Page 23 of 323
RE: WitPTracker AE Release 1.1
Posted: Thu Oct 15, 2009 2:01 pm
by pad152
When something goes negative it would be nice to know where (location/base names).
Example: Light Industry shows Red (Not building (40)), is there a way to find out what location(s) are causing this?
I know how to find this info in game, just not in WitpTracker!
RE: WitPTracker AE Release 1.1
Posted: Thu Oct 15, 2009 6:15 pm
by treespider
Installed 1.1
I have installed the C++ file
I have updated to the latest greatest version of JRE.
Yet I cannot load any turns beyond the first...
Game was started with release and hotfixed, then patched and hot fixed....
Is there an issue with older turns on older versions of the game being loaded vs newer turns with the latest exe?
RE: WitPTracker AE Release 1.1
Posted: Thu Oct 15, 2009 6:17 pm
by treespider
Error report starts out with ---
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x6d901afd, pid=4924, tid=6864
#
# JRE version: 6.0_16-b01
# Java VM: Java HotSpot(TM) Client VM (14.2-b01 mixed mode, sharing windows-x86 )
# Problematic frame:
# V [jvm.dll+0x101afd]
RE: WitPTracker AE Release 1.1
Posted: Thu Oct 15, 2009 6:31 pm
by floydg
ORIGINAL: treespider
Error report starts out with ---
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x6d901afd, pid=4924, tid=6864
#
# JRE version: 6.0_16-b01
# Java VM: Java HotSpot(TM) Client VM (14.2-b01 mixed mode, sharing windows-x86 )
# Problematic frame:
# V [jvm.dll+0x101afd]
You must be running from the jar and not the bat. WitPTracker needs more memory than the default to load a turn. The bat file puts the proper memory settings.
Floyd
RE: WitPTracker AE Release 1.1
Posted: Thu Oct 15, 2009 7:02 pm
by treespider
ORIGINAL: floydg
ORIGINAL: treespider
Error report starts out with ---
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x6d901afd, pid=4924, tid=6864
#
# JRE version: 6.0_16-b01
# Java VM: Java HotSpot(TM) Client VM (14.2-b01 mixed mode, sharing windows-x86 )
# Problematic frame:
# V [jvm.dll+0x101afd]
You must be running from the jar and not the bat. WitPTracker needs more memory than the default to load a turn. The bat file puts the proper memory settings.
Floyd
Unfortunately then it is similar to the problem I have with witpStaff... I'm running 64bit Vista and cannot start either program with the .bat. For staff I can run the program with the .jar.
This is what I see when starting with bat...

RE: WitPTracker AE Release 1.1
Posted: Thu Oct 15, 2009 7:36 pm
by floydg
Damian had some notes on getting this to work for 64-bit Vista. They are somewhere in this thread, if you look back.
RE: WitPTracker AE Release 1.1
Posted: Thu Oct 15, 2009 7:38 pm
by treespider
ORIGINAL: floydg
Damian had some notes on getting this to work for 64-bit Vista. They are somewhere in this thread, if you look back.
Thanks.
RE: WitPTracker AE Release 1.1
Posted: Thu Oct 15, 2009 10:15 pm
by treespider
Getting closer...but I think I'm screwed by my AMD 64-bit processor....

RE: WitPTracker AE Release 1.1
Posted: Thu Oct 15, 2009 10:36 pm
by n01487477
Getting closer...but I think I'm screwed by my AMD 64-bit processor....
Treespider - I've got to rush out soon for work unfortunately, but if you pm me your email, I'll give you something else to try later, can't guarantee anything, but you'll have to go back(uninstall 32 bit) to the 64AMD microsoft patch.
Damian
RE: WitPTracker AE Release 1.1
Posted: Thu Oct 15, 2009 10:46 pm
by n01487477
ORIGINAL: pad152
When something goes negative it would be nice to know where (location/base names).
Example: Light Industry shows Red (Not building (40)), is there a way to find out what location(s) are causing this?
I know how to find this info in game, just not in WitpTracker!

RE: WitPTracker AE Release 1.1
Posted: Fri Oct 16, 2009 12:39 am
by treespider
ORIGINAL: n01487477
Getting closer...but I think I'm screwed by my AMD 64-bit processor....
Treespider - I've got to rush out soon for work unfortunately, but if you pm me your email, I'll give you something else to try later, can't guarantee anything, but you'll have to go back(uninstall 32 bit) to the 64AMD microsoft patch.
Damian
sysWow64 cmd.exe worked.... thx.
RE: WitPTracker AE Release 1.1
Posted: Fri Oct 16, 2009 6:18 am
by Swenslim
Hm, maybe this was already posted.... but how to read turns from two different games ? In one game I am at 50 turn and in another i just at 32 turn. And of cource Tracker rejects to load 32 turn of another save file.
RE: WitPTracker AE Release 1.1
Posted: Fri Oct 16, 2009 9:19 am
by n01487477
ORIGINAL: Swenslim
Hm, maybe this was already posted.... but how to read turns from two different games ? In one game I am at 50 turn and in another i just at 32 turn. And of cource Tracker rejects to load 32 turn of another save file.
You need separate Tracker installations for each game ... just make another folder.
Feature Request
Posted: Fri Oct 16, 2009 10:07 am
by Graymane
Hi again! I am back with some more request =)
I work in the transportation industry for a large railroad. Internally, they measure their performance with 3 major indicators. Unfortunately, I'm not sure how these translate into the shipping industry, but i'm sure they do. These measures would apply to supply/fuel/oil/resource fleets and ship types (basically AK and TK flavors).
- System Velocity - Average Train Speed. In game terms, average cargo/tanker task force speed.
- System Dwell - How many railcars are sitting around in a yard doing nothing? How many AK/TK are sitting around in a port doing nothing?
- Carloads - How many railcars are loaded each day? How many AK/TK are loaded each day?
I'd probably add a factor into each of those to compare to the totals. How many total AK/TK will tell you how many total carloads are possible and what the dwell is as a percentage of the total fleet. You might want to factor in ships in service versus out-of-service (repairs, upgrades, non-transport TFs like Escort TF, etc).
Thanks,
Dan
RE: Feature Request
Posted: Fri Oct 16, 2009 10:10 am
by Graymane
Also, it would be nice to have a Ship csv export as well.
RE: Feature Request
Posted: Fri Oct 16, 2009 10:33 am
by floydg
ORIGINAL: Graymane
Also, it would be nice to have a Ship csv export as well.
That will be in the next release.
RE: WitPTracker AE Release 1.0
Posted: Fri Oct 16, 2009 2:29 pm
by Chris21wen
Base definition file Pronlems
I checked the list of bases for NZ and found two Stewart Is. THere is two in the game, NZ and the Solomons. I tried to transfer the correct one to the Solomons and it appeared to do that OK but when I check the Oil/Res on the Industry panel the other Stewart Is is still there. I can't check to see if it's listed under Solomon Is as there is no Solomon Is in this list.
I then tried to create a new region with the intention on trasferring the base assigned to the old one and then deleting it. Although Ii appears that I can create the the region I the following Java error code that was generated during the process of creating the region.
Isert Error Code = -104
Table=Regions Values=(43, 'Solomon Is')
Any base I transfer to it appears as Australia.
RE: WitPTracker AE Release 1.0
Posted: Fri Oct 16, 2009 2:53 pm
by floydg
ORIGINAL: Chris H
Base definition file Pronlems
I checked the list of bases for NZ and found two Stewart Is. THere is two in the game, NZ and the Solomons. I tried to transfer the correct one to the Solomons and it appeared to do that OK but when I check the Oil/Res on the Industry panel the other Stewart Is is still there. I can't check to see if it's listed under Solomon Is as there is no Solomon Is in this list.
I then tried to create a new region with the intention on trasferring the base assigned to the old one and then deleting it. Although Ii appears that I can create the the region I the following Java error code that was generated during the process of creating the region.
Isert Error Code = -104
Table=Regions Values=(43, 'Solomon Is')
Any base I transfer to it appears as Australia.
I'll look at it tonight.
Edit: Drat - the region file Nomad created leaves gaps in the region numbers and that confuses my too-simple algorithm for finding the next available region ID. I put in a proper function. For now, you can just edit the region file and add Solomon Is (with a good region ID) to the correct Stewart Is and then import it.
Floyd
RE: WitPTracker AE Release 1.0
Posted: Sat Oct 17, 2009 9:37 am
by n01487477
Back from the drawing board, 10 days ago ... still working on this conversion stuff. Hoping once the filters are used the Parent (ship), will show the relevant Conversion data in there, without having to look in the tree.
Also the bottom (Details) display will show current class on the left and conversion class on the right, to give added details... or do you guys want the important stuff in the table (cargo/troops/oil/fuel) ?

RE: WitPTracker AE Release 1.0
Posted: Sat Oct 17, 2009 10:25 am
by Nomad
ORIGINAL: floydg
ORIGINAL: Chris H
Base definition file Pronlems
I checked the list of bases for NZ and found two Stewart Is. THere is two in the game, NZ and the Solomons. I tried to transfer the correct one to the Solomons and it appeared to do that OK but when I check the Oil/Res on the Industry panel the other Stewart Is is still there. I can't check to see if it's listed under Solomon Is as there is no Solomon Is in this list.
I then tried to create a new region with the intention on trasferring the base assigned to the old one and then deleting it. Although Ii appears that I can create the the region I the following Java error code that was generated during the process of creating the region.
Isert Error Code = -104
Table=Regions Values=(43, 'Solomon Is')
Any base I transfer to it appears as Australia.
I'll look at it tonight.
Edit: Drat - the region file Nomad created leaves gaps in the region numbers and that confuses my too-simple algorithm for finding the next available region ID. I put in a proper function. For now, you can just edit the region file and add Solomon Is (with a good region ID) to the correct Stewart Is and then import it.
Floyd
I can fix the file to have no missing region numbers if you need.