Page 3 of 4
RE: New Veteran mod
Posted: Tue Nov 03, 2020 10:47 am
by Nomada_Firefox
RE: New Veteran mod
Posted: Wed Nov 04, 2020 4:37 am
by Alan Sharif
Excellent work. Thanks again.
RE: New Veteran mod
Posted: Sun Nov 22, 2020 12:21 pm
by ineffable
I'm getting a CC_TBF_Team.exe Runtime Error when I select the Veteran mod from the Mod menu on the Main screen.
RE: New Veteran mod
Posted: Sun Nov 22, 2020 12:46 pm
by Nomada_Firefox
ORIGINAL: ineffable
I'm getting a CC_TBF_Team.exe Runtime Error when I select the Veteran mod from the Mod menu on the Main screen.
With what game version?
RE: New Veteran mod
Posted: Sun Nov 22, 2020 2:17 pm
by ineffable
v.1.1.8 beta
RE: New Veteran mod
Posted: Sun Nov 22, 2020 11:20 pm
by Nomada_Firefox
Have you tried without the beta?
RE: New Veteran mod
Posted: Mon Nov 23, 2020 11:33 am
by ineffable
Have not tried in any other version than 1.1.8b
RE: New Veteran mod
Posted: Sat Nov 28, 2020 5:21 am
by Nomada_Firefox
RE: New Veteran mod
Posted: Sun Nov 29, 2020 5:25 am
by Alan Sharif
Looks and sounds great.
RE: New Veteran mod
Posted: Mon Nov 30, 2020 10:17 am
by Nomada_Firefox
RE: New Veteran mod
Posted: Fri Dec 04, 2020 6:10 am
by Nomada_Firefox
RE: New Veteran mod
Posted: Fri Dec 04, 2020 8:06 am
by Protonic2020
This looks above usual user mode made stuff, cool. But on the other hand i have no idea what can be done within the game. But making your own unit models? Nice
ORIGINAL: Nomada_Firefox
Another addition for the Gold Beach. The Sherman Crab. I have made by myself the front pieces with the chains. It can look a bit strange but when the chains are rotating, you see them more as this.
Oh now that is just "too much", great stuff! [&o]
RE: New Veteran mod
Posted: Fri Dec 04, 2020 9:49 am
by Nomada_Firefox
RE: New Veteran mod
Posted: Fri Dec 04, 2020 10:09 am
by Alan Sharif
Just downloading. Christmas has come early.
RE: New Veteran mod
Posted: Fri Dec 04, 2020 12:32 pm
by budd
Haven't had a chance to play yet but did look at some units and maps, well done sir.
Thank you for your work.
Install went fine, instructions were spot on.
RE: New Veteran mod
Posted: Fri Dec 04, 2020 7:18 pm
by ineffable
So far, so good with v.1.0
This mod will allow more of an apples-to-apples comparison between the TBF AI and the classic CC AI on essentially the same map (eg. La Fiere Causeway)
Have you considered scripting German deployment on the beach maps? TBF does deploy better but on the beach maps its important to put guns and mgs in bunkers and infantry in entrenchments. This the AI doesnt always do.
RE: New Veteran mod
Posted: Sun Dec 06, 2020 4:59 am
by Nomada_Firefox
I have not idea about how the scripts work and I have not time for everything. If you want help, you can make the scripts and I will add them inside the mod or you can edit the mod and to make your own version. I will be good with everything.
RE: New Veteran mod
Posted: Tue Dec 08, 2020 5:48 am
by Alan Sharif
Wow. Really enjoying the mod. Incredable work, thank you so much.
RE: New Veteran mod
Posted: Tue Dec 08, 2020 10:55 am
by Nomada_Firefox
Here I have for you a small description about one very important part from the mod.
https://firefoxccmods.com/wp/2020/12/08 ... ks-fights/
RE: New Veteran mod
Posted: Tue Dec 15, 2020 9:03 am
by Nomada_Firefox