Here are my thoughts
Rules not implemented
1. Forced march
Not a major deal as players rarely force march. But why not in original release? [&:]
2. Defender retirement into the city (but you can choose to be in or out in your turn)
I can live with this. I think I might prefer it to the current boardgame rule.[:)]
3. Naval pursuit (Losers are retreated to a port by the computer. Winners stay in the location of the combat.)
I am not a big fan of this rule as it leads to abuse. Invasions can be stopped by a 1 ship fleet. A single 1 ship fleet can intercept a larger fleet carrying several corps. If the invasion fleet wins it still has to stop its movement. And what happens to the corps if the invaders win a battle in a SZ that doesn't touch land?!?!? This seem to be a big mistake.
4. Besieged port city supply
Another big mistake. Gibralter and Istanbul are now more vulnerable. And I don't see the reason for this rule omission.
5. Corps on loan (the peace treaty term)
Not a big mistake but I don't see thee reason for the rule omission. Just change some of the rules governing it to make it more playable. I can live with out it.[&:]
6. Besieger assault for minor power (major powers can)
Hurts France and I don't see the reason for this either. What the problem with letting minor assualt cities?[&:]
7. British change to VPs
Bad for anglophiles[&:]
8. Bidding for countries [game facilitates adding the final bids in, but not the process]
oh well.
9. Other campaigns and scenarios (only the grand campaign is implemented in v1)
expected
10. Scuttling of ships
Not big but why not in original release?[&:]
11. Demobilizing
Not big but why not in original release?[&:]
12. Repatriating a neutral garrison in a siege
could lead to abuse.[:@]
Optional rules not available in game
13. Militia conversion
Good for Prussia bad for everyone else. I can live with this one.
14. Large fleets
Major help bonus to Naval powers. I really like limited movement for large fleets
15. Limited supply
Monster stacks will rule[:@]
16. New political combinations such as Kingdoms of Italy, Westphalia, Bavaria, Two Sicilies and the Confederation of the Rhine [Poland and the Ottoman Empire ARE in the game]
Bad for France, and they will be missed [&:]
17. Britain and France at war, with special surrender terms
Could lead to abuse[&:]
18. Peace treaty limited access
probably a good idea[:)]
19. Allied voluntary access (restricting to only allies)
I don't like the opition but some will. [:)]
20. American trade restriction
not a big loss [:)]
21. Naval raiding
I have never seen this happen. [:)]
22. Proportional naval losses
Why not?!?!? It's one of the reason for put this game on the PC because calulating proportional losses was a pain in the rear.
23. Proportional land losses
Why not?!?!? It's one of the reason for put this game on the PC because calulating proportional losses was a pain in the rear.
24. Balance of Power peace restrictions
Fine but some player like this rule.
25. Change of Dominance status
Does't happen often but it does shape diplomacy in the game making it more interesting.[:@]
Customised/changed rules These are rules whose modifications I judge to be significant - most of them are to permit PBEM without huge hassles, which has the side effect of making hotseat play easier.
26. Insurrection corps placement (done by AI, but made more generous in location)
I'm not a big fan but it is fine for PBEM
27. Naval interceptions (fleets are given orders - intercept weaker, intercept invasion, or intercept all - which they attempt to carry out when the opportunity arises)
fine
28. All retreats are conducted by the AI
I'm worried[&:]
29. There is no 'combined move' option - people are supposed to use a 'lend unit to ally' option instead [presumably this allows for allied supply and naval transport, as well as fighting together as a unit]. This is also the only way to use allied depot supply.
I'm concerned but I will hold my opion until I see how it works.
30. Access through the Dardenelles
Why not? [:@]
31. Cav and guard in a corps cannot be detached and converted to infantry as a garrison (but factors arriving as reinforcements can)
Not a big deal it rarely happens
To be honest these changes seriously concern me. I hope the will be resolved with patches later.
Many of the changes seem to be due to facilitate PBEM play. What about solo and hot-seat play? Retreats and Insurrection Corps place ment could be contolled by the human player.