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RE: WITE Situational Map Generator
Posted: Tue May 07, 2019 12:16 pm
by EwaldvonKleist
Those new data in the report is very nice morvael.

RE: WITE Situational Map Generator
Posted: Tue May 07, 2019 6:14 pm
by Niedowidek_slith
fritzfarlig,
Thanks for sharing a screenshot. Now I see the problem. Jar file is a zip
archive and your system opens this archive instead of executing an app.
You can try on of the two solutions:
1. right click on the jar file and choose something like "Open" or "Open
with" (and choose to open with Java, JRE, JDK, openJDK or similar)
2. If above doesn't help, write "cmd" in an upper box in your Windows
Explorer - just like on a screenshot below. New window with black
background should open up. In this new window write:
java -jar WiteStaffMap-0.1.0.jar
Artur

RE: WITE Situational Map Generator
Posted: Tue May 07, 2019 6:25 pm
by joelmar
@fritzfarling: My pleasure, thank you. I've got an update coming later tonight or tomorrow.
@telemecus: I found the Active and Transfer columns in the planes types section (last in the CSV).
@morvael: this will be all very cool and useful additions thank you, will definitively be looking forward to next patch release.
RE: WITE Situational Map Generator
Posted: Wed May 08, 2019 7:06 am
by fritzfarlig
ORIGINAL: Niedowidek_slith
fritzfarlig,
Thanks for sharing a screenshot. Now I see the problem. Jar file is a zip
archive and your system opens this archive instead of executing an app.
You can try on of the two solutions:
1. right click on the jar file and choose something like "Open" or "Open
with" (and choose to open with Java, JRE, JDK, openJDK or similar)
2. If above doesn't help, write "cmd" in an upper box in your Windows
Explorer - just like on a screenshot below. New window with black
background should open up. In this new window write:
java -jar WiteStaffMap-0.1.0.jar
Artur
thanks alot Artur I will try yours solution tonight
RE: WITE Situational Map Generator
Posted: Wed May 08, 2019 9:08 pm
by fritzfarlig
Artur
I did solution 2 with succes [;)][:D]
very nice
one little question [8|] its possible to incorporate commanders names ?
best regards Ole
RE: WITE Situational Map Generator
Posted: Mon May 13, 2019 10:01 am
by Telemecus
ORIGINAL: morvael
a) Pools are present - it's the Active & Transfer columns on E and A rows.
b) & c) I will add them if I'll not forget to do it
Thanks so much! So delete a) - but can I add
d) ToE classes for each unit in the unit table (ideally ID of that ToE class from scenario data). There is no way to know if a unit has upgraded its ToE class from the turn data for Axis units, and for Soviet created units it is impossible to know which paths of ToE classes it is on anyway!
RE: WITE Situational Map Generator
Posted: Mon May 13, 2019 11:31 am
by morvael
Done
RE: WITE Situational Map Generator
Posted: Mon May 13, 2019 11:34 am
by Telemecus
ORIGINAL: morvael
Done
Wow - I make that less than 90 minutes. Few game developers can claim that speed from feature request to delivery!!!! [:)][8D]
RE: WITE Situational Map Generator
Posted: Mon May 13, 2019 11:35 am
by morvael
Sadly this is not delivery, as you don't have this in hands. It's only coded.
RE: WITE Situational Map Generator
Posted: Tue May 14, 2019 2:37 pm
by Telemecus
ORIGINAL: morvael
Sadly this is not delivery, as you don't have this in hands. It's only coded.
90 minutes feature request to code would still leave most developers cold! [:)]
ORIGINAL: morvael
a) Added CV and visible information about enemy units.
Is it possible to include the leader data for enemy units too - from the sample it looks like the Soviet units always have that column empty. This will not apply with FoW - but when it has been revealed by a battle report anyway?
RE: WITE Situational Map Generator
Posted: Tue May 14, 2019 2:49 pm
by morvael
It would be better perhaps to dump battle reports.
RE: WITE Situational Map Generator
Posted: Tue May 14, 2019 2:54 pm
by Telemecus
ORIGINAL: morvael
It would be better perhaps to dump battle reports.
That would be amazing for data miners and research on the game - I had not even considered that as possible! Yes please!!!
( I hear Joelmar's reporting engine groaning under the heavy data strain and EwaldvonKleist booking a dark room for a long stay as we speak!)
RE: WITE Situational Map Generator
Posted: Tue May 14, 2019 5:51 pm
by EwaldvonKleist
It would be better perhaps to dump battle reports.
Definitely, please!
Meanwhile I oil my Hollerith
RE: WITE Situational Map Generator
Posted: Wed May 15, 2019 5:38 am
by Telemecus
ORIGINAL: EwaldvonKleist
Meanwhile I oil my Hollerith
Get your "advanced" communication system ready too!
ORIGINAL: EwaldvonKleist
tm.asp?m=4245675&mpage=2
Maybe somebody can contact him with ICQ, i have never heard of it before (nor used this).
RE: WITE Situational Map Generator
Posted: Wed May 15, 2019 10:40 am
by morvael
Sample (copied to Excel and formatted).
RE: WITE Situational Map Generator
Posted: Wed May 15, 2019 11:32 am
by morvael
Also: information about enemy ground elements and aircraft (losses).
RE: WITE Situational Map Generator
Posted: Wed May 15, 2019 12:27 pm
by Telemecus
This will be such a boon!
And no more manually copying data into spreadsheets for me!
RE: WITE Situational Map Generator
Posted: Fri May 17, 2019 10:56 am
by joelmar
This will be awesome of course, but I already cringe at all the modifications I will have to make to the report engine, both to add new features and to keep backward compatibility with current patch version!!! a big headache coming, I don't even know when! lol!
And I'm not even certain that many people use my app... I was afraid it would be so because of the not so easy install process, not that it bothers me because it was for my own use first. But still, I will have to decide if I keep backward compatibility, or if I simply update it to use with the new patch and too bad for the old ones.
RE: WITE Situational Map Generator
Posted: Sat May 18, 2019 6:08 am
by Telemecus
ORIGINAL: joelmar
And I'm not even certain that many people use my app... I was afraid it would be so because of the not so easy install process, not that it bothers me because it was for my own use first. But still, I will have to decide if I keep backward compatibility, or if I simply update it to use with the new patch and too bad for the old ones.
I think that you might not need backward compatibility for PBEM games at least. If you open old turns with the updated program (I think) you will get the updated export format.
RE: WITE Situational Map Generator
Posted: Sat May 18, 2019 7:22 am
by Niedowidek_slith
ORIGINAL: fritzfarlig
Artur
I did solution 2 with succes [;)][:D]
very nice
one little question [8|] its possible to incorporate commanders names ?
best regards Ole
Hi Ole,
I'm happy to hear that you suceeded in running my app. Please excuse my late reply, I was very busy lately. Commanders' names shouldn't be a problem. You would like them printed beside unit names e.g.:
"16th A (E. Busch)" (I think forenames should be shortened or the map would become unreadable)
Artur