RE: Important CHS announcement
Posted: Thu Jun 29, 2006 10:46 pm
No more nerfed Allied bombers?
It figures, right after I start playing the Japanese.[:D]
It figures, right after I start playing the Japanese.[:D]
What's your Strategy?
https://forums.matrixgames.com:443/
ORIGINAL: Jagdfluger
So will there be a 2.06 soon? It does not look like it from everything I read, but I want to make sure.
Also, is there a difference between stock and CHS 2.05 in terms of how large an airbase must be to support bombers?
ORIGINAL: Sardaukar
maybe one could reduce the Betty's normal range compared to extended so it'd only fly torps to smaller distances ? Is that possible ?
ORIGINAL: DD696
Hi,
I'm playing my "own" version of scenerio 159 (with other personal changes and with the addition of Ron's "no-respawn ships) and am at 17 Dec 41. One of the changes I made was to create in device slot 144 a new Betty/Nell torpedo which has a dud rate of 50%, and I also set the dud rate of the Beaufort to 50%. This was done in the hopes of getting away from the super torpedo bombers. I made an error when I set up device 144 and left it to upgrade to device 101 (the standard torpedo). So the betties/nells reverted back to their old torpedos. However, I have not seen a single torpedo attack by these planes to date. Perhaps it is because of the lowered experience of the pilots for this particular scenerio, altho I believe that effects the Allies more at the start of the game. I did switch over on the 16th and took a look at the Japanese side and found that the Betty/Nell squadrons were suffering from low morale. In previous games I had reduced the accuracy rating but failed to see any significant change.
So, because I do not have an InGame Editor which would allow me to make a simple change to fix the problem I caused, I now have to restart the game in order to get it fixed. This is what I truly love about this game.....always restarting. I am sure that on my deathbed I will be mumbling "No, not now! I must restart the game one more time"!
ORIGINAL: Andrew Brown
I just did another check of the Max Load values. I only found one error, and it is a small one. The Liberator III was 8000 instead of 8800. That will be fixed in the next CHS update. So there is no problem with the CHS Max Load values [:)]
Andrew
ORIGINAL: Sardaukar
I think that dud-rate thing can be very useful. I have been toying with the idea of giving for example aircraft weapons a dud rate to reduce lethality of A2A. Actually, in real life most WWII weapons should have dud rate of at least 10 %.
ORIGINAL: Andrew Brown
There is scope to play with dud rates and/or air-to-surface weapon accuracy in the experimental CHS scenario. In fact I almost did this. Maybe I should try something along these lines after all?
Andrew