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RE: New revision of my map - Request For Comments

Posted: Thu Aug 04, 2005 11:33 pm
by Andrew Brown
Part of the DEI - not much done here except for a few more base name changes and minor road corrections in Borneo.

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RE: New revision of my map - Request For Comments

Posted: Fri Aug 05, 2005 12:12 am
by Captain Cruft
Nice work :)

I do like the low capacity rail lines, they look just like an old-fashioned Ordnance Survey map ...



RE: New revision of my map - Request For Comments

Posted: Fri Aug 05, 2005 12:15 am
by treespider
ORIGINAL: Captain Cruft

Nice work :)

I do like the low capacity rail lines, they look just like an old-fashioned Ordnance Survey map ...




[;)][;)]









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RE: New revision of my map - Request For Comments

Posted: Fri Aug 05, 2005 12:41 am
by Tanaka
ORIGINAL: Andrew Brown

I have some screenshots of the new map in its current state. Hopefully it wil be available soon. I have made the low capacity railways less obtrusive and zebra-like. They are represented by black lines with small white dashes.

The first screenshot is India - Some new bases have been added here, and the rail net modified a little.


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Hate to be the devils advocate because I love your work so much and i dont want to seem picky...

...but would it be possible to get a version where the low capacity rail looks like road?

It just doesnt feel right to me and others may feel the same...

RE: New revision of my map - Request For Comments

Posted: Fri Aug 05, 2005 12:50 am
by treespider
...but would it be possible to get a version where the low capacity rail looks like road?

I prefer the dashed line low capacity rail for AAR report purposes. Even if in game terms its only a road.

RE: New revision of my map - Request For Comments

Posted: Fri Aug 05, 2005 4:43 am
by bradfordkay
" I do like the low capacity rail lines, they look just like an old-fashioned Ordnance Survey map ... "


You might notice that on the Ordnance Survey map that Trespider provided the dashed railroad line is an unfinished RR (marked "suspended"). This is why I agree with Tanaka when he posts a dislike of the dashed line for low capacity RR: generally dashed lines representing railroads have been used for unfinished ones. It's no big deal to me either way, but my preference is to not have a dashed line represent a RR.

RE: New revision of my map - Request For Comments

Posted: Fri Aug 05, 2005 4:45 am
by treespider
ORIGINAL: bradfordkay

" I do like the low capacity rail lines, they look just like an old-fashioned Ordnance Survey map ... "


You might notice that on the Ordnance Survey map that Trespider provided the dashed railroad line is an unfinished RR (marked "suspended"). This is why I agree with Tanaka when he posts a dislike of the dashed line for low capacity RR: generally dashed lines representing railroads have been used for unfinished ones. It's no big deal to me either way, but my preference is to not have a dashed line represent a RR.


But also note the Dashed branch road as compared to the Solid Trunk road on the map photo

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RE: New revision of my map - Request For Comments

Posted: Fri Aug 05, 2005 4:50 am
by bradfordkay
For roads, dashed lines have normally represented unimproved roads (dirt, gravel, etc), but for railroads they have normally (almost universally) represented unfinished railroads. It's just going to affect old map freaks like me...


EDIT:
I note that on that map the dashed roads are secondary roads. But you might note that the dashed railroads are all either unfinished or dismantled.

RE: New revision of my map - Request For Comments

Posted: Fri Aug 05, 2005 4:52 am
by treespider
ORIGINAL: bradfordkay

For roads, dashed lines have normally represented unimproved roads (dirt, gravel, etc), but for railroads they have normally (almost universally) represented unfinished railroads. It's just going to affect old map freaks like me...

But then you would agree that a low capacity rail line should not be represented by a road symbol even though the effects are the same.

And a railine is generally represented by a crosshatched line as opposed to a solid black line as is our case.

I think AB's solutuion is a very reasonable compromise.

RE: New revision of my map - Request For Comments

Posted: Fri Aug 05, 2005 4:58 am
by bradfordkay
As I said, it's not that big a deal. I'll still use Andrew's map no matter how he decides to portray the light duty railroads. I was just pointing out a nearly universal cartographic convention because I have always been a map freak. My friends say that I have an atlas for a brain... I blame it on all the wargames I played over the years (though I also love to study maps in planning vacations).

RE: New revision of my map - Request For Comments

Posted: Fri Aug 05, 2005 5:00 am
by treespider
EDIT:
I note that on that map the dashed roads are secondary roads. But you might note that the dashed railroads are all either unfinished or dismantled.

If you were to see the rest of the China maps you would note that alot of the china rail net was damaged/unfinished/dismantled.

RE: New revision of my map - Request For Comments

Posted: Fri Aug 05, 2005 5:39 am
by Andrew Brown
ORIGINAL: bradfordkay

As I said, it's not that big a deal. I'll still use Andrew's map no matter how he decides to portray the light duty railroads. I was just pointing out a nearly universal cartographic convention because I have always been a map freak. My friends say that I have an atlas for a brain... I blame it on all the wargames I played over the years (though I also love to study maps in planning vacations).

What would you suggest as an alternative, besides using the "road" symbol?

RE: New revision of my map - Request For Comments

Posted: Fri Aug 05, 2005 5:49 am
by bradfordkay
Andrew, I wouldn't want you to put in too much work just to satisfy an old map freak.

The best representation would be a black line with single hashmarks to denote the high capacity line and a black line with alternating side hashmarks to denote the low capacity line. The next best would be a black line with single hashmarks to denote the high capacity line and a black line with no hashmarks for the low capacity line.

However, all that is too much work for a volunteer such as yourself, who has given so much to those of us who love this game, so I'll accept whatever you decide to do (and continue to encourage all WITP players to use your maps).

RE: New revision of my map - Request For Comments

Posted: Fri Aug 05, 2005 8:30 am
by LargeSlowTarget
Don't know how much work it is or whether it can be done at all - but what about thick black lines for high capacity and thin black lines for low capacity?

RE: New revision of my map - Request For Comments

Posted: Fri Aug 05, 2005 10:20 am
by m10bob
Since I'm too lazy to do paper record-keeping,I would like a little wrench (or something) next to the repair yards, if possible...I love your maps and would be happy if they stayed as is, as well............[:)]

RE: New revision of my map - Request For Comments

Posted: Fri Aug 05, 2005 11:43 am
by Jaws_slith
My 2 cents.

Since the whole map is about solid colours I prefer also a solid colour for the low capacity road. Thick and thin would be an option but also a colour between black (road/railroad) and yellow (dirt track). Grey would be an option since most road in WW2 were out of gravel/ pabble.

The symbols on the maps are not relevant since the ww2 map is a completely different format.

Anyway.. about taste you can not discus[;)]


RE: New revision of my map - Request For Comments

Posted: Fri Aug 05, 2005 12:26 pm
by treespider
ORIGINAL: Jaws43

My 2 cents.

Since the whole map is about solid colours I prefer also a solid colour for the low capacity road. Thick and thin would be an option but also a colour between black (road/railroad) and yellow (dirt track). Grey would be an option since most road in WW2 were out of gravel/ pabble.

The symbols on the maps are not relevant since the ww2 map is a completely different format.

Anyway.. about taste you can not discus[;)]


It's not about the low-capacity road but railroad. In an ideal world crosshatching would be used for the railroads, but I do not think that that is possible with the graphics the way thet are.

Whatever AB comes up with it will still be better than the "official" map in IMHO....

We are not worthy[&o][&o][&o][&o]

RE: New revision of my map - Request For Comments

Posted: Fri Aug 05, 2005 5:48 pm
by Cap Mandrake
I think it looks pretty damn good. Cross-hatching denoting railroads would be cool, but certainly a HUGE amount of work. India always seemed weak on the original map, just a couple of bases in a land with hundreds of millions of people?? This map gives some strategic importance to rail junctions and hubs.

Destrictible bridges would be nice [;)] [:)]

My two cents regarding Hong Kong hex

Posted: Fri Aug 05, 2005 8:47 pm
by n818af
Hi,

As a resident of Hong Kong, please let me get in my two cents worth regarding this hex. This is absolutely an urban hex, no doubt. However, the river should not be removed because it exists. It is called Shenzhen River, it is the border separating Hong Kong and China, and still is today.
It is not as wide as the Strait of Johar in Singapore, but it could be an obstacle for the Japanese if properly defended. (Historically it was not defended along the border)
Also consider the fact that Hong Kong Island (the center of HK) has no connection to the mainland. It took several attempts (days) for the japs to land on the island successfully.

RE: My two cents regarding Hong Kong hex

Posted: Fri Aug 05, 2005 9:02 pm
by treespider
ORIGINAL: n818af

Hi,

As a resident of Hong Kong, please let me get in my two cents worth regarding this hex. This is absolutely an urban hex, no doubt. However, the river should not be removed because it exists. It is called Shenzhen River, it is the border separating Hong Kong and China, and still is today.
It is not as wide as the Strait of Johar in Singapore, but it could be an obstacle for the Japanese if properly defended. (Historically it was not defended along the border)
Also consider the fact that Hong Kong Island (the center of HK) has no connection to the mainland. It took several attempts (days) for the japs to land on the island successfully.

I think the intent here is to strike a balance btw the game engine and history.

There are hundreds of rivers that were used as obstacles IRL that are not represented on the map.