Page 3 of 27

Re: Keep the World from Burning. (4-player Game)

Posted: Wed Apr 08, 2026 5:00 pm
by Orm
0019.jpg
0019.jpg (577.76 KiB) Viewed 606 times
Picture from Sep/Oct '39 Impulse #3 (Axis) - DOW

Re: Keep the World from Burning. (4-player Game)

Posted: Wed Apr 08, 2026 5:04 pm
by Orm
0020.jpg
0020.jpg (1.04 MiB) Viewed 606 times
Picture from Sep/Oct '39 Impulse #3 (Axis) - DOW

Re: Keep the World from Burning. (4-player Game)

Posted: Wed Apr 08, 2026 5:04 pm
by Orm
0021.jpg
0021.jpg (1.02 MiB) Viewed 606 times
Picture from Sep/Oct '39 Impulse #3 (Axis) - DOW

Re: Keep the World from Burning. (4-player Game)

Posted: Wed Apr 08, 2026 5:09 pm
by Orm
If, for some reason, Denmark would enter the war they will align with CW, and place their ships as follows:

2 SCS + CP -> Frederikshavn
5 CP -> Reykjavik

Ships fleeing ports will try to sail to the following safe ports:
CA Peder Skram -> Scapa Flow
CA Niels Juel + CPs -> Belfast

Re: Keep the World from Burning. (4-player Game)

Posted: Wed Apr 08, 2026 9:44 pm
by Orm
Can we, please, remove the Carpet Bombing option from both games? I am already annoyed with clicking past that step.

Besides that, i dislike it because it is a option that lacks any historic foundation, and some other reasons.

Re: Keep the World from Burning. (4-player Game)

Posted: Wed Apr 08, 2026 10:13 pm
by Majorball68
Orm wrote: Wed Apr 08, 2026 9:44 pm Can we, please, remove the Carpet Bombing option from both games? I am already annoyed with clicking past that step.

Besides that, i dislike it because it is a option that lacks any historic foundation, and some other reasons.
Can do, I can remove that option editing the save file.

Re: Keep the World from Burning. (4-player Game)

Posted: Wed Apr 08, 2026 11:35 pm
by Orm
Majorball68 wrote: Wed Apr 08, 2026 10:13 pm
Orm wrote: Wed Apr 08, 2026 9:44 pm Can we, please, remove the Carpet Bombing option from both games? I am already annoyed with clicking past that step.

Besides that, i dislike it because it is a option that lacks any historic foundation, and some other reasons.
Can do, I can remove that option editing the save file.
No need for editing. It can be turned off within the game. I think it is by just right clicking on the option in the options form.

I can do it in both games.

Thank you.

Re: Keep the World from Burning. (4-player Game)

Posted: Thu Apr 09, 2026 12:44 am
by Majorball68
Oh, never had to do that. Guess I am use to editing when you have started a game and the options are greyed out and cannot be changed without editing. It's been a while.

Re: Keep the World from Burning. (4-player Game)

Posted: Thu Apr 09, 2026 12:52 pm
by Majorball68
Sep/Oct '39
Impulse #3 (Axis)

German DOW Denmark. US doesn't care.

Land: Germany, Japan
Combined: Italy

No port strikes or naval air.

Strategic bombing: Chungking no effect.

No ground strikes.

Rail Movement: Jap 6-3 Marine to Nanchang

Land Movement: Obvious
All Denmark ships survive overrun and flee to UK.

Attacks:
Lodz attack looks like obvious assault. Against my better judgement German Engineer is in use across river.
Strategic Bombing Chungking.png
Strategic Bombing Chungking.png (389.7 KiB) Viewed 566 times
Lodz.png
Lodz.png (222.07 KiB) Viewed 566 times

Re: Keep the World from Burning. (4-player Game)

Posted: Thu Apr 09, 2026 1:09 pm
by Majorball68
Sep/Oct '39
Impulse #3 (Axis) Cont'

Lodz falls.

Rebases: 3 German aircraft airbase west. Jap DB near Canton.

Air Transport reorgs 8-4 Mot.

Von Bock HQ Reorgs.

Over to Allies.
1stAUSvsSWE 011 SO39 Allied 4.zip
(1.56 MiB) Downloaded 9 times
Lodz results.png
Lodz results.png (234.4 KiB) Viewed 563 times
Reorganize Units.png
Reorganize Units.png (278.26 KiB) Viewed 563 times
HQ Reorganize Units.png
HQ Reorganize Units.png (304.49 KiB) Viewed 563 times

Re: Keep the World from Burning. (4-player Game)

Posted: Thu Apr 09, 2026 5:09 pm
by GeneralAdvance
USSR demands Bessarabia, will Germany allow the claim?

Re: Keep the World from Burning. (4-player Game)

Posted: Thu Apr 09, 2026 7:36 pm
by Majorball68
GeneralAdvance wrote: Thu Apr 09, 2026 5:09 pm USSR demands Bessarabia, will Germany allow the claim?
It's all yours.

Re: Keep the World from Burning. (4-player Game)

Posted: Thu Apr 09, 2026 8:38 pm
by Majorball68
I've subscribed to the the 2 AAR threads but the email notifications don't come through meaning delays in my response times. Is there an online chat that that you guys use that can be used for prompts like gmail, WhatsApp etc?

Re: Keep the World from Burning. (4-player Game)

Posted: Fri Apr 10, 2026 7:47 am
by Orm
0022.jpg
0022.jpg (1.15 MiB) Viewed 515 times
Picture from Sep/Oct '39 Impulse #4 (Allies) - Choose Action

Re: Keep the World from Burning. (4-player Game)

Posted: Fri Apr 10, 2026 7:50 am
by Orm
0023.jpg
0023.jpg (1.03 MiB) Viewed 514 times
Picture from Sep/Oct '39 Impulse #4 (Allies) - Choose Action

Re: Keep the World from Burning. (4-player Game)

Posted: Fri Apr 10, 2026 7:50 am
by Orm
0024.jpg
0024.jpg (1.11 MiB) Viewed 514 times
Picture from Sep/Oct '39 Impulse #4 (Allies) - Choose Action

Re: Keep the World from Burning. (4-player Game)

Posted: Fri Apr 10, 2026 1:11 pm
by Orm
Sep/Oct '39
Impulse #4 (Allied)

Land: China
Combined: CW, France, USSR, USA
Naval:

No Port Strikes. No Naval Air.

Naval Movement:

France:
TRS + INF CSV -> Brest

CW:
TRS + HQI -> BoB
CP -> Denmark Strait

USA:
NAV3 shipped to Pago Pago

No strategic bombing. No ground strikes.

USSR rails INF to Leningrad.

Land Movement:

USSR occupies Eastern Poland. USA disapproves (5).

China make a lot of minor moves to try to close the gaps in the lines.

France use 3 moves to rotate units in the Maginot line.

Debark:
CW:
HQI -> nantes
INF -> Suez

Air rebase:

China:
FTR2 -> SW Changsha

CW:
FTR2 Dover -> Leeds

France
FTR2 -> E Paris

USSR:
FTR2 + LND3 -> Cernauti

No reorganization.

Re: Keep the World from Burning. (4-player Game)

Posted: Fri Apr 10, 2026 1:15 pm
by Orm
Back to Axis.
1stAUSvsSWE 012 SO39 Axis 5.zip
(1.56 MiB) Downloaded 12 times
0025.jpg
0025.jpg (186.26 KiB) Viewed 496 times

Re: Keep the World from Burning. (4-player Game)

Posted: Sat Apr 11, 2026 12:59 pm
by Majorball68
Sep/Oct '39
Impulse #5 (Axis)

No DOW.

Bulgarian and Hungarian claims allowed.

Land: Germany, Japan
Combined: Italy

No port strikes or naval air.

Naval moves: Italy Sub 3 box CSV.

No strategic bombing.

No ground strikes.

Rail Movement: Jap 5-3 Militia to Nanchang & 4-1 Garrison to Taiyuan.

Land Movement: Obvious.

Attacks:
Warsaw attack looks like obvious assault +16.8 & not using Engineer across river.
Warsaw.png
Warsaw.png (230.36 KiB) Viewed 464 times

Re: Keep the World from Burning. (4-player Game)

Posted: Sat Apr 11, 2026 1:13 pm
by Majorball68
Sep/Oct '39
Impulse #5 (Axis)

Warsaw falls, no losses.

Rebases: Nothing exciting.

No reorg

Over to Allies.
1stAUSvsSWE 012 SO39 Allied 6.zip
(1.56 MiB) Downloaded 15 times
Warsaw results.png
Warsaw results.png (241.48 KiB) Viewed 463 times