RE: Another flag that doesn't work?
Posted: Fri Oct 16, 2020 3:33 pm
I switched the precipitation to occasionally and that has seemed to help out a lot.
What's your Strategy?
https://forums.matrixgames.com:443/
ORIGINAL: 76mm
Actually, this is exactly what I don't want to do...I find this type of black-box very frustrating, convoluted, and counter-intuitive. Panzer Campaigns, for instance, a more abstract but simpler and, in my view, better system: Units in PzC are containers for equipment, just as in TOAW, but the unit speed and movement class is set at the unit level, rather via some opaque process involving the summation of equipment characteristics. There is more to it than that, but that is the basic concept...
hmmm, this sounds interesting, but I don't understand what you're saying... Why would an HMG cause a divisional-sized unit move to attack, but not a battery-sized artillery unit?