Page 23 of 95

Re: A Blazing World (4-player game)

Posted: Tue Aug 08, 2023 1:56 pm
by NatRapsEno
Sure, I will add another oil for Italy when I get the turn back.

Re: A Blazing World (4-player game)

Posted: Tue Aug 08, 2023 3:55 pm
by Orm
May/Jun '40
Impulse #8 (Axis)

No declarations of war.

Land: Germany, Japan
Combined: Italy
Naval:

No Port Strikes.

Naval air:
Italy:
NAV2 Sicily -> East Mediterranean 2-box
Germany:
2 FTR2 + FTR3 (Sicily) -> East Mediterranean 2-box

Naval Movement:
Italy:
Vittorio Veneto, Littorio, Giulio Cesare, Trento, Bolzano, Bari, Diaz -> ITC 4 box

Italy begin searching in the Italian Coast. Will CW include their SUB?
0192.jpg
0192.jpg (196.53 KiB) Viewed 514 times

Re: A Blazing World (4-player game)

Posted: Tue Aug 08, 2023 4:33 pm
by NatRapsEno
no subs

Re: A Blazing World (4-player game)

Posted: Tue Aug 08, 2023 5:00 pm
by Orm
May/Jun '40
Impulse #8 (Axis)

The CW cruisers find the Axis forces. (Axis 6, Allies 3)

How will Allies proceed?
0193.jpg
0193.jpg (293.51 KiB) Viewed 501 times

Re: A Blazing World (4-player game)

Posted: Tue Aug 08, 2023 5:12 pm
by NatRapsEno
4 box only. Increase my damage to you. Take Allied X on Coventry. Damage on Exeter. Abort zone to Gibraltar.

Re: A Blazing World (4-player game)

Posted: Tue Aug 08, 2023 5:18 pm
by Orm
May/Jun '40
Impulse #8 (Axis)

One CW cruiser sunk, and another damaged.
0194.jpg
0194.jpg (296.76 KiB) Viewed 496 times

Re: A Blazing World (4-player game)

Posted: Tue Aug 08, 2023 5:26 pm
by Orm
May/Jun '40
Impulse #8 (Axis)

One Italian cruiser sunk, and one battleship aborted.

Italy stay in the area, and no further combat as I assume that the SUB stay out.
0195.jpg
0195.jpg (287.23 KiB) Viewed 492 times

Re: A Blazing World (4-player game)

Posted: Tue Aug 08, 2023 5:31 pm
by Orm
May/Jun '40
Impulse #8 (Axis)

Next search is in the East Med. Italy add two naval bombers to the 2-box.
0196.jpg
0196.jpg (388.51 KiB) Viewed 489 times

Re: A Blazing World (4-player game)

Posted: Tue Aug 08, 2023 5:31 pm
by Orm
Will CW exclude the SUB?

Re: A Blazing World (4-player game)

Posted: Tue Aug 08, 2023 6:24 pm
by NatRapsEno
no subs

Re: A Blazing World (4-player game)

Posted: Tue Aug 08, 2023 7:16 pm
by Orm
May/Jun '40
Impulse #8 (Axis)

Both sides find in the East Med. (Axis 2, Allies 5)

The German FTR3 flies as a fighter.

How will the Allied CVP fly? Fighter, or bomber? And in what order?
0197.jpg
0197.jpg (220.93 KiB) Viewed 438 times

Re: A Blazing World (4-player game)

Posted: Tue Aug 08, 2023 7:17 pm
by NatRapsEno
Fly as fighter, best fighter in front

Re: A Blazing World (4-player game)

Posted: Tue Aug 08, 2023 7:28 pm
by Orm
May/Jun '40
Impulse #8 (Axis)

One Italian bomber cleared, whole one CW CVP is aborted.

Axis stay. Does CW stay?
0198.jpg
0198.jpg (299.78 KiB) Viewed 434 times

Re: A Blazing World (4-player game)

Posted: Tue Aug 08, 2023 7:31 pm
by NatRapsEno
abort Air to Air

Re: A Blazing World (4-player game)

Posted: Tue Aug 08, 2023 7:39 pm
by Orm
May/Jun '40
Impulse #8 (Axis)

The massive CW AA fire yield little effect on the Italian bombers.
0199.jpg
0199.jpg (246.7 KiB) Viewed 424 times

Re: A Blazing World (4-player game)

Posted: Tue Aug 08, 2023 7:41 pm
by Orm
May/Jun '40
Impulse #8 (Axis)

HMS Ark Royal is the primary target for the Italian force.
0200.jpg
0200.jpg (299.87 KiB) Viewed 424 times

Re: A Blazing World (4-player game)

Posted: Tue Aug 08, 2023 7:44 pm
by Orm
May/Jun '40
Impulse #8 (Axis)

The British carrier sinks.

What ship receive the D result?
0201.jpg
0201.jpg (303.92 KiB) Viewed 420 times

Re: A Blazing World (4-player game)

Posted: Tue Aug 08, 2023 7:46 pm
by NatRapsEno
Cumberland. Abort zone to Alexandria.

Re: A Blazing World (4-player game)

Posted: Tue Aug 08, 2023 7:50 pm
by Orm
Cumberland is aborted.
0202.jpg
0202.jpg (258.35 KiB) Viewed 414 times

Re: A Blazing World (4-player game)

Posted: Tue Aug 08, 2023 7:54 pm
by Orm
No further Axis searches.

There will be a break for at least an hour. Not sure if any further interactions will be needed.