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RE: Screenshot of the day...

Posted: Sat Jan 22, 2011 3:41 am
by Mad Russian
I can make the message box go away to get a better view.

Good Hunting.

MR

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RE: Screenshot of the day...

Posted: Sat Jan 22, 2011 3:42 am
by Mad Russian
I can also make the HUD disappear to see the entire map display area.

Good Hunting.

MR

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RE: Screenshot of the day...

Posted: Sat Jan 22, 2011 3:44 am
by Mad Russian
But you know sometimes I have a hard time determining what the terrain are for a particular area. So, I hit the "7" key and get the terrain grid.

This was a key request by the community that I'm glad to say was implemented by Stridor's tremendous coding efforts.

In the back ground can be seen a series of yellow flags. Those are neutral and can be worthless or valuable. Whatever the scenario designer wants to assign to them.

Good Hunting.

MR

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RE: Screenshot of the day...

Posted: Sat Jan 22, 2011 3:48 am
by Mad Russian
The "K" key will bring up the extensive list of Hot Keys. This is certainly a much improved PC.

Good Hunting.

MR

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RE: Screenshot of the day...

Posted: Sat Jan 22, 2011 8:45 pm
by gijas17
Good work MR showing some of the modded interface features. Much improved!

Question - In the second to the last screen shot above where you toggled the HUD off... does this translate to (Spacebar - Toggle Orders Menu?)

RE: Screenshot of the day...

Posted: Sat Jan 22, 2011 9:20 pm
by Mad Russian
Not sure I understand the question.

Good Hunting.

MR

RE: Screenshot of the day...

Posted: Sat Jan 22, 2011 9:34 pm
by junk2drive
ORIGINAL: gijas

Good work MR showing some of the modded interface features. Much improved!

Question - In the second to the last screen shot above where you toggled the HUD off... does this translate to (Spacebar - Toggle Orders Menu?)

No. The Alt key removes the HUD for that shot. The spacebar does the same as right clicking the screen to bring up the orders buttons.

RE: Screenshot of the day...

Posted: Sun Jan 23, 2011 12:20 am
by Mobius
Two T-34/85s.


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RE: Screenshot of the day...

Posted: Sun Jan 23, 2011 2:34 am
by junk2drive
Heading into the village. I know what is in there. I plan to dismount my troops and have them lead the tanks.

HUD off


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RE: Screenshot of the day...

Posted: Sun Jan 23, 2011 2:35 am
by junk2drive
I tab to Commander view in the HQ tank. In the message box you can see the chat messages. You can scroll back through them if you forget what you were talking about.




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RE: Screenshot of the day...

Posted: Sun Jan 23, 2011 4:12 am
by benpark
Better let those guys off...it's dangerous in the woods!

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RE: Screenshot of the day...

Posted: Sun Jan 23, 2011 6:38 am
by Jacko
I love those T-35/85s and that Panther screenshot. Keep them coming, guys! [&o]

RE: Screenshot of the day...

Posted: Sun Jan 23, 2011 10:30 am
by BigJ62
Fantastic

ORIGINAL: Mobius

Two T-34/85s.


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RE: Screenshot of the day...

Posted: Sun Jan 23, 2011 11:31 am
by Jacko
ORIGINAL: Stridor

Here is a movie which demonstrates the value of not being seen.


As spectacular as that air attack may look, I really, really hope it is a very rare and lucky hit. I would hate it if air attacks were that accurate and overmodelled. Please, please, make sure it isn't. It was extremely hard to hit such small targets.

RE: Screenshot of the day...

Posted: Sun Jan 23, 2011 1:06 pm
by Mad Russian
It's not a rare and unusual occurance if your tanks are that bunched up and just sitting still. I've yet to see a tactical wargamer that LIKES airstrikes. There is always something that's wrong with them.

Out in the open, sitting still, bunched up together in PCO you are going to be sorry if the other side has airpower.

Good Hunting.

MR

RE: Screenshot of the day...

Posted: Sun Jan 23, 2011 1:23 pm
by junk2drive
It works like any other game. My planes miss and the enemy planes take out a bunch of stuff with one bomb.
OK I'm exaggerating. Were not IL-2s and Stukas feared? Friendly strikes are rare but do happen. Sometimes you see a tank out in the open and your plane attacks an infantry squad. It is random enough I think to keep it interesting. Some other games I prefer no planes at all because of the free recon, friendly strikes, guaranteed kills.

With PCO, if you can't see it, you won't know what the plane attacked or if it hit.

RE: Screenshot of the day...

Posted: Sun Jan 23, 2011 1:40 pm
by Mad Russian
ORIGINAL: junk2drive

With PCO, if you can't see it, you won't know what the plane attacked or if it hit.

Which happens.

A tactical commander on the ground is not in charge of the airforce. He calls them for help and hopes they help. That's why gamers HATE them. You, as in real life, have no control over what that pilot attacks. It works here as well as or better than in other games.

We don't expect you to like CAS, because no tactical commander does. Patton refused to let 2nd Tactical Air Force to operate in his AO for awhile because they had done so many friendly fire attacks.

It was in the war, it's in here as well.

Good Hunting.

MR

RE: Screenshot of the day...

Posted: Sun Jan 23, 2011 2:56 pm
by Mad Russian
ORIGINAL:  junk2drive

Artillery now can run out of rounds too.

Yes, and so can everybody else in the game. The scenario designer has the ability to give ammunition in increments from 0 to 400%. I can also make units from a single unit up to 20. For any unit in the scenario.

Which means I can assign an artillery unit 1 105mm gun or 20. That gives you tremendous flexibility in how the game is played.

You want Germans in groups and Russians in bunches? You can do that. You want a single PzIV at that crossroads but the 4 coming in all in the same platoon? You can do that. You want a platoon with 20 PzIV's in it? You can do that too.

Good Hunting.

MR



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RE: Screenshot of the day...

Posted: Tue Jan 25, 2011 2:28 am
by WilliePete
ORIGINAL: BigJ62

Fantastic

ORIGINAL: Mobius

Two T-34/85s.


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Indeed! OK, it certainly looks like the game is ready now. Release this beast!!!

RE: Screenshot of the day...

Posted: Wed Jan 26, 2011 1:00 pm
by Jacko
Uhmm...this is called 'Screenshot of the DAY', isn't it? [:)]