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RE: Tomozuru a torpedoboat why DD?

Posted: Tue Jun 06, 2006 8:10 pm
by pauk
ORIGINAL: Terminus

Yep... Apparently Matrix doesn't think this should be fixed, even though it's WRONG on so many and varied levels...


yes, i asking for that since 1.5... but nothing....[:(]

RE: Tomozuru a torpedoboat why DD?

Posted: Tue Jun 06, 2006 8:51 pm
by irishman
Is there no way to access the database values for an ongoing game to change this?

RE: Tomozuru a torpedoboat why DD?

Posted: Tue Jun 06, 2006 9:12 pm
by Mynok
Mike Wood put a button way back in 1.6 that would update the devices in a game from the scenario file. Have no idea if it would work for this situation, but that's the basic concept of what would be needed.


RE: Tomozuru a torpedoboat why DD?

Posted: Tue Jun 06, 2006 9:14 pm
by Nemo121
Any step by step walkthrough for morons like me? Ship to air radar sounds like a good thing to have ;)

RE: Tomozuru a torpedoboat why DD?

Posted: Wed Jun 07, 2006 12:43 am
by Andrew Brown
ORIGINAL: Terminus

Nope. Nothing's been changed officially. The fix was made independently by michaelm...

I also now add the Type 13 radar fix to all scenarios that I convert for my map.

Andrew