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RE: WitP 1.3 Patch Update

Posted: Sat Sep 11, 2004 4:48 pm
by Herrbear
Also make sure your sound card drivers are up to date.

RE: WitP 1.3 Patch Update

Posted: Sat Sep 11, 2004 5:00 pm
by PJJ
ORIGINAL: Twotribes

Has the leader leak on the allied side been fixed?

I would also like to know. There aren't that many excellent admirals and generals in the game, it is really annoying to lose them like this. I checked all my units, TF's and squadrons, but Nimitz is still missing. I guess he's gone for good.

RE: WitP 1.3 Patch Update

Posted: Sat Sep 11, 2004 5:10 pm
by dtravel
ORIGINAL: Mr.Frag
I know it probably had nothing to do with my infamous LBA thread, but its a good excuse to claim victory

What makes you think you had nothing to do with it? [;)]

Hmmm, did my "Do Not Feed the Ego" sign fall down again? [&:]

[:'(][:D]

RE: WitP 1.3 Patch Update

Posted: Sat Sep 11, 2004 6:00 pm
by siRkid
ORIGINAL: pad152

Kid

I think you missed one, the CMX radar issue on allied battleships, where the radar was listed as damaged on some ships, but would never repair. This was reported fixed somewhere in the fourms!

That could be considered an OOB issue which I don't track, have to ask PRY.

RE: WitP 1.3 Patch Update

Posted: Sat Sep 11, 2004 6:06 pm
by siRkid
ORIGINAL: Twotribes

Has the leader leak on the allied side been fixed?

Not that I know of.

RE: WitP 1.3 Patch Update

Posted: Sat Sep 11, 2004 6:15 pm
by Tankerace
Nooooooooo. Oh well, a small price to pay. At least Halsey won't go after Ozawa's First Striking Force now.... [:D]

RE: WitP 1.3 Patch Update

Posted: Sat Sep 11, 2004 11:40 pm
by Twotribes
What good are leaders if you randomly lose them? And does the Japanese side have the same problem?

RE: WitP 1.3 Patch Update

Posted: Sun Sep 12, 2004 12:24 am
by dday
Very good, I don't have to start all over again. Whew, gotta get my subs out of Russia, grrrrrrr.

RE: WitP 1.3 Patch Update

Posted: Sun Sep 12, 2004 12:36 am
by pasternakski
ORIGINAL: Kid
ORIGINAL: Twotribes

Has the leader leak on the allied side been fixed?

Not that I know of.

This is extremely unfortunate. This defect is important to fix not just because of its immediate effect on gameplay (incorrect leader allocations and unintended leader deletions), but because it demonstrates a prima facie fault in the game code that may have effects elsewhere that underlie other "bugs."

I suggest that it be investigated as a major deficiency in the game programming.

RE: WitP 1.3 Patch Update

Posted: Sun Sep 12, 2004 1:01 am
by Theng
Great news guys, you are awesome. One question:

Has the "Viejes" bug been fixed? The Japanese always attack some virtually uninhabited island in the DEI within air range of Singapore that has no purpose what so ever and just wastes aircrafts (okay they learn a bit too) Therefore too much air assets are left in Singapore rather than assigned to the front lines, significantly undermining the front line strength of the Japanese air assets.

RE: WitP 1.3 Patch Update

Posted: Sun Sep 12, 2004 2:39 am
by teck
what about the routes of task force sometimes they seem to go out of thier way to get near LBA's

RE: WitP 1.3 Patch Update

Posted: Sun Sep 12, 2004 3:05 am
by Oleg Mastruko
ORIGINAL: pry

Many aircraft types (both sides) have been examined and had equipment changed from guns to bombloads. Yes Brady and Oleg, Peggy and Frances will now carry a torpedo as their default bombload.

[&o][&o][&o][&o][&o][&o][&o]

I want to marry you.

And Brady too... [:D]

We just have to find a country that tolerates poligamy, so we can take our vives and girlfiends as well and live as one big happy family. Perhaps one of the South Pacific island micro-nations? [X(]

Great stuff...

[&o][&o][&o][&o][&o][&o][&o]



O.

RE: WitP 1.3 Patch Update

Posted: Sun Sep 12, 2004 3:06 am
by Ron Saueracker
Go to Utah.[8D] Wasn't there a beer called "Polygamy Ale" or something? Can't have just one.

RE: WitP 1.3 Patch Update

Posted: Sun Sep 12, 2004 7:26 am
by Twotribes
Sorry but Mormons dont believe in Pologamy any more, the official doctrine has been such since 1896, only one wife. Only some whack jobs that pretend they are mormons still practice it.

RE: WitP 1.3 Patch Update

Posted: Sun Sep 12, 2004 7:32 am
by pasternakski
ORIGINAL: Twotribes

Sorry but Mormons dont believe in Pologamy any more, the official doctrine has been such since 1896, only one wife. Only some whack jobs that pretend they are mormons still practice it.

So I guess they are Lessmons now, huh, more or less?

RE: WitP 1.3 Patch Update

Posted: Sun Sep 12, 2004 7:37 am
by kew
The brewery that came out with that beer unveiled it just before the Olympics in SLC. I remember seeing the Biilboards for it. Very humourus indeed. It was a German Hofbrau dressed blonde girl holding two beers with the caption 'Polygamy Porter, why have just one? The rumor in town was that the brewery that came out with this beer named it so in responce to new harsh brewery legislation.



RE: WitP 1.3 Patch Update

Posted: Mon Sep 13, 2004 12:10 am
by brisd
Great update, thanks! Looks like all the bugs I've encountered are listed and improvement #4 is very nice! [8D]

RE: WitP 1.3 Patch Update

Posted: Mon Sep 13, 2004 12:08 pm
by juliet7bravo
"Has the leader leak on the allied side been fixed?"

After playing most of the night, I've gotten hit with this bug. We're assured by the resident poodles everytime there's a gameplay issue that leader selection is absolutely critical. What's the point in playing if the USN is going to have IJN LT's running their ships? What are they doing, barricading themselves on the bridge? The games not even worth taking seriously until this is fixed...game going to take a year investment, why get butt-deep into a full campaign if I'm going to end up with an IJN LT. on the bridge of the Missouri when they sign the surrender document?

RE: WitP 1.3 Patch Update

Posted: Mon Sep 13, 2004 11:07 pm
by The Dude
why get butt-deep into a full campaign if I'm going to end up with an IJN LT. on the bridge of the Missouri when they sign the surrender document?

[:D] I love that line

RE: WitP 1.3 Patch Update

Posted: Tue Sep 14, 2004 9:53 pm
by jcjordan
Just a quick clarification, will the AI using the autoconvoy still try to send TF from Karachi to Pearl then back to OZ or Java or will this be fixed in this patch? Look forward to trying it.