Turn 14:
OK, first question, are conditions still right for an airdrop in Tennessee? I'd say signs point to yes: a couple of hexes taken and he'll be out of supply with this whole force, at least five divisions and ample artillery. My own forces are not in the best condition, with my armour in reorganisation, but I can make do. The first division I try to drop, though, gets knocked back by fighters. The second inexplicably evaporates when trying to land in a hex occupied only by Allied aircraft. No fun. As a result, I call off the operation. As I move up my forces a bit more, it really is clear what a tragedy this is: Jeremy has built a line screening Memphis, so there are a good couple of extra divisions and plenty of armour which would go in the bag here. On the other hand the top of the trap is failing as my forces in Illinois took a hammering from the Allies, destroying half of it and putting the remainder out of supply. At least Jeremy's armour here looks like it's a wreck too.
A surprisingly effective break out attempt in Arkansas, with fresh troops coming in from the west to put the Herman Goering division in trouble and cut a hole in to the pocket from the west, but I don't think this is enough. First, I throw 2nd Armor back into the trap, brushing aside a Mexican division which had come to its aid. This time, I complete a full encirclement and will destroy the division. Next, I slice through the battered Allied troops to again take the river crossing at Fort Smith, while the Goering division pushes through some of the encircling troops to reverse the situation. Finally, 29. Panzergrenadier slides through the gap cut in the main encirclement, leaving the remains of about three divisions in a two hex pocket which I can destroy this turn.
As predicted, Jeremy pushed back at Norfolk, and now a fresh regular infantry division is sat in the city. I hit the adjacent hex to get a flank bonus, then try again: the Allied unit retreats, but I don't advance. This could go on a while. I do need to find a couple more pieces to mop up Mobile and New Orleans: from this turn, they should be out of supply, and taking them both sooner rather than later would be nice.
To my surprise, Jeremy declined to devour my two airborne divisions in Canada, preferring instead to fall back toward Niagara. I'm in a poor state to pursue here, with few mechanised divisions all in bad condition, and most of my infantry will spend the turn clearing Ottawa, now sitting awkwardly on my flank. I drip a couple more infantry divisions in here on the basis that I want to keep the Niagara front mobile, and also I've a vague fear of Jeremy raiding my supply lines via the open front in southern Maine. My largest reinforcements (one panzer and three infantry divisions) continue to flow to Texas, as the fighting on the Plains is sucking in more and more troops, and it would be nice to get some infantry up before my lunge into Illinois is completely reversed.
Fair results in the west. After destroying 2nd Armored, my own panzertruppen are able to put a further 2 1/2 Allied divisions out of supply south of Muskogee. I'm actually unable to completely eliminate the original pocket, or complete the further trap planned by the Herman Goering division (which is now going to die), but there are plenty of Allied units for me to destroy here next turn. Early turn ending (again) stops this turning into a real classic. Allied loss penalty is finally climbing, but then so is mine (80 - 39). Jeremy is doing a good job at picking isolated Axis units and destroying them, which could be a problem for me as none of my ground units reconstitute. As regards the original plan, I didn't expect Jeremy to stick to his defence in Tennessee. I'm still only six hexes ahead of Huntsville, which I reached eight turns ago. That's not a fantastic rate of advance. However, getting ahead here continues to take second place to giving the Allies a beating in the west.
A complex situation in the west as both sides pour in reinforcements

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