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RE: Japanese Pilot Pool

Posted: Thu Jul 15, 2004 12:43 pm
by Apollo11
Hi all,
ORIGINAL: Mr.Frag

This was done specifically to resolve situations where pilots were being grossly inflated to aircraft. Remember the UV days of 200 pilots with 9 aircraft? We don't want to go back to that. It took a million and one changes to prevent that.

Ahhh.. this was done because of that problem...

RGR

Don't want go back to UV days of hundreds of pilots in squadron...


Leo "Apollo11"


P.S. [Edit]
My personal "record" is around 90 pilots for one flying boat squadron (with 9 aircraft MAX).

RE: Japanese Pilot Pool

Posted: Thu Jul 15, 2004 3:40 pm
by Brady
Hear is a link to a former thread on this subject, if you will note that the figures given aply only to the Navy and that they at face value will seam stagering, consider that those for the Army which are absent would be Larger, then you will see that the numbers given in WiTP are truly laufagable.

tm.asp?m=595971&mpage=1&key=japanese%2Cpiolets

Now having said that, I will say WiTP offer while not a truly historical system, it does offer one that works, and that can be manipulated by the player, given he wories over it enough, to an end posably better than Japan would of had it in real life. The same can be said in a way for the maner in which Japanese Air units upgrade, they way WiTP does it is not realy at all historical, but it is managable.

RE: Japanese Pilot Pool

Posted: Thu Jul 15, 2004 3:53 pm
by JohnK
Personally, I think it a good thing that this is happening. IJN CVs were constantly out for 2-3 months training airgroups after theirs had been decimated. Anything to slow down the excessive pace of operations in WITP is a good thing. (My new catch phrase! )

Hear Hear.....


Gotta crank up the non-combat SYS damage at sea again, too....despite the whiners who hate it......

RE: Japanese Pilot Pool

Posted: Thu Jul 15, 2004 4:48 pm
by barbarrossa
Gotta disagree, ammo, speed options, and fuel limitations compensate for the new and more realistic SYS damage. Don't change a thing[:)]

RE: Japanese Pilot Pool

Posted: Thu Jul 15, 2004 7:35 pm
by Xargun
ORIGINAL: Mr.Frag
I'm hoping this can be addressed and fixed in a patch...

It can't be ... the entire system is based on the PLANE, not the pilots.

If you don't want pilots to be pulled for the excess planes, you need to get rid of the excess planes.

Ok.. How do you get rid of damaged planes ? or stop them from repairing them ? Either a fix in a patch or a solution I can use - its all the same to me.

Xargun

RE: Japanese Pilot Pool

Posted: Thu Jul 15, 2004 9:15 pm
by Mr.Frag
Ok.. How do you get rid of damaged planes ? or stop them from repairing them ? Either a fix in a patch or a solution I can use - its all the same to me.

reset them with the scenario editor ... either take out the extras or set the damaged ones to not damged.

RE: Japanese Pilot Pool

Posted: Thu Jul 15, 2004 9:22 pm
by Damien Thorn
ORIGINAL: Mr.Frag
Ok.. How do you get rid of damaged planes ? or stop them from repairing them ? Either a fix in a patch or a solution I can use - its all the same to me.

reset them with the scenario editor ... either take out the extras or set the damaged ones to not damged.

LOL, so the best solution to Japan's pilot-poor situation is to remove planes. [8|] That's like curing a hurt finger by removing the whole hand.

RE: Japanese Pilot Pool

Posted: Thu Jul 15, 2004 9:44 pm
by Mr.Frag
LOL, so the best solution to Japan's pilot-poor situation is to remove planes. That's like curing a hurt finger by removing the whole hand.

You don't need planes, you have too many as is. What you need is LESS planes so you can keep your pilots flying with good aircraft [;)]

RE: Japanese Pilot Pool

Posted: Fri Jul 16, 2004 2:12 am
by Xargun
ORIGINAL: Mr.Frag
Ok.. How do you get rid of damaged planes ? or stop them from repairing them ? Either a fix in a patch or a solution I can use - its all the same to me.

reset them with the scenario editor ... either take out the extras or set the damaged ones to not damged.

How do I get rid of them IN GAME... ?

Xargun

RE: Japanese Pilot Pool

Posted: Fri Jul 16, 2004 3:59 am
by kaleun
Entice your opponent to bombard your airfield!

RE: Japanese Pilot Pool

Posted: Fri Jul 16, 2004 5:26 am
by Xargun
ORIGINAL: kaleun

Entice your opponent to bombard your airfield!

I want to lose the planes, not give him points and waste supply..

Xargun

RE: Japanese Pilot Pool

Posted: Fri Jul 16, 2004 10:38 am
by Rainerle
HI,
doesn't it strike anybody as odd, that many of the japanese air units are not war-ready so to speak at the beginning of the war. They are not up to full numbers when the war starts !
Is this consistent with history ? Have the japanese commanders just said: "Well the war starts the day after tomorrow, he have 10 surplus planes and no pilots, ahh we don't need them!"
Opinions?