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RE: New v01.02.06 Public Beta Available

Posted: Thu Dec 02, 2021 11:51 pm
by Hardradi
• New rule - A mission generated by a ground attack air directive that is performing an attack on a unit has a chance of having the mission converted to an interdiction attack. The chance of switching to interdiction increases with the number of movement points expended by the unit in the unit’s prior turn, and increases against units smaller than divisions.

I been testing this out in a live game and I dont really like the change. The miss ratio where a GA turns to interdiction seems to be about 40% to 60%, probably more to the higher end. Its early days but I do not see and tangible difference in this ratio for units that have not moved (try it out on T1 or T2 on a frozen southern front). I have also bombed pocketed units and again, I do not see much difference in this ratio. Why the hell would I want to interdict a pocketed unit?

Also what are the real in game benefits of interdiction in clear terrain? It has zero effect on unit movement and zero effect on truck freight movement. The latter, I understand is the major determinant for truck loss from attrition. I thought air power was more devastating in clear terrain as their is less hard and soft cover for the defender. This rule gives the opposite result as interdiction in denser terrain has a tangible visible effect in the game.



RE: New v01.02.06 Public Beta Available

Posted: Sat Dec 04, 2021 11:42 am
by heliodorus04
Deleted because nobody cares what I think

RE: New v01.02.06 Public Beta Available

Posted: Sat Dec 04, 2021 11:59 am
by loki100
ORIGINAL: Hardradi

..

Also what are the real in game benefits of interdiction in clear terrain? It has zero effect on unit movement and zero effect on truck freight movement. The latter, I understand is the major determinant for truck loss from attrition. I thought air power was more devastating in clear terrain as their is less hard and soft cover for the defender. This rule gives the opposite result as interdiction in denser terrain has a tangible visible effect in the game.



interdiction hits any movement out of the hex, so it hits truck moves but in the logistics phase. In other words impossible to track. The problem is the impact of interdiction <3 is slow, it will degrade the targetted side but it'll be some time before that builds up.

I managed to spectacularly lose a WiTW game when my opponent settled down to steadily running 3-4 interdiction over the German forces in Italy. At the time all a bit so what, by mid-44 I had a crippling truck shortage.

RE: New v01.02.06 Public Beta Available

Posted: Sat Dec 04, 2021 12:11 pm
by tm1
ORIGINAL: heliodorus04

Deleted because nobody cares what I think

A few things, firstly your username and avatar are familiar, not only from this forum but from WITE1 forum.

Also I am just a PVE player and while I do post but not that regular, I do try to read what is happening and if there are issues and bugs or ideas put forward by people in the know so it can help the game be better by sharing info.

So if you got a thought or idea post it.

regards


RE: New v01.02.06 Public Beta Available

Posted: Sun Dec 05, 2021 5:11 am
by Hardradi
ORIGINAL: loki100

ORIGINAL: Hardradi

..

Also what are the real in game benefits of interdiction in clear terrain? It has zero effect on unit movement and zero effect on truck freight movement. The latter, I understand is the major determinant for truck loss from attrition. I thought air power was more devastating in clear terrain as their is less hard and soft cover for the defender. This rule gives the opposite result as interdiction in denser terrain has a tangible visible effect in the game.



interdiction hits any movement out of the hex, so it hits truck moves but in the logistics phase. In other words impossible to track. The problem is the impact of interdiction <3 is slow, it will degrade the targetted side but it'll be some time before that builds up.

I managed to spectacularly lose a WiTW game when my opponent settled down to steadily running 3-4 interdiction over the German forces in Italy. At the time all a bit so what, by mid-44 I had a crippling truck shortage.

I had a look through some of the WitW posts...looks like I will have to add interdiction to the repertoire.