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Re: A hybrid map mod

Posted: Sun Aug 17, 2025 10:19 am
by ajarnlance
I don't want to make it look like an arcade game because this is a serious wargame, as you say. But when I realised how easy it was to make it 3D I thought the ability to tilt might be something players might like, as well as being able to zoom in closer. Currently upscaling your map so it looks better when zooming in close. I've seen that another mod has counters for units which I like but they are all together in one file. I wonder how you get separate counters from a long strip like that? Any idea? I will of course give credit to the shoulders of the giants we are standing on to get to this point: a lot of love and work by the modding community has gone in to this game. Hopefully I can make my contribution.

Re: A hybrid map mod

Posted: Sun Aug 17, 2025 12:13 pm
by ajarnlance
Your map is looking good! No more messing around to get the game to fit a modern monitor: this fits every modern screen seamlessly!

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Screenshot 2025-08-17 at 15.09.57.png
Screenshot 2025-08-17 at 15.09.57.png (4.59 MiB) Viewed 611 times

Re: A hybrid map mod

Posted: Sun Aug 17, 2025 6:51 pm
by Seacat54
Image

Re: A hybrid map mod

Posted: Sun Aug 17, 2025 10:12 pm
by gigglebottom
ajarnlance wrote: Sun Aug 17, 2025 12:13 pm Your map is looking good! No more messing around to get the game to fit a modern monitor: this fits every modern screen seamlessly!
:o fantastic!

Re: A hybrid map mod

Posted: Wed Oct 15, 2025 6:57 am
by Tanaka
ajarnlance wrote: Sun Aug 17, 2025 12:13 pm Your map is looking good! No more messing around to get the game to fit a modern monitor: this fits every modern screen seamlessly!

Image

ImageScreenshot 2025-08-17 at 15.09.57.png
Woah that looks very cool! Will you be making this available?

Re: A hybrid map mod

Posted: Fri Oct 17, 2025 12:07 am
by thek3mu
groovy! seeing folks keep editing the map makes my heart jump!

Re: A hybrid map mod

Posted: Wed Oct 22, 2025 6:12 pm
by SuluSea
Wonderful job on the maps!!!