RE: Build 1.70 Status
Posted: Tue Oct 04, 2005 10:12 pm
Bingo bongo.
ORIGINAL: Tanaka
...Is it possible to fix the "Get Pilot" button problem...
ORIGINAL: Knavey
Mike,
Any chance of a toggle for repairing ports and airfields?
I sent you a PM about this a while back.
Dave
ORIGINAL: Feinder
Poor Mike.
And folks wonder why he doens't post very often...
===
Mike - "Just letting y'all know I fixed this."
"Thanks! What about this?!"
"And this?"
"And what about this?"
"When are we getting this?"
"Remember when we talked abou this?"
-F-
ORIGINAL: Tallyho!
ORIGINAL: Mike Wood
Hello...
Be advised. List of fixes, user requested changes for 1.70, so far:
BUGS FIXED:
8) Air groups which had been disbanded or withdrawn were returning with zero planes, even though planes were being taken from pool for the group. Fixed. Note that fix only applies to groups disbanded or withdrawn using version 1.603 or later.
Good news thankyou[&o]
I didn't realise there was a 1.603 patch - where do i get it?
ORIGINAL: cyberwop36
Great Thanks!!
But please don't tell me I have to restart my game.
Which changes require restarting? How do I get 1.603?
ORIGINAL: Bradley7735
...Here's the million dollar question. What time frame are we looking at for 1.7 release?
bc
ORIGINAL: Damien Thorn
Malaria zones have been slightly modified. Includes requested changes for CHS maps.
10) Anti-submarine attack routines have been rewritten. Now, seldom will more than 4 ASW vessels normally attack a submarine during a single phase. Number of attacking ships depends on task force type, ships types and lots of skill rolls. Instead of each ship making one or two attacks, they may now sometimes continue to attack until out of ASW ammunition. Number of attacks made depend on task force type, ships types and lots of skill rolls. Hits are now deadly much less often, usually doing a point or two of system damage and or occasionally a point or so of flood damage. I don't know if they are still around, but a while back there were some players screaming for this change. Just got to it. Long list of code requests.
What changes were made to the Malaria zones? Once you posted the malaria code. Can you post the revised code so we can see the changes?
Does #10 mean there is no point in having more than 4 ASW ships in a task force now? Are certain ships more likely to engange subs than others (i.e. DD vs DMS)?
ORIGINAL: Tanaka
ORIGINAL: Nikademus
I've yet to see it myself though just to be on the safe side i make sure there aren't more ready planes vs pilots for my critical airgroups (usually the CV)
its easy. just load up the south pacific scenario as japan. game settings are with replacements off. go to the tainan airgroup at lae. you start out with 24 pilots and 24 planes with a maximum of 27 plane potential. turn replacements on turn 1. once you get your full compliment of planes on turn 2 (27 planes) turn replacements off. press the get pilot button once. you will now have 25 pilots and 27 planes. your airgroup will no longer fly but maybe a few measley planes...
see screenshot and fatigue of pilots. only a few are flying...
do the same thing with the IJN carrier groups in this scenario and you will get the same thing...
ORIGINAL: jcjordan
Mike I'd like to add a wish item for future updates -
How about making a British or CW Naval Pilot replacement for the British from say the Communist China or French listing using the proper naval ranks & maybe decrease the British replacement rate. As it is now they use Land Air ranks like WCdr or SL & also maybe add Sgt/Flying Sgt to the British flying ranks as there were quite a few especially at start.
In working on the CHS Leaders, I've also noticed in my game that all the Canadian squadron leaders are FLT & only those seem to be in the Canadian list to chose from for command but there are Cpts in the squadron. Shouldn't the Canadians follow the same as the CW or Brit structure of flying ranks?
Sorry apollo I think Ron win this award.ORIGINAL: Apollo11
Hi all,
ORIGINAL: Mike Wood
10) Anti-submarine attack routines have been rewritten. Now, seldom will more than 4 ASW vessels normally attack a submarine during a single phase. Number of attacking ships depends on task force type, ships types and lots of skill rolls. Instead of each ship making one or two attacks, they may now sometimes continue to attack until out of ASW ammunition. Number of attacks made depend on task force type, ships types and lots of skill rolls. Hits are now deadly much less often, usually doing a point or two of system damage and or occasionally a point or so of flood damage. I don't know if they are still around, but a while back there were some players screaming for this change. Just got to it. Long list of code requests.
I think I was the one of the more vocal member of that group... I think I started to lobby for this (4 ASW MAX and less damage) in UV days when WitP was still in it's infancy... [8D]
THANK YOU!!! [&o][&o][&o]
Leo "Apollo11"
ORIGINAL: Mike Wood
Hello...
Some one sent save for bug. Could not reproduce error. Air groups flew as should. Need save in which problem occurs. Send to mikew@matrixgames.com, along with description of bug in subject and in body instructions on how to make error occur. Do not worry about passwords. Never use them.
Bye...
Michael Wood
ORIGINAL: Tanaka
...Is it possible to fix the "Get Pilot" button problem...
ORIGINAL: Mike Wood
Hello...
Tried. Worked fine. What version are you running?
Thanks...
Michael Wood
ORIGINAL: Tanaka
ORIGINAL: Nikademus
I've yet to see it myself though just to be on the safe side i make sure there aren't more ready planes vs pilots for my critical airgroups (usually the CV)
its easy. just load up the south pacific scenario as japan. game settings are with replacements off. go to the tainan airgroup at lae. you start out with 24 pilots and 24 planes with a maximum of 27 plane potential. turn replacements on turn 1. once you get your full compliment of planes on turn 2 (27 planes) turn replacements off. press the get pilot button once. you will now have 25 pilots and 27 planes. your airgroup will no longer fly but maybe a few measley planes...
see screenshot and fatigue of pilots. only a few are flying...
do the same thing with the IJN carrier groups in this scenario and you will get the same thing...
I'm trying not to think about the ASW too much. I'm having nightmarish visions of retuning dancing in my little pointy head.....
ORIGINAL: ChezDaJez
I'm trying not to think about the ASW too much. I'm having nightmarish visions of retuning dancing in my little pointy head.....
Poor Nik!!![:D]
Chez