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RE: 4 player E-mail: AAR

Posted: Sat Mar 18, 2017 10:19 am
by brian brian
Going to an Irish pub on 3-17 is for the amateurs. The Pros go every day. Why did God invent Whiskey? So the Irish couldn't take over the world.

RE: 4 player E-mail: AAR

Posted: Sat Mar 18, 2017 10:22 am
by AllenK
ORIGINAL: Orm

ORIGINAL: AllenK

Is there an Auto-save from the factory destruction/repair phase you can post to Tech Support?
It is only the factory destruction step, as far as I know. But I mailed you all a autosave from the step before the factory destruction. The autosave from factory destruction seems to be made after the factory in Peking is destroyed that Japan just destroyed.

I thought factories became repaired at the reinforcement step.

And I am to tired for this. And to old for this. And definitely to grumpy. [:D]

It probably should be during reinforcement step. I played through to the end of the turn to see if it got repaired at the factory destruction step but no.

Something else to add to the list of things that used to work but now don't [:(].

I'm too am getting tired of bodges and workarounds. It looks like play suspended until things like the CP manual over-ride and this are fixed.

RE: 4 player E-mail: AAR

Posted: Sat Mar 18, 2017 10:27 am
by warspite1
ORIGINAL: AllenK
ORIGINAL: Orm

ORIGINAL: AllenK

Is there an Auto-save from the factory destruction/repair phase you can post to Tech Support?
It is only the factory destruction step, as far as I know. But I mailed you all a autosave from the step before the factory destruction. The autosave from factory destruction seems to be made after the factory in Peking is destroyed that Japan just destroyed.

I thought factories became repaired at the reinforcement step.

And I am to tired for this. And to old for this. And definitely to grumpy. [:D]

It probably should be during reinforcement step. I played through to the end of the turn to see if it got repaired at the factory destruction step but no.

Something else to add to the list of things that used to work but now don't [:(].

I'm too am getting tired of bodges and workarounds. It looks like play suspended until things like the CP manual over-ride and this are fixed.
warspite1

Is there really no way we can't go back to the last version? Even if it means manually re-doing the few impulses since we switched? We have all invested so much time and effort into this, it would be a crying shame to end it now. If we wait for a fix - given that convoys/production has never been priority [8|] - and given the dangers of new regression bugs even if current problems are fixed, we may never re-start due to other rubbish that gets in the way.

If its physically possible I say we go back to the old version.

RE: 4 player E-mail: AAR

Posted: Sat Mar 18, 2017 10:54 am
by AllenK
Certainly possible. I still have the 2.2.0 update, so could reinstall.

The latest game file I have that is still version 2.2.0 is the one Paul did for us to fix the Madagascar control. It's on Tech Support if anyone else needs to download it. 1stPKBR192b-Mad fix really.GAM.

It would be about 5-6 impulses and end of turn to replay but we could still find the factory repair didn't work as it's a long time since I last did one of those.


RE: 4 player E-mail: AAR

Posted: Sat Mar 18, 2017 11:08 am
by warspite1
Okay, let's see what the others think. In the meantime I feel a homicidal loon attack coming on [:@]

RE: 4 player E-mail: AAR

Posted: Sat Mar 18, 2017 12:53 pm
by Mayhemizer_slith
I can go back if others vote for that. I vote we update in the future if there has been stanile version for 6 months 😑

RE: 4 player E-mail: AAR

Posted: Sat Mar 18, 2017 12:56 pm
by Orm
I am afraid it might be impossible to go back. Anyway, lets take this discussion on email.

RE: 4 player E-mail: AAR

Posted: Sat Mar 18, 2017 1:01 pm
by Orm
My previous end of turn pictures focused on the bases where the Allied returned their ships. In huge part to get the other players updated. Now I will post a few more pictures to get a better view of where our game is.

Mar/Apr '42
New Turn

Java, with the main Japanese fleet.

Scary looking. Isn't it?



Image

RE: 4 player E-mail: AAR

Posted: Sat Mar 18, 2017 1:09 pm
by Orm
Mar/Apr '42
New Turn

The Japanese oil reserves.

Additional convoy points and one submarine in Tokyo is not shown.

Image

RE: 4 player E-mail: AAR

Posted: Sat Mar 18, 2017 1:13 pm
by Orm
I am pretty sure that I reorganized all the Japanese units yet the Japanese fighter on Marshall Islands remain disorganized. [&:] [:(]

RE: 4 player E-mail: AAR

Posted: Sat Mar 18, 2017 1:20 pm
by Orm
Mar/Apr '42
New Turn



The Pacific Japanese force.

Image

RE: 4 player E-mail: AAR

Posted: Sat Mar 18, 2017 1:23 pm
by Orm
Mar/Apr '42
New Turn

The situation in Manchuria.

Image

RE: 4 player E-mail: AAR

Posted: Sat Mar 18, 2017 1:26 pm
by Orm
Mar/Apr '42
New Turn

Northern China.

Image

RE: 4 player E-mail: AAR

Posted: Sat Mar 18, 2017 1:29 pm
by Orm
Mar/Apr '42
New Turn

Southern China.

Image

RE: 4 player E-mail: AAR

Posted: Sat Mar 18, 2017 1:31 pm
by Orm
Mar/Apr '42
New Turn

Finland

Image

RE: 4 player E-mail: AAR

Posted: Sat Mar 18, 2017 1:35 pm
by Orm
Mar/Apr '42
New Turn

Balticum, East Prussia, Northern Poland.

Image

RE: 4 player E-mail: AAR

Posted: Sat Mar 18, 2017 1:35 pm
by AllenK
ORIGINAL: Orm

I am pretty sure that I reorganized all the Japanese units yet the Japanese fighter on Marshall Islands remain disorganized. [&:] [:(]

Sorry to be a pain but I could do with that fighter organised.

RE: 4 player E-mail: AAR

Posted: Sat Mar 18, 2017 1:38 pm
by Orm
Mar/Apr '42
New Turn

Southern Poland, Ukraine, Hungary, and Rumania.

Image

RE: 4 player E-mail: AAR

Posted: Sat Mar 18, 2017 1:40 pm
by Orm
ORIGINAL: AllenK

ORIGINAL: Orm

I am pretty sure that I reorganized all the Japanese units yet the Japanese fighter on Marshall Islands remain disorganized. [&:] [:(]

Sorry to be a pain but I could do with that fighter organised.
I know. I am going to go back and check if it was my mistake, that oil bug France suffered from, or something new.

However, I am not going to make any serious effort until I know how to proceed with the repaired factory.

RE: 4 player E-mail: AAR

Posted: Sat Mar 18, 2017 2:07 pm
by Orm
ORIGINAL: Orm

ORIGINAL: AllenK

ORIGINAL: Orm

I am pretty sure that I reorganized all the Japanese units yet the Japanese fighter on Marshall Islands remain disorganized. [&:] [:(]

Sorry to be a pain but I could do with that fighter organised.
I know. I am going to go back and check if it was my mistake, that oil bug France suffered from, or something new.

However, I am not going to make any serious effort until I know how to proceed with the repaired factory.
After loading a autosave and recreated the Japanese return to base Japan suddenly needs 2,45 oil to reorganize all units. You had 2,35 oil in your instructions. Therefore I wonder if that fighter, for some reason, was not included when we did it.

Image