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RE: Soviet turn 75
Posted: Fri Jun 01, 2007 12:53 am
by larryfulkerson
Here's how depleated some of my units are now:

RE: Soviet turn 75
Posted: Fri Jun 01, 2007 2:22 am
by larryfulkerson
Here's a list of some of the Soviet losses before any combat took place in turn 75:

RE: Soviet turn 75
Posted: Fri Jun 01, 2007 2:25 am
by larryfulkerson
Here's a list of some of the Soviet losses after combat:

RE: Soviet turn 76
Posted: Fri Jun 01, 2007 6:53 pm
by larryfulkerson
The dent in the Soviet lines made by the Germans to the southwest of Leningrad is growing turn by turn. The losses on both sides are horrific. The Soviets are running out of fresh divisions. Good thing the mud season is almost upon us ( turn 82 I think ). Maybe the divisions that are there can hold out that long, maybe not. We'll see.

RE: Soviet turn 76
Posted: Fri Jun 01, 2007 7:23 pm
by Karri
I lost 3 panzer regiments and 5 panzergrenadier regiments in Leningrad area this turn. On top of that 2 infantry regiments in Orel. I consider those pretty HUGE losses, especially since the panzer regiments ain't coming back...and I don't know if the pzg regiments are coming back either.
RE: Soviet turn 76
Posted: Fri Jun 01, 2007 8:02 pm
by Karri
The Axis minors have arrived at the frontlines, freeing up much needed German formations:
RE: Soviet turn 76
Posted: Fri Jun 01, 2007 11:35 pm
by freeboy
Karri, those formattions may return, it really is the german lack of total inf replacements that have them doomed, win in 42 or else!
RE: Soviet turn 76
Posted: Sat Jun 02, 2007 12:16 am
by larryfulkerson
Here's the minimap moves movie showing turns 72 thru 76. You can see the German advance in the Leningrad area:

RE: Soviet turn 76
Posted: Sat Jun 02, 2007 12:19 am
by larryfulkerson
Here's some of the Soviet losses so far:

RE: Soviet turn 76
Posted: Sat Jun 02, 2007 12:23 am
by larryfulkerson
Here's a close-up of the Leningrad Area:

RE: Soviet turn 76
Posted: Sat Jun 02, 2007 12:25 am
by larryfulkerson
I blew a hole in the Finnish line but Karri will fix it.

RE: Soviet turn 76
Posted: Sat Jun 02, 2007 12:28 am
by larryfulkerson
Here's another hole I blew in the Finnish line but Karri will fix this one too.

RE: Soviet turn 76
Posted: Sat Jun 02, 2007 12:30 am
by larryfulkerson
Here's some holes I blew in the German lines. But again, Karri will fix these as well.

RE: Soviet turn 76
Posted: Sat Jun 02, 2007 12:33 am
by larryfulkerson
Here's some more holes yet. Karri will fix these too.

RE: Soviet turn 76
Posted: Sat Jun 02, 2007 12:36 am
by larryfulkerson
Here's some holes I blew in the Axis lines in the far south. I didn't realize I had blown so many holes in the Axis lines.

RE: Soviet turn 76
Posted: Sat Jun 02, 2007 4:56 am
by sPzAbt653
ORIGINAL: Karri
I lost 3 panzer regiments and 5 panzergrenadier regiments in Leningrad area this turn. On top of that 2 infantry regiments in Orel. I consider those pretty HUGE losses, especially since the panzer regiments ain't coming back...and I don't know if the pzg regiments are coming back either.
I had been wondering about the 'non-reconstructing' German unts. I'm guessing it's so they don't reappear after their withdrawal? If this is the only reason, it can be 'fixed', does anybody know how long it takes units to reconstitute?
RE: Soviet turn 76
Posted: Sat Jun 02, 2007 5:11 am
by larryfulkerson
ORIGINAL: sPzAbt653
ORIGINAL: Karri
I lost 3 panzer regiments and 5 panzergrenadier regiments in Leningrad area this turn. On top of that 2 infantry regiments in Orel. I consider those pretty HUGE losses, especially since the panzer regiments ain't coming back...and I don't know if the pzg regiments are coming back either.
I had been wondering about the 'non-reconstructing' German unts. I'm guessing it's so they don't reappear after their withdrawal? If this is the only reason, it can be 'fixed', does anybody know how long it takes units to reconstitute?
I've noticed that there's usually at least 4 turns before a Soviet unit will show up again after it's been killed. It's usually really really low on supply and can't be used in combat for about 10 turns after it shows up but I don't know about the German stuff.
How about your impressions of the German stuff Mr. Karri? And how about posting some losses again?
RE: Soviet turn 76
Posted: Sat Jun 02, 2007 5:12 am
by freeboy
Well, all u need to reconstruct is the available parts.. men guns etc... I have seen literally hundreds reconstruct. Regarding how long, that I could not tell u.
RE: Soviet turn 76
Posted: Sat Jun 02, 2007 5:14 am
by sPzAbt653
Hello Mr. Fulkerson! Can you tell me how to ..... capture a full map shot so I can print it out? I copied one of yours from here that would work but I would rather have it without the units on it. I tried to get the program to display the full map on screen but couldn't finger it out. If it has to do with the 'movies', I haven't messed with them so that's why I don't know how to do it. You are the graphics guru [&o]
Thanks!
RE: Soviet turn 76
Posted: Sat Jun 02, 2007 5:22 am
by sPzAbt653
ORIGINAL: freeboy
Well, all u need to reconstruct is the available parts.. men guns etc... I have seen literally hundreds reconstruct. Regarding how long, that I could not tell u.
Yes, but I mean that some of the German units are set to 'no reconstitution'. For example, Leibstandarte is one of these units. I think the designers knew that it would eventually withdraw to 'refit' and return anyway. But if you get the unit in a silly situation and lose it, you could be without a valuable unit for a year. Same thing with the early panzer regiments, and I would think that if 'lost' they would have been one of the first things to be put back together. I'm just trying to find out how long the game takes to reconstitute.
Thanks.