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RE: Image overlay in map editor?
Posted: Sun Sep 09, 2018 12:22 am
by Lobster
ORIGINAL: sPzAbt653
They do look so familiar... the 'wrecks'... where did I see them again?! *thinking*
Very Observant Klink ! Us old fellows will recognize them from Panzer Blitz/Leader, the kiddies will know them from Campaign Series Middle East [which Crossroads and Berto work on, and a Vietnam series is coming, to be followed by East Front/West Front].
Wow Panzer Blitz. That brings back some memories.

RE: Image overlay in map editor?
Posted: Sun Sep 09, 2018 3:16 pm
by andy77
The problem is solved.To do this, I had to find information on the gamesquad forum :
" Boonierat said:
Just dug up this old proggy I haven't used in ages to draw a map for TOAW but the map scaler keeps bugging me with a floating point value error, anyone here familiar with Curt's program? or has any idea what I am doing wrong? using v3.1.:smoke:
With ODD, Boonie, the problem come from the fact that we use in windows the 'virgule' as decimal separator. To bypass problem either use the US regional setting or replace the virgule by a point as decimal separator for the french regional setting.
It works fine for me with those changes done
Hope it helps "
If you make these changes, the program works.It would be nice to specify somewhere ,as repeatedly seen reports about this problem on the forum
RE: Image overlay in map editor?
Posted: Sun Sep 09, 2018 6:23 pm
by Lobster
ORIGINAL: andy77
The problem is solved.To do this, I had to find information on the gamesquad forum :
" Boonierat said:
Just dug up this old proggy I haven't used in ages to draw a map for TOAW but the map scaler keeps bugging me with a floating point value error, anyone here familiar with Curt's program? or has any idea what I am doing wrong? using v3.1.:smoke:
With ODD, Boonie, the problem come from the fact that we use in windows the 'virgule' as decimal separator. To bypass problem either use the US regional setting or replace the virgule by a point as decimal separator for the french regional setting.
It works fine for me with those changes done
Hope it helps "
If you make these changes, the program works.It would be nice to specify somewhere ,as repeatedly seen reports about this problem on the forum
Ah ha. Nice catch. [;)]
RE: Image overlay in map editor?
Posted: Mon Sep 10, 2018 2:01 pm
by Crossroads
ORIGINAL: sPzAbt653
Oh by the way, I finally got around to making the shirts that you helped me with ! [&o]
Way cool, here's mine:
Image downloads available here
http://www.matrixgames.com/forums/tm.asp?m=3968850
RE: Image overlay in map editor?
Posted: Mon Sep 10, 2018 2:28 pm
by Oberst_Klink
ORIGINAL: sPzAbt653
They do look so familiar... the 'wrecks'... where did I see them again?! *thinking*
Very Observant Klink ! Us old fellows will recognize them from Panzer Blitz/Leader, the kiddies will know them from Campaign Series Middle East [which Crossroads and Berto work on, and a Vietnam series is coming, to be followed by East Front/West Front].
I know Stevo, I know... from the old-salts and CSLegion perspective in fact
Klink, Oberst
RE: Image overlay in map editor?
Posted: Mon Sep 10, 2018 2:38 pm
by Crossroads
ORIGINAL: sPzAbt653
I just googled 'google earth 6.2.2.6613' and several dl sites are found. I don't know which if any to recommend.
I searched around and don't seem to have the setup file saved as I do for several other older programs. Maybe I hid it somewhere safe, which means I will never find it now!
But back to the topic. I downloaded 6.2.2.6613 and ran Hex Thingy on a lat-long I wanted a hex grid (at 250m hexes). It did not work out. Here's a snippet. The whole globe is filled with a grid, instead of the 30x30 km grid I wanted.
Any idea what I am doing wrong?

RE: Image overlay in map editor?
Posted: Mon Sep 10, 2018 4:44 pm
by sPzAbt653
Well that sucks, I just tried it and it worked fine, as seen below. I have no idea why you are getting such a mess.
My problem is always with the Lat/Long's, they are never were they should be. When I used your pictured LatLong's, I ended up somewhere in Iran. So I put in the Lat/Long's for Lodeinoje Pole, Russia, and what I got is this nice grid, but no idea where it is. Usually when I make a map I have to trial and error the Lat/Lomg's about ten+ times before I get it where I want it.

RE: Image overlay in map editor?
Posted: Mon Sep 10, 2018 5:00 pm
by Crossroads
I sem to have entered the latitude and longitude the wrong way around. I will try again.
Could you post a screenshot with Hex Thingy visible as well though, of whatever location. I’d like to try and replicate that first, to see if it’d work out.
RE: Image overlay in map editor?
Posted: Mon Sep 10, 2018 7:59 pm
by sPzAbt653
Could you post a screenshot with Hex Thingy visible as well
Here is the map of Lorraine used for the Patton scenarios in TOAW, with HexThingy settings in inset [:)]

RE: Image overlay in map editor?
Posted: Tue Sep 11, 2018 3:42 am
by Crossroads
Heureka! I changed my Windows Control Panel | Region and Language | Formats | Additional settings... Change date, time or number formats to English (United States), and it works a charm. Should have thought of this immediately I guess. Seeing was believing though, all good now [&o]
Here's city of Viborg and its vicinity. Just move the grid North a tad, and I am good to map [:)]

RE: Image overlay in map editor?
Posted: Tue Sep 11, 2018 7:59 am
by Oberst_Klink
Comprehensive Map Archiv of German and Allied situation maps.
http://wwii-photos-maps.com/new_home_pa ... 16_002.htm
Klink, Oberst
[Deleted]
Posted: Wed Jan 30, 2019 1:48 pm
by Anonymous
[Deleted by Admins]
RE: Image overlay in map editor?
Posted: Fri Feb 01, 2019 1:22 pm
by Crossroads
ORIGINAL: larrybush
This is the version I use works ok. Sure could use hex numbers.
I used to print out a source map hand draw 10 kilometer grid on it (or whatever scale worked)
Then go into the map editor create the map and use rail lines to recreate the hand drawn map grid. Seemed to work ok.
Are you saying you got HexThingy working with a current vesion of Google Earth? That would be neat. Any particular issues installing / configuring / running it?
[Deleted]
Posted: Fri Feb 01, 2019 1:26 pm
by Anonymous
[Deleted by Admins]
RE: Image overlay in map editor?
Posted: Fri Feb 01, 2019 2:30 pm
by Crossroads
Cheers, I need to try it again with a current GE. Maybe it was my non-English language and font settings that got it confused.
RE: Image overlay in map editor?
Posted: Sat Feb 02, 2019 12:46 pm
by larryfulkerson
"...That [ being able to put a map overlay on top of your TOAW map while you're making your map for the scenario you're writing ] would quite probably require an entire rewrite of the graphics end of the game top to bottom."
It needs it. The way it is now screams "ancient DOS program adapted to windows" instead of a state of the art, handy tool that's easy to use. It could be re-written in a more modern computer language to make it easier to work on ( C#, C++, ruby on rails, python, java, etc. ). It would justify another release for some $$$$.
RE: Image overlay in map editor?
Posted: Mon Apr 01, 2019 3:57 am
by Simon Edmonds
I am currently using Hex-thingy to create a map for a scenario. Whilst it is a brilliant
little tool I am spending a massive amount of time typing in coordinates to google earth
to keep track of where about on the map I am. Does anyone out there know if there is a
version that writes hex coordinates for the grid. If not does anyone have the know-how to
write an update to the program (c#) that will do the coordinates?
RE: Image overlay in map editor?
Posted: Wed Mar 11, 2020 8:23 am
by edward77
Can anyone direct me to the procedure for using overlaying maps in conjunction with the East Front Map editor. I have seen it on a website using PaintShop Pro but cannot remember the name of the site.