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RE: An Update on 2by3's plans for 2020

Posted: Sun Feb 02, 2020 2:25 pm
by nukkxx5058
ORIGINAL: Erik Rutins



Finishing War in the East 2 has top priority for 2by3 and it is expected to be feature complete within the next quarter, which means that a final release date will depend on final testing and polish time, but we expect it will be a 2020 release.


[&o][&o][&o]

RE: An Update on 2by3's plans for 2020

Posted: Mon Feb 03, 2020 11:34 am
by gekkoguy35
A monster WITE/WITW style Civil War game would be awesome! You could totally leave the air aspect of the war up to the AI to manage. Just pop up a balloon here or there and it's good! ;)

RE: An Update on 2by3's plans for 2020

Posted: Mon Feb 03, 2020 12:50 pm
by Zorch
ORIGINAL: gekkoguy35

A monster WITE/WITW style Civil War game would be awesome! You could totally leave the air aspect of the war up to the AI to manage. Just pop up a balloon here or there and it's good! ;)
But there wouldn't be tanks! [:D]
A remake of GG's War Between the states would be nice.

RE: An Update on 2by3's plans for 2020

Posted: Mon Feb 03, 2020 3:34 pm
by gamer78
Looking forward to it. War in the East was great but couldn't get into War in the West much. Air war was too complicated for me. Although smaller scale amount land units.

RE: An Update on 2by3's plans for 2020

Posted: Mon Feb 03, 2020 4:35 pm
by nukkxx5058
ORIGINAL: gamer78
[...]couldn't get into War in the West much. Air war was too complicated for me. Although smaller scale amount land units.
Same. Air model in WITW turned me off. But anyway, I'm not too fan of the Western front anyway. But I know that one day i will seriously try WITW.

A monster game "War In Europe" starting in June 41 (WITE+WITW) would be amazing !

RE: An Update on 2by3's plans for 2020

Posted: Mon Feb 03, 2020 6:00 pm
by RedLancer
We do get it that people have found the WitW air system, which removed the abstraction of WitE, challenging. For WitE2 we are working extremely hard developing an improved command and control system for air units that allows a good balance between those who want to automate most of the air war and those who want to micromanage individual air groups and their pilots. Achieving that balance is no easy task. We are almost there, after significant time and effort, demonstrating how we listen and our commitment to providing a game that appeals to as many of you as possible.

The new system - called Air Operational Groups (AOGs) allows the player (or the AI on their behalf) to group Air Units together and control them (or allow the AI to do so) in support of the ground war. My personal way of explaining this is that what the new system does is to group air units together across a wide area (that takes into account actual airfields with their precise size and location) into a single entity which was in WitE represented by the moveable Air Base counter. I think it is an elegant solution.

I share a screenshot that shows where we are at today. The named AOG 'boxes' show both where the AOGs are and also provide the gateway to controlling them in game. As I have said the labels are sort of like counters but as you can expect from a 2by3 game there is more to them than just that...

Image

[Deleted]

Posted: Mon Feb 03, 2020 6:26 pm
by Anonymous
[Deleted by Admins]

RE: An Update on 2by3's plans for 2020

Posted: Tue Feb 04, 2020 2:21 pm
by coachi
Can you back patch it to witw after release

RE: An Update on 2by3's plans for 2020

Posted: Wed Feb 05, 2020 3:59 am
by nukkxx5058
This new air system looks good !

RE: An Update on 2by3's plans for 2020

Posted: Wed Feb 05, 2020 11:15 am
by operating
What's frustrating is trying to make direct contact with 2by3 http://www.2by3games.com/ , thus having middlemen act as surrogates for what they are working on, or what they might consider working on.

RE: An Update on 2by3's plans for 2020

Posted: Tue Feb 11, 2020 11:57 am
by eskuche
Interesting display modes. Unit designations probably a little less useful for SU. Is it possible there will be a quick switch button between view modes?

RE: An Update on 2by3's plans for 2020

Posted: Tue Feb 11, 2020 3:21 pm
by Simulacra53
ORIGINAL: Red Lancer

We do get it that people have found the WitW air system, which removed the abstraction of WitE, challenging. For WitE2 we are working extremely hard developing an improved command and control system for air units that allows a good balance between those who want to automate most of the air war and those who want to micromanage individual air groups and their pilots. Achieving that balance is no easy task. We are almost there, after significant time and effort, demonstrating how we listen and our commitment to providing a game that appeals to as many of you as possible.

The new system - called Air Operational Groups (AOGs) allows the player (or the AI on their behalf) to group Air Units together and control them (or allow the AI to do so) in support of the ground war. My personal way of explaining this is that what the new system does is to group air units together across a wide area (that takes into account actual airfields with their precise size and location) into a single entity which was in WitE represented by the moveable Air Base counter. I think it is an elegant solution.

I share a screenshot that shows where we are at today. The named AOG 'boxes' show both where the AOGs are and also provide the gateway to controlling them in game. As I have said the labels are sort of like counters but as you can expect from a 2by3 game there is more to them than just that...

Image

The new air system looks like super promising!
Seeing these organizations this way is great, also for immersion.

Flieger Fuhrer
Koluft
Korps
Gruppen
Geschwadern

Damn, I want to play a Luftwaffe only campaign :]

RE: An Update on 2by3's plans for 2020

Posted: Sun Mar 29, 2020 10:21 am
by vonreichsmueller
Any news here?

RE: An Update on 2by3's plans for 2020

Posted: Thu Dec 03, 2020 8:16 am
by wargamer69
I join the question - Any news here?

(I started playing with War in Russia in 1987 for 8-bit Atari and since then I've been a I'am huge fan of GG games :)

This was almost 33 years ago ;)

youtube: "Atari 8 bit computer - playing a turn of 'War in Russia' by SSI"

RE: An Update on 2by3's plans for 2020

Posted: Thu Dec 03, 2020 11:53 am
by Erik Rutins
Please watch the Wargames of 2021 stream today on our Twitch channel.

RE: An Update on 2by3's plans for 2020

Posted: Sun Dec 06, 2020 11:44 pm
by zasgard
I didn't see any mention of Steel Tigers......vaporware or no?

RE: An Update on 2by3's plans for 2020

Posted: Mon Dec 07, 2020 6:17 am
by Protonic2020
I could alpha test Steel Tigers, IF i meet the games system requirements and i doubt that. For some reason, i just have a hunch from the name of it. (It´s called "hunch" right?).
Would be my first Alpha EVA! Cool. Word. Alright.

RE: An Update on 2by3's plans for 2020

Posted: Mon Dec 07, 2020 12:38 pm
by Erik Rutins
Steel Tigers is 2by3's next project as soon as WITE2 is finished and released. We tried working on both at the same time for a while, but it was too much of a load, so Steel Tigers has been on the back burner while WITE2 was completed.

RE: An Update on 2by3's plans for 2020

Posted: Sun Aug 22, 2021 6:56 am
by Jotte
So.. a bit of necro here but... Anything new here since WitE2 is out now? [:D]

RE: An Update on 2by3's plans for 2020

Posted: Sun Aug 22, 2021 11:48 pm
by Gilmer
ORIGINAL: Zorch

ORIGINAL: gekkoguy35

A monster WITE/WITW style Civil War game would be awesome! You could totally leave the air aspect of the war up to the AI to manage. Just pop up a balloon here or there and it's good! ;)
But there wouldn't be tanks! [:D]
A remake of GG's War Between the states would be nice.

I didn't really care for it, to be honest.