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RE: WitPTracker 1.2

Posted: Sun Aug 24, 2008 1:01 pm
by n01487477
No problems Roger, glad to make it available ... certainly took us long enough to work out FOW. There are two places you can find ship sunk info:- the Summary and Victory Points screens.

Unfortunately the original WITP team decided not to give dates or turns when a ship was sunk, but as you continue to load and sink ships, Tracker will keep a record of when and how... so although we can not go back, we can go forward... all ships sunk to date are set to 0. Future ships sunk, even if that be your precious CV's will have the correct turn no.

Cheers
---Damian---

RE: WitPTracker 1.2

Posted: Sun Aug 24, 2008 1:11 pm
by eloso
ORIGINAL: n01487477

What I do is:
1. Download the new version.
2. Unzip to a new location.
3. Copy files (shown in the pic) + the last save file.
4. Start the new Tracker and see if it is working. It will say Upgrading DB.
5. Try to load a new turn.

Image

This worked beautifully. Thanks for the update!

RE: WitPTracker 1.2

Posted: Sun Aug 24, 2008 1:26 pm
by floydg
ORIGINAL: n01487477

No problems Roger, glad to make it available ... certainly took us long enough to work out FOW. There are two places you can find ship sunk info:- the Summary and Victory Points screens.

Unfortunately the original WITP team decided not to give dates or turns when a ship was sunk, but as you continue to load and sink ships, Tracker will keep a record of when and how... so although we can not go back, we can go forward... all ships sunk to date are set to 0. Future ships sunk, even if that be your precious CV's will have the correct turn no.

Cheers
---Damian---

Thanks to Damian for finding the relevant info. And suffering through the process of convincing me it was correct. [8|]

At least this is the case (setting the sunk turn to 0) for upgraded databases. If you re-start from the beginning, everything should be correct.

We compute the turn a ship was sunk as follows:
- for your own ships, it's the first save game file in which the ship shows up as sunk (this is important if you skip turns)
- for enemy ships, if the ship is outright reported as sunk in the game, it shows up as sunk on the turn it happened (as above). If there is some Fog-of-War delay, the ship shows up sunk when the ship would appear in your Intel screen as sunk.

We also generate an alert when the ship is sunk, so those delayed ships would be alerted (I hate it when a delayed sunk report goes un-noticed for a while...)

Floyd

RE: WitPTracker 1.2

Posted: Sun Aug 24, 2008 1:26 pm
by VSWG
Installed v1.2 in a new directory, loaded 10 turns (CHS PBEM) with the new feature - no problems at all! [8D]

Thanks for the update. [&o]

RE: WitPTracker 1.2

Posted: Sun Aug 24, 2008 10:40 pm
by scott64
Ok. I 'am trying to understand the changing amounts.

Image

RE: WitPTracker 1.2

Posted: Sun Aug 24, 2008 10:50 pm
by scott64
Upgraded to the new version. I get a hanging when  I try to look at the  victory points as background is bleeding when I try to access another pull down menu. Memory might be low. [&:]

RE: WitPTracker 1.2

Posted: Sun Aug 24, 2008 11:02 pm
by n01487477
Scott,
Sorry, I was a bit punch drunk from travelling last night .. I now see what is going on, each time you load, the turn before changes again...

Also just read your latest post about the lock up ... I'm not sure this is memory or from your previous problem.

Can you tell me, if you look at the resource tab, are the totals showing correctly ?
What about if you do a history of Resources on one of the other Production Tabs (Oil/Res)?
Also can you look at some of your Bases and do a Res history on them to see if there are problems...

Because you have multiple problems ... I hate to say it but I'd start clean again, if you have the previous save files, I'd set it to multi-load a few turns and then see if you are still having the same problems.

I'm sorry that you have been hit with this ... we will try to continue to get to the bottom of it, but we need some of the information Floyd and I asked for ...

---Damian---


RE: WitPTracker 1.2

Posted: Mon Aug 25, 2008 8:53 pm
by scott64
Not sure what happened [:(][&:] On turn 27 or 28 now

Image

RE: WitPTracker 1.2

Posted: Mon Aug 25, 2008 9:16 pm
by floydg
ORIGINAL: scott1964

Not sure what happened [:(][&:] On turn 27 or 28 now

Image

It seems like it never finished drawing the contents of the table. I have never seen that before.

Some ideas:
- Be sure you have the latest Java JRE
- Be sure your PC is not bogged down with other programs (i.e., does it do the same thing if the WitPTracker is the only program running?)
- Be sure your hard drive has enough free space to store the database. With this many turns, the database is upwards of 64MB.
- Try again with a new database (delete the four trackerdb files and then reload all of the turns with the latest version of the program, starting from the first save file)

RE: WitPTracker 1.2

Posted: Mon Aug 25, 2008 9:48 pm
by scott64
ORIGINAL: floydg
It seems like it never finished drawing the contents of the table. I have never seen that before.

Some ideas:
- Be sure you have the latest Java JRE. Done
- Be sure your PC is not bogged down with other programs (i.e., does it do the same thing if the WitPTracker is the only program running?) Nothing else is running
- Be sure your hard drive has enough free space to store the database. With this many turns, the database is upwards of 64MB. Have 465 GB
- Try again with a new database (delete the four trackerdb files and then reload all of the turns with the latest version of the program, starting from the first save file). Done
When I click on the victory points pull down menu, the program hangs. The background bleeds again. I can click on another pull down menu, but I can't see an info, background bleeds.

RE: WitPTracker 1.2

Posted: Mon Aug 25, 2008 9:52 pm
by floydg
ORIGINAL: scott1964

ORIGINAL: floydg
It seems like it never finished drawing the contents of the table. I have never seen that before.

Some ideas:
- Be sure you have the latest Java JRE. Done
- Be sure your PC is not bogged down with other programs (i.e., does it do the same thing if the WitPTracker is the only program running?) Nothing else is running
- Be sure your hard drive has enough free space to store the database. With this many turns, the database is upwards of 64MB. Have 465 GB
- Try again with a new database (delete the four trackerdb files and then reload all of the turns with the latest version of the program, starting from the first save file). Done
When I click on the victory points pull down menu, the program hangs. The background bleeds again. I can click on another pull down menu, but I can't see an info, background bleeds.

This seems more like a Java problem than a problem with WitPTracker. I have never seen nor heard of this before. Can you try un-installing Java (all instances, if there are multiple) and then re-install? I'm really fishing here, sorry...

RE: WitPTracker 1.2

Posted: Mon Aug 25, 2008 10:24 pm
by scott64
[/quote]

This seems more like a Java problem than a problem with WitPTracker. I have never seen nor heard of this before. Can you try un-installing Java (all instances, if there are multiple) and then re-install? I'm really fishing here, sorry...

[/quote]
I uninstalled Java and then re installed, same thing happened. [&:]

RE: WitPTracker 1.2

Posted: Mon Aug 25, 2008 10:39 pm
by floydg
ORIGINAL: scott1964

This seems more like a Java problem than a problem with WitPTracker. I have never seen nor heard of this before. Can you try un-installing Java (all instances, if there are multiple) and then re-install? I'm really fishing here, sorry...
I uninstalled Java and then re installed, same thing happened. [&:]

I'm at a loss. Has anyone else seen this? Any ideas?

RE: WitPTracker 1.2

Posted: Tue Aug 26, 2008 12:11 am
by n01487477
Sorry Scott,
Never seen this problem before either ... Can you tell me your machine specs ...
I clutching at straws here too, but ...
What memory ?
What OS?
what is your graphics card memory or do you have an onboard chip?

Can you also take a screen shot of the DOS box after it bleeds.

Anyone else having a similar problem ? I've got a really old machine which I'll do a test with ... do you have access to another machine to test it there as well ? (just copy the whole folder and move it)

--Damian---

RE: WitPTracker 1.2

Posted: Tue Aug 26, 2008 12:21 am
by scott64
Runnings Windows XP Home Edition Service Pack 3, Pentium 4 2.80 Ghz, 2 GB RAM, ATI Radeon 9600 driver date 7/3/2008

RE: WitPTracker 1.2

Posted: Tue Aug 26, 2008 12:44 am
by n01487477
Scott,
From my quick read of some tech forums there seems to be some problems that occur with SP3 and Java VM (& some virus protection). I'm not saying that this is definitely it, but it might .

I'll do some tests if I have time later today with SP2 and SP3 and different versions of the Java VM, as some people are talking about either downgrading Java VM or downgrading the SP.

I'll get back to you with the results sometime ... or you might want to try a different (earlier) Java VM version.

Sorry again,
Damian

RE: WitPTracker 1.2

Posted: Tue Aug 26, 2008 1:37 am
by scott64
Thanks [:)]

RE: WitPTracker 1.2

Posted: Tue Aug 26, 2008 4:47 pm
by ny59giants
Floyd,
In my game against Damian, I've seen most of the "Repair Ships" not keep track of previous turns. Thus, it just gives me the most recent turn damage and no history of repairs. A lot of them come up with unknown location. Is there anything I can do and/or send you?? I cannot let the enemy have it. [;)]

RE: WitPTracker 1.2

Posted: Tue Aug 26, 2008 6:27 pm
by mikemike
Hi, Floyd and Damian,

I've just upgraded to Rel. 1.2; everything worked fine. Now I'm sure that you put a lot of time and effort into 1.2, but you know customers, never content, always demanding more. So I have some remarks and suggestions. especially concerning my particular obsession, ship production:

- the Pilots tab in the Air Groups and Pilots data set still doesn't seem to show all pilots or even recent data

- Ship production: the Accel Delay column still shows the wrong value for odd base delays (a base delay of 7 gives an accel delay of 4, not 3)

- Ship production: You might consider displaying an Estimated Date of Arrival column. This can be calculated in SQL if you've got the game date in the correct DATE format for the installation:
SELECT gamedate + :calculated_delay DAYS AS DATE_OF ARRIVAL

- An additional alert might be helpful that is raised the turn before a ship begins to build, that is DELAY= (DUR * 10) + 1 if normal or DELAY = (DUR * 10) + 2 if accelerated. The message might be: ALERT TYPE ="will start building tomorrow", VALUE = (for instance) "in Tokyo Navy Yard". It's easy to miss a ship starting to build, and, especially if the ship is accelerated, this may tear a fat hole in your shipbuilding budget.

BTW: do you know if it's possible to run queries against the Witptracker database using the database component of Open Office? I can't seem to manage that.

Keep on doing the good work!

Greetings, Mikemike

RE: WitPTracker 1.2

Posted: Tue Aug 26, 2008 8:44 pm
by floydg
ORIGINAL: ny59giants

Floyd,
In my game against Damian, I've seen most of the "Repair Ships" not keep track of previous turns. Thus, it just gives me the most recent turn damage and no history of repairs. A lot of them come up with unknown location. Is there anything I can do and/or send you?? I cannot let the enemy have it. [;)]

Michael -

Maybe some special code routine Damian added just for you... Damian did report to me that the history seemed a bit 'short', but in my testing, I see the history since Turn 1...

Are you getting any error messages in the console window? Were there any problems loading the turns?

Floyd