Re: CMO v1.09 Release Candidate (Public Beta) - Build 1817
Posted: Fri Feb 20, 2026 7:39 am
Probably days, unless our production crew encounter another obstacle.
What's your Strategy?
https://forums.matrixgames.com:443/
For 7-zip? I posted the web site above.DWReese wrote: Thu Feb 19, 2026 9:54 pm Do you have a direct link? I don't want to end up with the same situation?
Excuse me, but why did you do that?TWEAK: When detecting OWA-UAVs (e.g. Shahed-136), classify them as "weapon" contacts, not air

Thanks, I see the reason for the change.Nikel wrote: Fri Mar 13, 2026 12:01 pm The change is related with this thread.
https://forums.matrixgames.com/viewtopi ... 0#p5251950
Given that we know effective efforts against these drones includes guys with shotguns like their bird hunting and various other sendor unassisted firearms these should be engaged by the widest range of weapons possible.YuriyAntropov wrote: Fri Mar 13, 2026 3:30 pmThanks, I see the reason for the change.Nikel wrote: Fri Mar 13, 2026 12:01 pm The change is related with this thread.
https://forums.matrixgames.com/viewtopi ... 0#p5251950
But then it becomes even more confusing.
Tell me, Nikel, are you the developer of this game?
It seems to me that if "drones aren't shot down AUTOMATICALLY (with Tight) because if they're an "Airplane" type on the radar, it requires manual identification," then it's NOT THE SOLUTION to make all OWA-UAVs "Guided Weapon" so that only units with radar can shoot them down. But now OWA-UAVs are shot down automatically (with Tight)......
I can't judge for you, but doesn't it seem AT LEAST unrealistic to you that drones can't be shot down by simple AA guns? And it seems to me that the ability for units to shoot down drones without manual identification (using the "H" "N" keys, etc.) is a LESS significant problem than the one that appeared after all kamikaze drones were designated "Guided Weapons" and now can't be shot down with regular AA?
I might be missing some details, so feel free to correct me if I'm wrong.
Thanks!
PS:
I'm in no way rushing to make changes; I just want to hear your opinion on my topic.
Am I right in my statements? Or not?
Please, open a new thread in the tech support forum so we can discuss this in the correct place. Also, please, upload a simple scenario showing the behavior (there are OWA drones as aircrafts and as guided weapons in the last DB) so you can support your point with an example, since it's not clear to me what the issue is.YuriyAntropov wrote: Fri Mar 13, 2026 3:30 pmThanks, I see the reason for the change.Nikel wrote: Fri Mar 13, 2026 12:01 pm The change is related with this thread.
https://forums.matrixgames.com/viewtopi ... 0#p5251950
But then it becomes even more confusing.
Tell me, Nikel, are you the developer of this game?
It seems to me that if "drones aren't shot down AUTOMATICALLY (with Tight) because if they're an "Airplane" type on the radar, it requires manual identification," then it's NOT THE SOLUTION to make all OWA-UAVs "Guided Weapon" so that only units with radar can shoot them down. But now OWA-UAVs are shot down automatically (with Tight)......
I can't judge for you, but doesn't it seem AT LEAST unrealistic to you that drones can't be shot down by simple AA guns? And it seems to me that the ability for units to shoot down drones without manual identification (using the "H" "N" keys, etc.) is a LESS significant problem than the one that appeared after all kamikaze drones were designated "Guided Weapons" and now can't be shot down with regular AA?
I might be missing some details, so feel free to correct me if I'm wrong.
Thanks!
PS:
I'm in no way rushing to make changes; I just want to hear your opinion on my topic.
Am I right in my statements? Or not?