Now it's time to go over the difference between the pilot Free Pool and the Trained Pilot Pool.
When an air group is disbanded, all pilots are sent to the free pool. All of the individual pilot data is retained, so if pilot A. Ivanov is in a unit that is disbanded, he will re-emerge into another unit at a later time.
This is one of a very few units that I selected for disband.
We see that P. Kulis has an experience level of 99. Once he goes in, he subsequently comes out of the Free Pilot pool into the 185 IAP.
Now, I selected this pilot in particular to go to this unit because unlike the Trained Pilot Pool where pilot distribution is totally random, in the Free Pool they come out in order of experience and are always sent to a unit before any come from the trained pilot pool. So in this way by selecting Get Trained Pilot Crew from the Air Group instead of Get Max Trained Pilot Crew(s), we are able to put a highly skilled pilot right where we want them.
Now, taking this to an extreme, we could disband a host of units that have 90+ experienced pilots and dump them in a single unit. This is what I displayed in HLYA's thread.
This came from the StB scenario that is known to have quite a few historical pilots with these 90+ experience levels. The '41 full campaign game of course has nothing like this, so you can't just replicate such a thing in any game.
A couple things to point out. This is nothing new, it's been part of the game since it was first released. You find this sort of thing by spending a lot of hours on game analysis. This game has been out for a while now, and it isn't as though I am the only one who figured this out. It is just one of those things not clearly explained in the manual.
Having gone over how to build an uber air unit, let's talk about why it's not a good idea to do it.
Unlike WiTE1, you can't build new air groups in WiTE2. Once you disband a unit, it will never come back. You have to decide how many units you can afford to disband before you start impacting the total force that will have to carry you to game's end. Understand that high experience pilots are not a thing in the VVS, at least not in the early war years. You get one here, you get one there. If you disband 15-20 units to get an uber air unit, that's hundreds of aircraft you will later forgo the use of.
No experienced pilot is immune to dying, even one at 99. A highly skilled Soviet pilot that is constantly in combat against Luftwaffe fighter groups can expect to last 10-15 missions if they are lucky. Luftwaffe pilots last often twice that. So eventually your pilots will all be killed off in this unit if exposed to frequent combat. And VVS pilots with 90+ experience in the early years only appear very rarely.
As I said in HLYA's thread, this type of unit is very inefficient. By that I mean the flight leader of 12 aircraft with the highest experience level carries that over to the skill level of the entire flight. A 99 experience flight leader imparts little benefit to the other 11 pilots of his flight if they are all 90+. If the other 11 are carrying experience level in the 60's, they are gaining 20+ experience from the same flight leader. The only real benefit to a unit with a lot of high skilled pilots is if the lead pilot dies. In that case, another high experienced pilot would take over on the next flight.
General stuff...
At least in the early years of the long campaign, the Soviet fighters are still up against superior aircraft and superior leadership. VVS losses are still going to be high when dealing with Luftwaffe fighters, with their own high experience.
The experience cap of 50 while training in the reserves combined with low air National Morale will continue to degrade the VVS fighter force until 1943 when guards units arrive and impart the +5 NM bonus. Once again, this will continue to drive high VVS losses throughout much of the game.
There is another way to get higher experienced pilots into a unit without adding from the Free Pilot pool. More on that in a few more turns.
As Soviet air units grow in size after 1942, the most experienced pilot impacts a lower percentage of the group overall.
12 planes in a flight of 12 out of 20 is the most ideal at 60%. It will drop to 38% at 32 aircraft and 30% at 40 aircraft. It goes back to what was said previously that the pilot with the most experience is the most important one in the group, but that only carries the group so far.