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RE: First impression anyone?
Posted: Fri Mar 30, 2018 9:22 pm
by Okayrun3254
I jumped right in and started playing, but now I am realizing there is quite a bit of depth in this game system. I have been learning how to use the supply system which I really like because is forces the player to make some choices of which units to allocate the supply.
RE: First impression anyone?
Posted: Sat Mar 31, 2018 4:02 pm
by Yogi the Great
Yup this may take me awhile. As the saying goes hard to teach an old dog new tricks. [&:]
So far read the rules but too much there for me to remember well which isn't uncommon. But this is quite different with a lot of things to do with each and every unit or stack you want to do something with.
Read the tutorial and quick start but same thing. The days of simple values on counters and easy movement have passed me by. I certainly see some real innovation here and great potential. For me and from a few comments at least some others jump in and learn as you play is going to be difficult. Set this, set that (first you have to find all these things which doesn't come natural) allocate this, allocate that, coordinate this, coordinate that etc.
As I started, this may take awhile

But seeing some of the other postings this may be worth the effort if it eventually clicks somehow in my brain.

RE: First impression anyone?
Posted: Sat Mar 31, 2018 9:07 pm
by Rosseau
+1
RE: First impression anyone?
Posted: Mon Apr 02, 2018 8:30 pm
by countrboy
I'm loving it. Usually not a fan of the operational games, prefer the more strategic level, but this game is great. A few minor quirks and grumbles, but that's normal. I really enjoy the WEGO system, far closer to real life than IGO UGO. 5 outta 5 from me.
RE: First impression anyone?
Posted: Tue Apr 03, 2018 5:25 pm
by SlickWilhelm
ORIGINAL: Yogi the Great
As I started, this may take awhile

But seeing some of the other postings this may be worth the effort if it eventually clicks somehow in my brain.
If it makes you feel any better, when I first started beta testing this game, it took me awhile to wrap my head around the UI and rules. But once it clicked in my noodle, I really started loving it. What you're experiencing sounds exactly what I experienced. And that's why I decided to do the User Guide/Tutorial. You'll get there, Yogi.
RE: First impression anyone?
Posted: Tue Apr 03, 2018 7:30 pm
by Okayrun3254
I just discovered the supply button on the unit detail pop up window. I can allocate movement, or combat supply, or both, directly to the HQ or units without going into the main supply window. Very nice feature.
RE: First impression anyone?
Posted: Tue Apr 03, 2018 7:35 pm
by countrboy
I'm busy commanding the Italian 10th Army in the battle for Sidi Barrani, and it feels exactly like it should - a somewhat unwieldy mass of troops, steamrolling across the desert, plagued by traffic jams and routing errors, being forced to assemble overwhelming odds in the face of even the slightest resistance, while watching my supplies and off map assets carefully and doling them out like hard won presents. I love it.
RE: First impression anyone?
Posted: Mon Apr 09, 2018 1:17 am
by bcgames
ORIGINAL: Okayrun3254
I just discovered the supply button on the unit detail pop up window. I can allocate movement, or combat supply, or both, directly to the HQ or units without going into the main supply window...
Someday I hope to set the correct at-start conditions for the player where the Supply Button is not considered "a discovery". Thanks for sharing none-the-less!
RE: First impression anyone?
Posted: Wed Apr 18, 2018 5:38 pm
by Nicolas II
The last wego game I played is Stalingrad and America invade(V for victory serie in 1999). Is the game very difficult to learn ? I remember that Stalingrad and America invade were a little bit complicated to use
RE: First impression anyone?
Posted: Fri Apr 20, 2018 11:37 pm
by bcgames
ORIGINAL: Nicolas II
Is the game very difficult to learn ? I remember that Stalingrad and America invade were a little bit complicated to use
Yes, this game is difficult to learn.
Somebody had to say it.