Page 220 of 291
RE: 4 player E-mail: AAR
Posted: Sat Mar 04, 2017 11:47 am
by AllenK
J/F 42 Axis 5
Japan declares war on France.
Germany land, Italy and Japan combined.
Japan sends subs to Bay of Bengal (4 and 3 boxes) and SE Indian Ocean (1-box). A CP leaves Tokyo for the Timor Sea.
After declining South China Sea, 3 areas for naval combat. Bay of Bengal, SE Indian Ocean and Bay of Biscay.
First up, Bay of Bengal. The Allies can fly Whitley to 2-box and Hurricane to 1-box. Both are based at Singapore.
RE: 4 player E-mail: AAR
Posted: Sat Mar 04, 2017 12:23 pm
by AllenK
While the Allies decide on what they want for the Bay of Bengal, the Japanese press on with SE Indian Ocean. However, they are unable to locate the French convoys. Searches: Axis 7, Allies 9.
In Biscay, an Italian NAV initiates the search. Do the Allies wish to send a Lancaster or A-22?
RE: 4 player E-mail: AAR
Posted: Sat Mar 04, 2017 12:34 pm
by warspite1
AllenK I will be with you in 15-20 mins max okay?
RE: 4 player E-mail: AAR
Posted: Sat Mar 04, 2017 12:35 pm
by AllenK
Okay, thanks.
RE: 4 player E-mail: AAR
Posted: Sat Mar 04, 2017 12:58 pm
by Orm
ORIGINAL: AllenK
J/F 42 Axis 5
Japan declares war on France.
Germany land, Italy and Japan combined.
Japan sends subs to Bay of Bengal (4 and 3 boxes) and SE Indian Ocean (1-box). A CP leaves Tokyo for the Timor Sea.
After declining South China Sea, 3 areas for naval combat. Bay of Bengal, SE Indian Ocean and Bay of Biscay.
First up, Bay of Bengal. The Allies can fly Whitley to 2-box and Hurricane to 1-box. Both are based at Singapore.
No air for Bay of Bengal.
RE: 4 player E-mail: AAR
Posted: Sat Mar 04, 2017 12:59 pm
by Orm
ORIGINAL: AllenK
In Biscay, an Italian NAV initiates the search. Do the Allies wish to send a Lancaster or A-22?
The A-22, thank you.
I will be out for an hour now. Warspite1 will do what is needed, if he has the time.
RE: 4 player E-mail: AAR
Posted: Sat Mar 04, 2017 1:01 pm
by AllenK
Which box for the A-22? It can reach up to the 2-box.
In Bay of Bengal, searches of Axis 10 and Allies 7 mean no combat there.
RE: 4 player E-mail: AAR
Posted: Sat Mar 04, 2017 1:13 pm
by warspite1
0-box please
RE: 4 player E-mail: AAR
Posted: Sat Mar 04, 2017 1:21 pm
by AllenK
Searches of Axis 7, Allies 4 also yields no combat.
Japan rails Yamamoto to Mukden.
Italy rails Turin MIL to Paris.
Awaiting Mayhemizer to do the rest of the impulse.
RE: 4 player E-mail: AAR
Posted: Sat Mar 04, 2017 1:39 pm
by warspite1
Okay, any idea on timescales for Mayhemizer coming on line or you continuing with the other game? Just checking for day planning purposes - I have a Broadchurch and a Prime Suspect 1973 recorded if not [:)]
RE: 4 player E-mail: AAR
Posted: Sat Mar 04, 2017 1:42 pm
by Mayhemizer_slith
I get to my computer late tonight (about 3-4 hours from now).
RE: 4 player E-mail: AAR
Posted: Sat Mar 04, 2017 4:49 pm
by Orm
I accidently entered the wrong thread. [:(]
I am truly sorry about that. Fortunately I realized my mistake before the page even had loaded.
RE: 4 player E-mail: AAR
Posted: Sat Mar 04, 2017 5:08 pm
by Mayhemizer_slith
ORIGINAL: Orm
I accidently entered the wrong thread. [:(]
I am truly sorry about that. Fortunately I realized my mistake before the page even had loaded.
No problemo.
I do that sometimes with my phone when page is not loading fast enough and I tap again. Of course there is your thread waiting for my finger when page is loaded nanoseconds before I tap screen. Then I hit "back" button so that I can't see anything [:)]
RE: 4 player E-mail: AAR
Posted: Sat Mar 04, 2017 6:20 pm
by Mayhemizer_slith
Rail moves
Germany rails from Italy INF div to Melel and PARA to Danzig. INF from Breslau to eastern Hungary.
Land moves
Germany adjusts land units in eastern front, all the way from Finland to Hungary.
Japanese land moves: 6th INF to Kaifeng. Terauci and MIL to Chengchow. (They all moved one hex east).
Land combat
Germany makes automatic attack against Partisan in France. No other land combats.
Rebase missions
Germany rebases Ju52 from Spain to NE France and Stuka from Königsberg 2 hexes east. Two Bf109's by hex in SE in USSR border.
Italian Stuka from Sicily to northern Italy and ATR from Sicily to Poland.
Japan rebases Ki-30 to Port Arthur and FTR from Truk to Kwajalein.
Air reorganization
Italian ATR makes an air reorganization mission for German PARA. Too bad one point is not enough to reorganize PARA. Well, ATR might as well land to same hex with PARA (it was 6 hexes short after rebase mission). Little gamey, but mission accomplished [;)]
HQ reorganization
von Leeb reorganizes Ju88 in Spain.
Back to the Allies.
RE: 4 player E-mail: AAR
Posted: Sat Mar 04, 2017 9:22 pm
by Courtenay
ORIGINAL: Mayhemizer
Air reorganization
Italian ATR makes an air reorganization mission for German PARA. Too bad one point is not enough to reorganize PARA. Well, ATR might as well land to same hex with PARA (it was 6 hexes short after rebase mission). Little gamey, but mission accomplished [;)]
Clearly making an emergency
Schnäpse delivery. [:)]
RE: 4 player E-mail: AAR
Posted: Tue Mar 07, 2017 7:35 am
by warspite1
Can you send another copy of this game by e-mail please? I don't seem to have it and I want to see if this causes a madexcept as well. Thank-you.
RE: 4 player E-mail: AAR
Posted: Tue Mar 07, 2017 3:58 pm
by AllenK
E-mailed to you.
RE: 4 player E-mail: AAR
Posted: Tue Mar 07, 2017 4:01 pm
by warspite1
ORIGINAL: AllenK
E-mailed to you.
warspite1
Thanks AllenK, but Ormster beat you to it. The results have been positive - I should have confirmed on this thread as well.
RE: 4 player E-mail: AAR
Posted: Thu Mar 09, 2017 2:27 pm
by Orm
No declarations of war.
USA aligns Mexico.
Land: USSR, China
Combined: CW
Naval: France, USA
No Port Strikes. No naval air.
Naval movement:
France:
A few convoy escorts are sent out into the Indian Ocean.
USA:
US submarines based in Singapore begins patrolling the Timor Sea.
Two carriers, one battleship, and one cruiser sail from the West Coast to Hawaii.
A unloaded TRS sail from South Africa to Cape Verde Basin.
Another TRS, loaded with a bomber, sail form the East Coast to Faeroes Gap.
A submarine sail to Christmas Islands.
Two old battleships patrol the Hawaiian Islands.
CW:
One CA reinforce the Arabian Sea.
One CP sail from Aden to Persian Gulf.
Five sea areas available for combat.

Picture from Jan/Feb '42 Impulse #8 (Allied) - Naval Combat
RE: 4 player E-mail: AAR
Posted: Thu Mar 09, 2017 2:31 pm
by Orm
First up is the Italian Coast but with Allied die roll of 6 and Axis 1 means that there is no combat-