred Allied units thru Germany against little resistance, turn after turn, ughh!]. I also like Normandy bigger, which is why after DDtR we did Bocage Hell. The Briefing for that one also reveals Map Scale issues. I think that due to the intricacies of the West Front, it may be difficult/impossible to get a nice balance like we seem to get with many East Front games/scenarios.

RE: Bocage Hell - 1944

Posted: Mon May 04, 2020 12:31 pm
by Hellen_slith
ORIGINAL: jmsmatrix

What am I doing wrong? Cannot download. Get a dialog showing the # of times downloaded, with a menu and "save to pocket" option. Cannot figure out how to download.

Thanks for help.

This is how I do it: you then have to unzip the file and put the scene in the folder you want (not sure if there are custom grafx in this file, or .eqp file, if so you will need to put those in the custom graphic / scenario folder for the scene


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