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RE: Pacific War 3.0 (No Encircled please!)

Posted: Sat Jun 19, 2021 11:21 pm
by RangerJoe
ORIGINAL: rader

And his mines around Taberfane keep sinking my destroyers. How do we clear them out when they're protected by his PT boats so that we can safely bombard? The PT/mine combination is cheap but deadly effective.

Stand off, do not get too close to the base. Also, put in some DMS with your bombardment TF.

Use Float Jakes on Low Naval at 100 feet on his PT Boats.

RE: Pacific War 3.0 (No Encircled please!)

Posted: Sun Jun 20, 2021 1:15 am
by PaxMondo
PT's: not too many hits to sink one is my experience ....
I've used Nicks and they are very effective against them ...

RE: Pacific War 3.0 (No Encircled please!)

Posted: Mon Jun 21, 2021 3:26 am
by rader
For Jakes at 100 ft, would that be LowN skill or strafe? My George pilots hit a lot with cannons but only a bit with bombs. They generally have good straffing skills but not so much LowN. I assume at 100 ft, strafe would be used for gunfire, while LowN would still be used for bombs... or is LowN only used for 1000-6000 ft and bombs at 100ft are still strafe?

RE: Pacific War 3.0 (No Encircled please!)

Posted: Mon Jun 21, 2021 3:27 am
by rader
ORIGINAL: RangerJoe

ORIGINAL: rader

And his mines around Taberfane keep sinking my destroyers. How do we clear them out when they're protected by his PT boats so that we can safely bombard? The PT/mine combination is cheap but deadly effective.

Stand off, do not get too close to the base. Also, put in some DMS with your bombardment TF.

Use Float Jakes on Low Naval at 100 feet on his PT Boats.

Wish I had some DMS, but converted them all to Es.

RE: Pacific War 3.0 (No Encircled please!)

Posted: Mon Jun 21, 2021 10:34 am
by RangerJoe
ORIGINAL: rader

For Jakes at 100 ft, would that be LowN skill or strafe? My George pilots hit a lot with cannons but only a bit with bombs. They generally have good straffing skills but not so much LowN. I assume at 100 ft, strafe would be used for gunfire, while LowN would still be used for bombs... or is LowN only used for 1000-6000 ft and bombs at 100ft are still strafe?

The LowN and the LowG altitudes have been changed so they are no longer 1000-6000 feet.

RE: Pacific War 3.0 (No Encircled please!)

Posted: Mon Jun 21, 2021 2:47 pm
by BBfanboy
ORIGINAL: RangerJoe

ORIGINAL: rader

For Jakes at 100 ft, would that be LowN skill or strafe? My George pilots hit a lot with cannons but only a bit with bombs. They generally have good straffing skills but not so much LowN. I assume at 100 ft, strafe would be used for gunfire, while LowN would still be used for bombs... or is LowN only used for 1000-6000 ft and bombs at 100ft are still strafe?

The LowN and the LowG altitudes have been changed so they are no longer 1000-6000 feet.
Below 2000 feet is low attack, except 100 feet is always strafing attack (which can include bombs dropping but only the Strafe Skill is used or trained).

RE: Pacific War 3.0 (No Encircled please!)

Posted: Wed Jun 23, 2021 3:57 am
by rader
October 25, 1943.

Rather annoyed - I set some Japanese ships to bombard Taberfane and for some reason Chokai and Harukaze stuck around into daylight (they detached from the fleet, but no indication they were damaged) and in the morning a swarm of Helldivers came in and planted tons of bombs into them. No idea why they detached and stuck around. They ended up staying in the Taberfane hex, which wouldn't really even make sense if they were a bit damaged. Only idea I can think of is Chokai hitting a mine, but there was no indicator she was damaged and no report of a mine hit. Any ideas?

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RE: Pacific War 3.0 (No Encircled please!)

Posted: Wed Jun 23, 2021 7:57 pm
by dhorkoff
Collision? Anything listed in the ops report?

RE: Pacific War 3.0 (No Encircled please!)

Posted: Wed Jun 23, 2021 9:19 pm
by rader
ORIGINAL: dhorkoff

Collision? Anything listed in the ops report?

Only thing in the ops report is "CA Chokai sinks at sea" [8|]

She didn't appear to be damaged even after the first dive bomber attack (at least not heavy damage listed even after a few bomb hits) so it didn't seem like a mine or collision.

RE: Pacific War 3.0 (No Encircled please!)

Posted: Sun Jul 18, 2021 8:21 pm
by rader
This seems like an odd combat result:

(I know casualties are based on firepower not assault value, but still seems a bit out of proportion to have no Allied casualties when they're significantly outmatched in swampy terrain?)

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RE: Pacific War 3.0 (No Encircled please!)

Posted: Sun Jul 18, 2021 8:46 pm
by DesertWolf101
I believe your opponent attacked with only the the tanks of the USMC Tank Battalion, hence the lack of casualties given your dearth of suitable anti-tank weapons.

RE: Pacific War 3.0 (No Encircled please!)

Posted: Sun Jul 18, 2021 10:21 pm
by RangerJoe
ORIGINAL: DesertWolf101

I believe your opponent attacked with only the the tanks of the USMC Tank Battalion, hence the lack of casualties given your dearth of suitable anti-tank weapons.

+1

RE: Pacific War 3.0 (No Encircled please!)

Posted: Mon Aug 09, 2021 5:11 pm
by rader
November 3, 1943.

The war goes on after a long summer hiatus.

Still trying to isolate Taberfane but I'm getting concerned that he may be bringing in supplies by sea even though I have the place blockaded. Not sure how this is possible, but intel shows me that he has 6 task forces at Taberfane, despite the fact that I have 3x surface combat TFs in the same hex? They are unknown and unlikely to be PT boats. Is this just screwy intel, or is it possible that he could actually have many task forces in the same hex that I do for several turns in a row without combat?

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RE: Pacific War 3.0 (No Encircled please!)

Posted: Tue Aug 10, 2021 5:13 pm
by rader
November 4, 1943.

Another Allied attack at Timoeka with only Japanese casualties, no Allied. And this time we did have anti-tank weapons, including both AT guns and combat engineers which have a good anti-hard value. Not sure what is going on or how to handle it?

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RE: Pacific War 3.0 (No Encircled please!)

Posted: Tue Aug 10, 2021 9:25 pm
by DesertWolf101
ORIGINAL: rader

November 3, 1943.

The war goes on after a long summer hiatus.

Still trying to isolate Taberfane but I'm getting concerned that he may be bringing in supplies by sea even though I have the place blockaded. Not sure how this is possible, but intel shows me that he has 6 task forces at Taberfane, despite the fact that I have 3x surface combat TFs in the same hex? They are unknown and unlikely to be PT boats. Is this just screwy intel, or is it possible that he could actually have many task forces in the same hex that I do for several turns in a row without combat?

Image

IMO likely to be submarine resupply opps.

RE: Pacific War 3.0 (No Encircled please!)

Posted: Tue Aug 10, 2021 9:26 pm
by DesertWolf101
ORIGINAL: rader

November 4, 1943.

Another Allied attack at Timoeka with only Japanese casualties, no Allied. And this time we did have anti-tank weapons, including both AT guns and combat engineers which have a good anti-hard value. Not sure what is going on or how to handle it?

Image

Perhaps you will need some more heavy artillery and combat engineers as regular Japanese at guns struggle to regularly disable medium/heavy allied armor.

RE: Pacific War 3.0 (No Encircled please!)

Posted: Mon Aug 16, 2021 6:09 pm
by rader
Nov 11, 1943

I moved in a bunch of fighters to Dobo. He launched a huge series of night bombing runs on the airfield. I had anticipated the attacks and had 3 units on night CAP, including my best night fighter unit. His bombers brushed them aside with no losses and plastered the air field, destroying well over a hundred airframes on the ground. That is about how night bombing seems to go in this game...

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RE: Pacific War 3.0 (No Encircled please!)

Posted: Mon Aug 16, 2021 6:12 pm
by rader
Actually, the night fighters I had (Irvings) didn't even fly and I have no idea why... they were set to 70% night CAP at 12K feet. Any ideas? (Now they are all destroyed on the ground, but there were 14 of them available to fly before the airfield bombing.)

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RE: Pacific War 3.0 (No Encircled please!)

Posted: Mon Aug 16, 2021 6:32 pm
by BBfanboy
Two possibilities (guesses):

- the weather was too bad in the base hex for the aircraft to take off- but the bombing accuracy suggests that was not the case
- with a CAP set at 70%, there could be gaps in the coverage when too many aircraft have to come down for servicing at the same time.

RE: Pacific War 3.0 (No Encircled please!)

Posted: Mon Aug 16, 2021 7:28 pm
by Nomad
Having a good air leader would not have hurt. The one you have assigned is terrible.