RE: I was wrong!
Posted: Wed Mar 02, 2005 11:29 pm
[:o]
According to some artificial tests I have performed with the FPG game, a T-72 scores 0.23 tank kills per firing event at 1500m. The M1 scores 1.5 tank kills at the same range. I am compiling data for the T-80 against the M1 and the T-80 scores way better. I will post these data when they are ready (I discovered some flaws in the experiment design). I am leaning towards even more numerical advantage for WP in order to offer a challenge for NATO solitaire play.ORIGINAL: GamerGuy
What's interesting here is that one basic problem with WP vs. NATO scenarios may be, as suggested earlier, a question of numbers. Assuming that those ratios are true, approx. a 3:1 kill ratio, then balanced scenarios would need to reflect that kill ratio in order to be challenging for a NATO player.
That's interesting. Was he gaming just for fun? What were his comments about the particular game you guys played?I remember an old game, Firefight, which I used to play as a youngster against a guy in the Pentagon. I only learned later what he was involved in there - he's now retired - but even in that game NATO seemed to do very well.
Possibly, Warsaw Pact numbers could not have compensated for their qualitative inferiority. The argument is also made that the Gulf War and the use of Soviet equipment in other settings did not reflect actual Soviet capability (export models, etc.) Just browsing some books I have here Iraqi gunnery was poor in 1991.
Perhaps we had much less to fear from a conventional Soviet attack in Western Europe than we thought.