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RE: PrettyTrees mod v0.1

Posted: Thu Jun 03, 2021 6:31 am
by Kel
Thank you for the ferry icon

RE: PrettyTrees mod v0.1

Posted: Fri Jun 04, 2021 5:35 am
by Hardradi
A lot of the Steppe looks pretty barren. I guess its not possible to add a small amount of trees to (along) rivers tiles to break it up a bit? A lot of the major rivers and probably the minor rivers have copses of trees along their banks. You can see these on the Soviet maps, along the Don in particular and I have read an account of the Germans sheltering amongst them.

Even in the heart of barren Australia dry creeks can have a reasonable amount of tree coverage.

RE: PrettyTrees mod v0.1

Posted: Mon Aug 23, 2021 3:12 pm
by Lurberri
A fantastic mod, greatly improves the original.

RE: PrettyTrees mod v0.1

Posted: Sat Nov 06, 2021 12:19 pm
by moichris
the clarity and esthetics of Jison MapMod were perfect, hopefully WITE2 will have soon something similar. I believe we lost some pleasure with the current map.

RE: PrettyTrees mod v0.1

Posted: Tue Nov 30, 2021 5:56 pm
by supersixfour
Looking good.

Re: PrettyTrees mod

Posted: Sat Aug 27, 2022 11:18 am
by Leumas06
Playing beta I stop seeing the info display when you just leave the cursor in an Hex :(

Re: PrettyTrees mod

Posted: Thu Sep 05, 2024 3:38 pm
by Lurberri
The "w_hexart.dat" file is very outdated and causes problems (as can be seen in this thread: https://www.matrixgames.com/forums/view ... 2#p5187222), but the mod can be used perfectly without that added file.

Re: PrettyTrees mod

Posted: Tue Dec 31, 2024 8:55 am
by Zovs
Lurberri wrote: Thu Sep 05, 2024 3:38 pm The "w_hexart.dat" file is very outdated and causes problems (as can be seen in this thread: https://www.matrixgames.com/forums/view ... 2#p5187222), but the mod can be used perfectly without that added file.
Do you know if this also will work with the Generals Map mod? It includes an old w_hexart.dat file. Currently, that map mode has graphical issues in displaying various hexes. Do we know what the w_hexart.dat file does?

Re: PrettyTrees mod

Posted: Tue Dec 31, 2024 9:20 am
by Zovs
So just did two tests, one with the Rain Map mod and one with the Generals Map mod, both work without the w_hexart.dat file, but both do have a few issues.

The Generals Map mod has the most issues of all, looks like its missing quite a few of the last 3 years worths of updates.

The Rain Map mod has a few issues but nowhere near as many as The Generals Map mod does and seems much more playable.

Shame that both mods are not updated anymore.