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Re: Empires in Flames (4-player game)
Posted: Fri Apr 10, 2026 5:00 pm
by Orm

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Picture from Sep/Oct '39 Impulse #3 (Axis) - DOW
Re: Empires in Flames (4-player game)
Posted: Fri Apr 10, 2026 5:00 pm
by Orm

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Picture from Sep/Oct '39 Impulse #3 (Axis) - DOW
Re: Empires in Flames (4-player game)
Posted: Fri Apr 10, 2026 5:00 pm
by Orm

- 0021.jpg (563.09 KiB) Viewed 368 times
Picture from Sep/Oct '39 Impulse #3 (Axis) - DOW
Re: Empires in Flames (4-player game)
Posted: Fri Apr 10, 2026 5:01 pm
by Orm

- 0022.jpg (796.42 KiB) Viewed 368 times
Picture from Sep/Oct '39 Impulse #3 (Axis) - DOW
Re: Empires in Flames (4-player game)
Posted: Fri Apr 10, 2026 5:01 pm
by Orm

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Picture from Sep/Oct '39 Impulse #3 (Axis) - DOW
Re: Empires in Flames (4-player game)
Posted: Fri Apr 10, 2026 5:06 pm
by Orm
Italy declare war on CW, and France.

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Re: Empires in Flames (4-player game)
Posted: Fri Apr 10, 2026 5:11 pm
by Orm
US reacts negatively on the news that the war spreads further (4).
Re: Empires in Flames (4-player game)
Posted: Sat Apr 11, 2026 2:27 am
by Majorball68
Orm wrote: Fri Apr 10, 2026 5:06 pm
Italy declare war on CW, and France.
Warmongers!
Re: Empires in Flames (4-player game)
Posted: Sat Apr 11, 2026 8:58 am
by Orm
Sep/Oct '39
Impulse #3 (Axis)
Land: Germany
Combined: Italy, Japan
Naval:
No Port Strikes.
Naval Air:
Italy:
NAV2 -> West Med 4-box
Naval Movement:
Italy:
2 BB + 5 CA + INF Div -> West Med 4-box
Japan:
2 TRS + HQI + MAR -> Canton
AMPH + TRS + MIL + ENG + ART -> SCS
Italy begin searching in CSV.

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Re: Empires in Flames (4-player game)
Posted: Sat Apr 11, 2026 9:05 am
by Orm
No contact in CSV (7-1).
The French troop transport avoids the submarine threat.
For now.

Re: Empires in Flames (4-player game)
Posted: Sat Apr 11, 2026 9:09 am
by Orm
No contact in West Med (10-5).
Re: Empires in Flames (4-player game)
Posted: Sat Apr 11, 2026 9:18 am
by Orm
Sep/Oct '39
Impulse #3 (Axis)
No strategic bombing.
Germany ground strikes Lodz, and Warsaw.

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Re: Empires in Flames (4-player game)
Posted: Sat Apr 11, 2026 9:26 am
by Orm
The ground strike results remains weaker than hoped for.

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Re: Empires in Flames (4-player game)
Posted: Sat Apr 11, 2026 10:17 am
by Orm
Sep/Oct '39
Impulse #3 (Axis)
No rail movement.
Land Movement:
Italy:
TERR -> Djibouti
Japan:
MAR -> 89,142
HQI + MIL -> 71,142
Germany:
AG von Leeb concentrate on Lodz.
Units on the west front moves closer to the border.
Italy makes an automatic invasion on Oran.

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Re: Empires in Flames (4-player game)
Posted: Sat Apr 11, 2026 10:22 am
by Orm
Sep/Oct '39
Impulse #3 (Axis)
Begin with the attack on Lodz. Pretty sure that Allies would select assault here. The loss of a weak MOT seems to weak to motivate blitz to me, so I assume that my opponent think the same.

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Re: Empires in Flames (4-player game)
Posted: Sat Apr 11, 2026 10:28 am
by Orm
Lodz is liberated.

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Re: Empires in Flames (4-player game)
Posted: Sat Apr 11, 2026 10:31 am
by Orm
Next is the automatic invasion of Oran, and the overrun French fleet.

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Re: Empires in Flames (4-player game)
Posted: Sat Apr 11, 2026 10:47 am
by Majorball68
Orm wrote: Sat Apr 11, 2026 10:31 am
Next is the automatic invasion of Oran, and the overrun French fleet.
For some unknown reason I had it in my head that they would just rebase forgetting about DOW impluse overrun.
Re: Empires in Flames (4-player game)
Posted: Sat Apr 11, 2026 10:47 am
by Orm
Italy captures 2 cruisers, while 2 BB and one CA is destroyed. 4 ships escape the landing (1,9,2,1,10,8,2,6,3,7 rolled).
Will they (CV + 2 BB + 2 CA) sail from Oran as a group? What port(s) will they seek?

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Re: Empires in Flames (4-player game)
Posted: Sat Apr 11, 2026 10:49 am
by Orm
Majorball68 wrote: Sat Apr 11, 2026 10:47 am
Orm wrote: Sat Apr 11, 2026 10:31 am
Next is the automatic invasion of Oran, and the overrun French fleet.
For some unknown reason I had it in my head that they would just rebase forgetting about DOW impluse overrun.
I think this is something that happened to most of us.