RE: Scenario for playtest: Senkaku Islands Clash 2019
Posted: Wed Oct 17, 2018 11:29 pm
have to tell you ... i really like this a lot..... i was playing version 1.4.... i editor mode... will load 1.5 now...
there some comments i would like to make..... i detached the missile batteries from the air facilities because the were weird and not nicely positioned....
i would not worry about to many units... as there are all ready over 2000 at the start perty much...this is just not a scenario for under able computers... there is plenty of smaller scenarios out.... and this wouldn't be right small.....
i turned off encom active in doctrine... and just made facilities active to start.... it was hassle everything going off when launched.... i like to be selective with active encom...
i believe the american ARG is very under escorted.... i do not believe it would be sent in a high threat environment without some serious shooters with a better ballance aaw and and some abm's... the flightI burks load outs are more strike oriented... and while they can support asw operations.. they usually dont embark with them as they do not have facilities... more asw assets they could be had by swapping with flightII's.... and mh-60r's could operate from the LHD... including an LCS could be kind of cool as i believe there is one often in the area.. and would be a useful asw asset....
in your scenario there are a few weeks leading up to the point of possible hostilities... so the usa/japan do have time to make some planes...
one thing that could be cool and very plausible... is to have some japanese/usa sub mission operating in the chinese zone from the start.... and that would also help with the ssk's... because thats what they do.. and it takes them forever them get in to a fight.... they are really just an ambush predator... and if they get discovered... like oh well... the shooting war starts....
do we even have that many p8's...? you gave us a bunch of them... it looks like you put them there for strikers... there could be more japanese strike aircraft.....
the ohio ssgn... would never go into a hi threat area... it would stand off and stay unknown.. a ghost...
all japanese subs have newer versions....
i think the usa/japanese should be veteran.... they are in experience superior to the chinese...
i play in editor mode... so not having some basic loadouts and other stuff is an easy fix... i also put some tankers on okinawa....
well i think i will start your latest version..... what you have done is very cool and i thank you for it.....
there some comments i would like to make..... i detached the missile batteries from the air facilities because the were weird and not nicely positioned....
i would not worry about to many units... as there are all ready over 2000 at the start perty much...this is just not a scenario for under able computers... there is plenty of smaller scenarios out.... and this wouldn't be right small.....
i turned off encom active in doctrine... and just made facilities active to start.... it was hassle everything going off when launched.... i like to be selective with active encom...
i believe the american ARG is very under escorted.... i do not believe it would be sent in a high threat environment without some serious shooters with a better ballance aaw and and some abm's... the flightI burks load outs are more strike oriented... and while they can support asw operations.. they usually dont embark with them as they do not have facilities... more asw assets they could be had by swapping with flightII's.... and mh-60r's could operate from the LHD... including an LCS could be kind of cool as i believe there is one often in the area.. and would be a useful asw asset....
in your scenario there are a few weeks leading up to the point of possible hostilities... so the usa/japan do have time to make some planes...
one thing that could be cool and very plausible... is to have some japanese/usa sub mission operating in the chinese zone from the start.... and that would also help with the ssk's... because thats what they do.. and it takes them forever them get in to a fight.... they are really just an ambush predator... and if they get discovered... like oh well... the shooting war starts....
do we even have that many p8's...? you gave us a bunch of them... it looks like you put them there for strikers... there could be more japanese strike aircraft.....
the ohio ssgn... would never go into a hi threat area... it would stand off and stay unknown.. a ghost...
all japanese subs have newer versions....
i think the usa/japanese should be veteran.... they are in experience superior to the chinese...
i play in editor mode... so not having some basic loadouts and other stuff is an easy fix... i also put some tankers on okinawa....
well i think i will start your latest version..... what you have done is very cool and i thank you for it.....
